added teleporter room
added tracking beacons added EVEN MORE to maint and made it the standard deathtrap added carp spawns added more tunnels to the asteroid exterior fixed secure workstations access fixed some fudged wires fixed some fudged areas fixed a couple fudged APC's added plant DNA manipulator lowered the security of the CMO, RD, and CE offices added arcade machines added status displays to cargo fixed Civ Armory access (for real this time) reworked the bar/kitchen/casino area gave the Kinkmate a home added windows to EVA
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@@ -4,7 +4,7 @@
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#define MINETYPE "lavaland"
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#include "map_files\CitadelStation\CitadelStation-1.1.0.dmm"
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#include "map_files\CitadelStation\CitadelStation-1.2.0.dmm"
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#ifndef TRAVIS_MASS_MAP_BUILD
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#include "map_files\generic\z2.dmm"
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@@ -19,8 +19,8 @@
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#include "map_files\generic\z11.dmm"
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#define MAP_PATH "map_files/CitadelStation"
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#define MAP_FILE "CitadelStation-1.1.0"
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#define MAP_NAME "Citadel Station"
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#define MAP_FILE "CitadelStation-1.2.0"
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#define MAP_NAME "Citadel Station 1.2.0"
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#define MAP_TRANSITION_CONFIG DEFAULT_MAP_TRANSITION_CONFIG
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#endif
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126595
_maps/map_files/CitadelStation/CitadelStation-1.2.0.dmm
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126595
_maps/map_files/CitadelStation/CitadelStation-1.2.0.dmm
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