[Balance Pass] - Stunbaton (Because no one wants to do a single line change to make this not shit)
I'm putting it at 35 as Kevinz suggest, rather it be 49 but w/e. The "Intuitive" system will be staying, but now it won't suck ass to actually be used as a stamina draining weapon.
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@@ -15,7 +15,7 @@
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attack_verb = list("beaten")
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
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var/stamforce = 25
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var/stamforce = 35
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var/status = FALSE
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var/knockdown = TRUE
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var/obj/item/stock_parts/cell/cell
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