[Ready] Fixes mute trait (#7959)

* Fuck it lets not have the trait broken

* Update negative.dm

* Update negative.dm

* Update negative.dm
This commit is contained in:
Trilbyspaceclone
2019-01-27 03:35:16 -05:00
committed by kevinz000
parent b8043dc807
commit fa34212e60

View File

@@ -283,16 +283,16 @@
name = "Mute"
desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
value = -2 //HALP MAINTS
mob_trait = TRAIT_MUTE
gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
var/datum/brain_trauma/severe/mute
/datum/quirk/mute/add()
var/mob/living/carbon/human/H = quirk_holder
H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY)
H.gain_trauma(TRAIT_MUTE, TRAUMA_RESILIENCE_SURGERY)
/datum/quirk/mute/on_process()
if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to return.</span>")
to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to be heard.</span>")
qdel(src)