[Ready] Fixes mute trait (#7959)
* Fuck it lets not have the trait broken * Update negative.dm * Update negative.dm * Update negative.dm
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kevinz000
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b8043dc807
commit
fa34212e60
@@ -283,16 +283,16 @@
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name = "Mute"
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desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
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value = -2 //HALP MAINTS
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mob_trait = TRAIT_MUTE
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gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
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lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
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medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
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var/datum/brain_trauma/severe/mute
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/datum/quirk/mute/add()
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var/mob/living/carbon/human/H = quirk_holder
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H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY)
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H.gain_trauma(TRAIT_MUTE, TRAUMA_RESILIENCE_SURGERY)
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/datum/quirk/mute/on_process()
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if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
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to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to return.</span>")
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to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to be heard.</span>")
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qdel(src)
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