Merge remote-tracking branch 'citadel/master' into mobility_flags

This commit is contained in:
kevinz000
2020-01-19 16:18:12 -07:00
320 changed files with 5694 additions and 2936 deletions

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@@ -79,13 +79,17 @@ By design, d1 is the smallest direction and d2 is the highest
color = "#ffffff"
// the power cable object
/obj/structure/cable/Initialize(mapload, param_color)
/obj/structure/cable/Initialize(mapload, param_color, _d1, _d2)
. = ..()
// ensure d1 & d2 reflect the icon_state for entering and exiting cable
var/dash = findtext(icon_state, "-")
d1 = text2num( copytext( icon_state, 1, dash ) )
d2 = text2num( copytext( icon_state, dash+1 ) )
if(isnull(_d1) || isnull(_d2))
// ensure d1 & d2 reflect the icon_state for entering and exiting cable
var/dash = findtext(icon_state, "-")
d1 = text2num( copytext( icon_state, 1, dash ) )
d2 = text2num( copytext( icon_state, dash+1 ) )
else
d1 = _d1
d2 = _d2
var/turf/T = get_turf(src) // hide if turf is not intact
if(level==1)

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@@ -23,6 +23,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
desc = "A device which produces a graviton field when set up."
icon = 'icons/obj/machines/gravity_generator.dmi'
density = TRUE
move_resist = INFINITY
use_power = NO_POWER_USE
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/sprite_number = 0

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@@ -756,7 +756,7 @@
/obj/item/light/bulb/broken
status = LIGHT_BROKEN
/obj/item/light/throw_impact(atom/hit_atom)
/obj/item/light/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..()) //not caught by a mob
shatter()

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@@ -103,6 +103,8 @@
. += "<span class='notice'>The generator has [sheets] units of [sheet_name] fuel left, producing [power_gen] per cycle.</span>"
if(crit_fail)
. += "<span class='danger'>The generator seems to have broken down.</span>"
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Fuel efficiency increased by <b>[(consumption*100)-100]%</b>.</span>"
/obj/machinery/power/port_gen/pacman/HasFuel()
if(sheets >= 1 / (time_per_sheet / power_output) - sheet_left)

View File

@@ -36,6 +36,11 @@
power_gen = initial(power_gen) * part_level
/obj/machinery/power/rtg/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Power generation now at <b>[power_gen*0.001]</b>kW.</span>"
/obj/machinery/power/rtg/attackby(obj/item/I, mob/user, params)
if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-open", initial(icon_state), I))
return
@@ -74,7 +79,7 @@
addtimer(CALLBACK(GLOBAL_PROC, .proc/explosion, get_turf(src), 2, 3, 4, 8), 100) // Not a normal explosion.
/obj/machinery/power/rtg/abductor/bullet_act(obj/item/projectile/Proj)
..()
. = ..()
if(!going_kaboom && istype(Proj) && !Proj.nodamage && ((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE)))
message_admins("[ADMIN_LOOKUPFLW(Proj.firer)] triggered an Abductor Core explosion at [AREACOORD(src)] via projectile.")
log_game("[key_name(Proj.firer)] triggered an Abductor Core explosion at [AREACOORD(src)] via projectile.")

View File

@@ -6,6 +6,7 @@
icon = 'icons/obj/singularity.dmi'
icon_state = "Contain_F"
density = FALSE
move_resist = INFINITY
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
use_power = NO_POWER_USE
interaction_flags_atom = NONE

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@@ -68,6 +68,11 @@
sparks.attach(src)
sparks.set_up(1, TRUE, src)
/obj/machinery/power/emitter/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Emitting one beam each <b>[fire_delay*0.1]</b> seconds.<br>Power consumption at <b>[active_power_usage]W</b>.</span>"
/obj/machinery/power/emitter/ComponentInitialize()
. = ..()
AddComponent(/datum/component/empprotection, EMP_PROTECT_SELF | EMP_PROTECT_WIRES)

View File

@@ -245,6 +245,7 @@ field_generator power level display
if(state != FG_WELDED || !anchored)
turn_off()
return
move_resist = INFINITY
spawn(1)
setup_field(1)
spawn(2)
@@ -335,6 +336,7 @@ field_generator power level display
message_admins("A singulo exists and a containment field has failed at [ADMIN_VERBOSEJMP(T)].")
investigate_log("has <font color='red'>failed</font> whilst a singulo exists at [AREACOORD(T)].", INVESTIGATE_SINGULO)
O.last_warning = world.time
move_resist = initial(move_resist)
/obj/machinery/field/generator/shock(mob/living/user)
if(fields.len)

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@@ -7,6 +7,7 @@
icon_state = "singularity_s1"
anchored = TRUE
density = TRUE
move_resist = INFINITY
layer = MASSIVE_OBJ_LAYER
light_range = 6
appearance_flags = 0
@@ -113,7 +114,8 @@
/obj/singularity/bullet_act(obj/item/projectile/P)
return 0 //Will there be an impact? Who knows. Will we see it? No.
qdel(P)
return BULLET_ACT_HIT //Will there be an impact? Who knows. Will we see it? No.
/obj/singularity/Bump(atom/A)

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@@ -521,7 +521,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
has_been_powered = TRUE
else if(takes_damage)
damage += Proj.damage * config_bullet_energy
return FALSE
return BULLET_ACT_HIT
/obj/machinery/power/supermatter_crystal/singularity_act()
var/gain = 100

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@@ -36,6 +36,11 @@
zap_cooldown -= (C.rating * 20)
input_power_multiplier = power_multiplier
/obj/machinery/power/tesla_coil/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Power generation at <b>[input_power_multiplier*100]%</b>.<br>Shock interval at <b>[zap_cooldown*0.1]</b> seconds.</span>"
/obj/machinery/power/tesla_coil/on_construction()
if(anchored)
connect_to_network()

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@@ -94,6 +94,11 @@
E += M.rating
efficiency = E / 6
/obj/machinery/power/compressor/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Efficiency at <b>[efficiency*100]%</b>.</span>"
/obj/machinery/power/compressor/attackby(obj/item/I, mob/user, params)
if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
return
@@ -176,6 +181,11 @@
P += C.rating
productivity = P / 6
/obj/machinery/power/turbine/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Productivity at <b>[productivity*100]%</b>.</span>"
/obj/machinery/power/turbine/locate_machinery()
if(compressor)
return