Cidadel makes me want to hurt myself.
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@@ -10,8 +10,8 @@
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response_disarm = "wafts"
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friendly = "communes with"
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loot = null
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maxHealth = 5
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health = 5
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maxHealth = 10
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health = 10
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melee_damage_lower = 0
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melee_damage_upper = 0
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obj_damage = 0
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@@ -41,5 +41,7 @@
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if(pseudo_death == FALSE)
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if(isliving(A))
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var/message = html_decode(stripped_input(src, "Enter a message to send to [A]", MAX_MESSAGE_LEN))
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to_chat(A, "[src] projects into your mind, <b><i> \"[message].\"</b></i>")
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if(!message)
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return
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to_chat(A, "[src] projects into your mind, <b><i> \"[message]\"</b></i>")
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log_game("FERMICHEM: [src] has astrally transmitted [message] into [A]")
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@@ -70,25 +70,29 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
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if(prob(50))
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to_chat(G, "<span class='warning'>The high conentration of Astrogen in your blood causes you to lapse your concentration for a moment, bringing your projection back to yourself!</b></span>")
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do_teleport(G, M.loc)
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M.reagents.remove_reagent(id, current_cycle/8, FALSE)//exponent
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M.reagents.remove_reagent(id, current_cycle/10, FALSE)//exponent
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sleepytime+=5
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if(G.stat == DEAD || !G || G.pseudo_death == TRUE)
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G.mind.transfer_to(M)
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qdel(G)
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if(!G)
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M.Sleeping(10, 0)
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if(G.mind)
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if(G.stat == DEAD || G.pseudo_death == TRUE)
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G.mind.transfer_to(M)
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qdel(G)
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else
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M.Sleeping(20, 0)
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M.reagents.remove_reagent(id, 2, FALSE)
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..()
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/datum/reagent/fermi/astral/on_mob_delete(mob/living/carbon/M)
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if(!G)
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originalmind.transfer_to(M)
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else
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else if(G.mind)
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G.mind.transfer_to(origin)
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qdel(G)
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qdel(G)
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if(overdosed)
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to_chat(M, "<span class='warning'>The high volume of Astrogren you just took causes you to black out momentarily as your mind snaps back to your body.</b></span>")
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M.Sleeping(sleepytime, 0)
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antiGenetics = 255
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if(G)//just in case
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qdel(G)
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..()
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//Okay so, this might seem a bit too good, but my counterargument is that it'll likely take all round to eventually kill you this way, then you have to be revived without a body. It takes approximately 50-80 minutes to die from this.
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