ports /tg/station vis_flags related fixes (#12064)
* fixes * Update layers_planes.dm * kay
This commit is contained in:
@@ -8,6 +8,10 @@
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#define PLANE_SPACE_PARALLAX -90
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#define PLANE_SPACE_PARALLAX_RENDER_TARGET "PLANE_SPACE_PARALLAX"
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#define OPENSPACE_LAYER 17 //Openspace layer over all
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#define OPENSPACE_PLANE -4 //Openspace plane below all turfs
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#define OPENSPACE_BACKDROP_PLANE -3 //Black square just over openspace plane to guaranteed cover all in openspace turf
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#define FLOOR_PLANE -2
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#define FLOOR_PLANE_RENDER_TARGET "FLOOR_PLANE"
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#define GAME_PLANE -1
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@@ -105,10 +109,6 @@
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#define ABOVE_LIGHTING_LAYER 16
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#define ABOVE_LIGHTING_RENDER_TARGET "ABOVE_LIGHTING_PLANE"
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#define FLOOR_OPENSPACE_PLANE 17
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#define OPENSPACE_LAYER 17
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#define OPENSPACE_RENDER_TARGET "OPENSPACE_PLANE"
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#define BYOND_LIGHTING_PLANE 18
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#define BYOND_LIGHTING_LAYER 18
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#define BYOND_LIGHTING_RENDER_TARGET "BYOND_LIGHTING_PLANE"
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@@ -265,5 +265,15 @@ GLOBAL_LIST_INIT(bitfields, list(
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"STORAGE_LIMIT_MAX_W_CLASS" = STORAGE_LIMIT_MAX_W_CLASS,
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"STORAGE_LIMIT_COMBINED_W_CLASS" = STORAGE_LIMIT_COMBINED_W_CLASS,
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"STORAGE_LIMIT_VOLUME" = STORAGE_LIMIT_VOLUME
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),
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"vis_flags" = list(
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"VIS_INHERIT_ICON" = VIS_INHERIT_ICON,
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"VIS_INHERIT_ICON_STATE" = VIS_INHERIT_ICON_STATE,
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"VIS_INHERIT_DIR" = VIS_INHERIT_DIR,
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"VIS_INHERIT_LAYER" = VIS_INHERIT_LAYER,
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"VIS_INHERIT_PLANE" = VIS_INHERIT_PLANE,
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"VIS_INHERIT_ID" = VIS_INHERIT_ID,
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"VIS_UNDERLAY" = VIS_UNDERLAY,
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"VIS_HIDE" = VIS_HIDE
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)
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))
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@@ -19,7 +19,7 @@
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///Things rendered on "openspace"; holes in multi-z
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/obj/screen/plane_master/openspace
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name = "open space plane master"
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plane = FLOOR_OPENSPACE_PLANE
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plane = OPENSPACE_BACKDROP_PLANE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_MULTIPLY
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alpha = 255
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@@ -106,8 +106,8 @@
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*
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* You really shouldn't be directly using this, use atom helpers instead
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*/
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/obj/screen/plane_master/emissive_unblockable
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name = "emissive mob plane master"
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/obj/screen/plane_master/emissive_blocker
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name = "emissive blocker plane master"
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plane = EMISSIVE_BLOCKER_PLANE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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render_target = EMISSIVE_BLOCKER_RENDER_TARGET
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@@ -68,7 +68,7 @@
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if(vs.plane == EMISSIVE_BLOCKER_PLANE)
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SSvis_overlays.remove_vis_overlay(src, list(vs))
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break
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SSvis_overlays.add_vis_overlay(src, icon, icon_state, EMISSIVE_BLOCKER_LAYER, EMISSIVE_BLOCKER_PLANE)
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SSvis_overlays.add_vis_overlay(src, icon, icon_state, EMISSIVE_BLOCKER_LAYER, EMISSIVE_BLOCKER_PLANE, dir)
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/atom/movable/proc/can_zFall(turf/source, levels = 1, turf/target, direction)
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if(!direction)
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@@ -7,7 +7,7 @@
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move_resist = INFINITY
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obj_flags = 0
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vis_flags = NONE
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vis_flags = VIS_INHERIT_PLANE
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/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
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return
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@@ -49,5 +49,6 @@
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/obj/effect/overlay/vis
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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anchored = TRUE
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vis_flags = NONE
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var/unused = 0 //When detected to be unused it gets set to world.time, after a while it gets removed
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var/cache_expiration = 2 MINUTES // overlays which go unused for 2 minutes get cleaned up
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@@ -3,6 +3,7 @@
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var/crit_fail = FALSE
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animate_movement = 2
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speech_span = SPAN_ROBOT
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vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of obj in openspace.
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var/obj_flags = CAN_BE_HIT
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var/set_obj_flags // ONLY FOR MAPPING: Sets flags from a string list, handled in Initialize. Usage: set_obj_flags = "EMAGGED;!CAN_BE_HIT" to set EMAGGED and clear CAN_BE_HIT.
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@@ -1,7 +1,20 @@
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GLOBAL_DATUM_INIT(openspace_backdrop_one_for_all, /atom/movable/openspace_backdrop, new)
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/atom/movable/openspace_backdrop
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name = "openspace_backdrop"
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anchored = TRUE
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icon = 'icons/turf/floors.dmi'
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icon_state = "grey"
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plane = OPENSPACE_BACKDROP_PLANE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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layer = SPLASHSCREEN_LAYER
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/turf/open/openspace
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name = "open space"
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desc = "Watch your step!"
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icon_state = "grey"
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icon_state = "transparent"
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baseturfs = /turf/open/openspace
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CanAtmosPassVertical = ATMOS_PASS_YES
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//mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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@@ -14,8 +27,9 @@
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/turf/open/openspace/Initialize() // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
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. = ..()
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plane = FLOOR_OPENSPACE_PLANE
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plane = OPENSPACE_PLANE
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layer = OPENSPACE_LAYER
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vis_contents += GLOB.openspace_backdrop_one_for_all //Special grey square for projecting backdrop darkness filter on it.
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return INITIALIZE_HINT_LATELOAD
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/turf/open/openspace/LateInitialize()
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@@ -1,6 +1,8 @@
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/turf
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icon = 'icons/turf/floors.dmi'
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level = 1
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vis_flags = VIS_INHERIT_PLANE|VIS_INHERIT_ID //when this be added to vis_contents of something it inherit something.plane and be associatet with something on clicking,
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//important for visualisation of turf in openspace and interraction with openspace that show you turf.
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var/intact = 1
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@@ -192,6 +192,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
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anchored = TRUE // should only appear in vis_contents, but to be safe
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layer = FLY_LAYER
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appearance_flags = TILE_BOUND
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vis_flags = NONE
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/obj/effect/overlay/gas/New(state, alph)
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. = ..()
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@@ -10,6 +10,8 @@
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throwforce = 10
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blocks_emissive = EMISSIVE_BLOCK_GENERIC
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vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of mob in openspace.
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var/lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE
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var/datum/mind/mind
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var/list/datum/action/actions = list()
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