unfucks this and makes it use the icebox framework
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File diff suppressed because it is too large
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@@ -0,0 +1 @@
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#define FORCE_MAP "_maps/snaxi.json"
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@@ -0,0 +1,47 @@
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{
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"map_name":"Snow Taxi",
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"map_path":"map_files/Snaxi",
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"map_file":[
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"IcemoonUnderground_Below.dmm",
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"IcemoonUnderground_Above.dmm",
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"CitSnow.dmm"
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],
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"station_ruin_budget":0,
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"space_ruin_levels":0,
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"space_empty_levels":0,
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"shuttles":{
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"cargo":"cargo_box",
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"ferry":"ferry_fancy",
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"whiteship":"whiteship_box",
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"emergency":"emergency_box"
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},
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"traits":[
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{
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"Up":1,
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"Mining":true,
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"Linkage":null,
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"Gravity":true,
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"Ice Ruins Underground":true,
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"Baseturf":"/turf/open/lava/plasma/ice_moon"
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},
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{
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"Down":-1,
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"Up":1,
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"Mining":true,
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"Linkage":null,
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"Gravity":true,
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"Ice Ruins Underground":true,
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"Baseturf":"/turf/open/openspace/icemoon"
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},
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{
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"Down":-1,
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"Mining":true,
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"Linkage":null,
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"Gravity":true,
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"Ice Ruins":true,
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"Weather_Snowstorm":true,
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"Baseturf":"/turf/open/floor/plating/asteroid/snow/icemoon"
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}
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],
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"minetype":"none"
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}
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@@ -184,3 +184,16 @@
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desc = "A wall made out of a strange metal. The squares on it pulse in a predictable pattern."
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icon = 'icons/turf/walls/hierophant_wall.dmi'
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icon_state = "wall"
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/turf/closed/indestructible/rock/glacierrock
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name = "unaturally hard ice wall"
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desc = "Ice, hardened over thousands of years, you're not breaking through this."
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icon = 'icons/turf/walls.dmi'
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icon_state = "snow_rock"
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/turf/closed/indestructible/rock/glacierrock/blue
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name = "blue ice wall"
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desc = "The incredible compressive forces that formed this sturdy ice wall gave it a blue color."
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icon = 'icons/turf/walls.dmi'
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icon_state = "ice"
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canSmoothWith = list(/turf/closed/indestructible/rock/glacierrock/blue)
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