Somehow made monstermos over 100x as fast
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@@ -16,7 +16,6 @@ SUBSYSTEM_DEF(air)
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var/cost_atmos_machinery = 0
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var/cost_equalize = 0
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var/list/active_turfs = list()
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var/list/hotspots = list()
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var/list/networks = list()
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var/list/pipenets_needing_rebuilt = list()
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@@ -54,13 +53,14 @@ SUBSYSTEM_DEF(air)
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msg += "PN:[round(cost_pipenets,1)]|"
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msg += "AM:[round(cost_atmos_machinery,1)]"
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msg += "} "
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msg += "AT:[active_turfs.len]|"
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var/active_turfs_len = get_amt_active_turfs()
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msg += "AT:[active_turfs_len]|"
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msg += "EG:[get_amt_excited_groups()]|"
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msg += "HS:[hotspots.len]|"
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msg += "PN:[networks.len]|"
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msg += "HP:[high_pressure_delta.len]|"
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msg += "AS:[active_super_conductivity.len]|"
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msg += "AT/MS:[round((cost ? active_turfs.len/cost : 0),0.1)]"
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msg += "AT/MS:[round((cost ? active_turfs_len/cost : 0),0.1)]"
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..(msg)
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/datum/controller/subsystem/air/Initialize(timeofday)
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@@ -237,6 +237,9 @@ SUBSYSTEM_DEF(air)
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return
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/datum/controller/subsystem/air/proc/process_turf_equalize(resumed = 0)
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if(process_turf_equalize_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
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sleep()
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/*
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//cache for sanic speed
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var/fire_count = times_fired
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if (!resumed)
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@@ -251,8 +254,12 @@ SUBSYSTEM_DEF(air)
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//equalize_pressure_in_zone(T, fire_count)
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if (MC_TICK_CHECK)
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return
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*/
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/datum/controller/subsystem/air/proc/process_active_turfs(resumed = 0)
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if(process_active_turfs_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
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sleep()
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/*
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//cache for sanic speed
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var/fire_count = times_fired
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if (!resumed)
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@@ -266,6 +273,7 @@ SUBSYSTEM_DEF(air)
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T.process_cell(fire_count)
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if (MC_TICK_CHECK)
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return
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*/
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/datum/controller/subsystem/air/proc/process_excited_groups(resumed = 0)
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if(process_excited_groups_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
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@@ -288,13 +296,18 @@ SUBSYSTEM_DEF(air)
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return
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*/
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/datum/controller/subsystem/air/proc/process_active_turfs_extools()
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/datum/controller/subsystem/air/proc/process_turf_equalize_extools()
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/datum/controller/subsystem/air/proc/process_excited_groups_extools()
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/datum/controller/subsystem/air/proc/get_amt_excited_groups()
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/datum/controller/subsystem/air/proc/get_amt_active_turfs()
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/datum/controller/subsystem/air/proc/add_to_active_extools()
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/datum/controller/subsystem/air/proc/remove_from_active_extools()
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/datum/controller/subsystem/air/proc/get_active_turfs()
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/datum/controller/subsystem/air/proc/clear_active_turfs()
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/datum/controller/subsystem/air/proc/remove_from_active(turf/open/T)
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active_turfs -= T
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if(currentpart == SSAIR_ACTIVETURFS)
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currentrun -= T
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remove_from_active_extools(T)
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#ifdef VISUALIZE_ACTIVE_TURFS
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T.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, "#00ff00")
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#endif
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@@ -308,9 +321,7 @@ SUBSYSTEM_DEF(air)
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T.add_atom_colour("#00ff00", TEMPORARY_COLOUR_PRIORITY)
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#endif
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T.set_excited(TRUE)
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active_turfs |= T
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if(currentpart == SSAIR_ACTIVETURFS)
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currentrun |= T
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add_to_active_extools(T)
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if(blockchanges)
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T.eg_garbage_collect()
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else if(T.flags_1 & INITIALIZED_1)
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@@ -335,12 +346,11 @@ SUBSYSTEM_DEF(air)
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/datum/controller/subsystem/air/proc/setup_allturfs()
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var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz))
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var/list/active_turfs = src.active_turfs
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var/times_fired = ++src.times_fired
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// Clear active turfs - faster than removing every single turf in the world
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// one-by-one, and Initalize_Atmos only ever adds `src` back in.
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active_turfs.Cut()
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clear_active_turfs()
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for(var/thing in turfs_to_init)
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var/turf/T = thing
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@@ -348,28 +358,27 @@ SUBSYSTEM_DEF(air)
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continue
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T.Initalize_Atmos(times_fired)
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CHECK_TICK
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if(active_turfs.len)
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var/starting_ats = active_turfs.len
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var/starting_ats = get_amt_active_turfs()
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if(starting_ats)
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sleep(world.tick_lag)
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var/timer = world.timeofday
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log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).")
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for(var/turf/T in active_turfs)
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var/list/turfs_to_check = get_amt_active_turfs()
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for(var/T in turfs_to_check)
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GLOB.active_turfs_startlist += T
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//now lets clear out these active turfs
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var/list/turfs_to_check = active_turfs.Copy()
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do
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var/list/new_turfs_to_check = list()
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for(var/turf/open/T in turfs_to_check)
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new_turfs_to_check += T.resolve_active_graph()
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CHECK_TICK
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active_turfs += new_turfs_to_check
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for(var/T in new_turfs_to_check)
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add_to_active_extools(T)
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turfs_to_check = new_turfs_to_check
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while (turfs_to_check.len)
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var/ending_ats = active_turfs.len
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var/ending_ats = get_amt_active_turfs()
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/*for(var/thing in excited_groups)
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var/datum/excited_group/EG = thing
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//EG.self_breakdown(space_is_all_consuming = 1)
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@@ -210,7 +210,7 @@
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if(!get_excited() && air.compare(enemy_air))
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//testing("Active turf found. Return value of compare(): [is_active]")
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set_excited(TRUE)
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SSair.active_turfs |= src
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SSair.add_to_active_extools(src)
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/turf/open/proc/GetHeatCapacity()
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. = air.heat_capacity()
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