Merge remote-tracking branch 'citadel/master' into mobility_flags

This commit is contained in:
kevinz000
2020-01-19 16:18:12 -07:00
320 changed files with 5694 additions and 2936 deletions
+15 -14
View File
@@ -17,7 +17,7 @@
var/mob/M = target
if(M.anti_magic_check())
M.visible_message("<span class='warning'>[src] vanishes on contact with [target]!</span>")
return
return BULLET_ACT_BLOCK
M.death(0)
/obj/item/projectile/magic/resurrection
@@ -31,10 +31,10 @@
. = ..()
if(isliving(target))
if(target.hellbound)
return
return BULLET_ACT_BLOCK
if(target.anti_magic_check())
target.visible_message("<span class='warning'>[src] vanishes on contact with [target]!</span>")
return
return BULLET_ACT_BLOCK
if(iscarbon(target))
var/mob/living/carbon/C = target
C.regenerate_limbs()
@@ -60,7 +60,7 @@
var/mob/M = target
if(M.anti_magic_check())
M.visible_message("<span class='warning'>[src] fizzles on contact with [target]!</span>")
return
return BULLET_ACT_BLOCK
var/teleammount = 0
var/teleloc = target
if(!isturf(target))
@@ -116,7 +116,7 @@
if(M.anti_magic_check())
M.visible_message("<span class='warning'>[src] fizzles on contact with [M]!</span>")
qdel(src)
return
return BULLET_ACT_BLOCK
wabbajack(change)
qdel(src)
@@ -264,7 +264,7 @@
/obj/item/projectile/magic/animate/on_hit(atom/target, blocked = FALSE)
target.animate_atom_living(firer)
..()
. = ..()
/atom/proc/animate_atom_living(var/mob/living/owner = null)
if((isitem(src) || isstructure(src)) && !is_type_in_list(src, GLOB.protected_objects))
@@ -315,7 +315,7 @@
if(M.anti_magic_check())
M.visible_message("<span class='warning'>[src] vanishes on contact with [target]!</span>")
qdel(src)
return
return BULLET_ACT_BLOCK
. = ..()
/obj/item/projectile/magic/arcane_barrage
@@ -334,7 +334,7 @@
if(M.anti_magic_check())
M.visible_message("<span class='warning'>[src] vanishes on contact with [target]!</span>")
qdel(src)
return
return BULLET_ACT_BLOCK
. = ..()
@@ -460,7 +460,7 @@
if(M.anti_magic_check())
visible_message("<span class='warning'>[src] fizzles on contact with [target]!</span>")
qdel(src)
return
return BULLET_ACT_BLOCK
tesla_zap(src, tesla_range, tesla_power, tesla_flags)
qdel(src)
@@ -487,7 +487,7 @@
var/mob/living/M = target
if(M.anti_magic_check())
visible_message("<span class='warning'>[src] vanishes into smoke on contact with [target]!</span>")
return
return BULLET_ACT_BLOCK
M.take_overall_damage(0,10) //between this 10 burn, the 10 brute, the explosion brute, and the onfire burn, your at about 65 damage if you stop drop and roll immediately
var/turf/T = get_turf(target)
explosion(T, -1, exp_heavy, exp_light, exp_flash, 0, flame_range = exp_fire)
@@ -504,7 +504,7 @@
if(ismob(target))
var/mob/living/M = target
if(M.anti_magic_check())
return
return BULLET_ACT_BLOCK
var/turf/T = get_turf(target)
for(var/i=0, i<50, i+=10)
addtimer(CALLBACK(GLOBAL_PROC, .proc/explosion, T, -1, exp_heavy, exp_light, exp_flash, FALSE, FALSE, exp_fire), i)
@@ -518,11 +518,11 @@
/obj/item/projectile/magic/nuclear/on_hit(target)
if(used)
return
return BULLET_ACT_HIT
new/obj/effect/temp_visual/slugboom(get_turf(src))
if(ismob(target))
if(target == victim)
return
return BULLET_ACT_FORCE_PIERCE
used = 1
visible_message("<span class='danger'>[victim] slams into [target] with explosive force!</span>")
explosion(src, 2, 3, 4, -1, TRUE, FALSE, 5)
@@ -531,8 +531,9 @@
victim.take_overall_damage(30,30)
victim.DefaultCombatKnockdown(60)
explosion(src, -1, -1, -1, -1, FALSE, FALSE, 5)
return BULLET_ACT_HIT
/obj/item/projectile/magic/nuclear/Destroy()
for(var/atom/movable/AM in contents)
AM.forceMove(get_turf(src))
. = ..()
. = ..()