Merge pull request #10870 from Citadel-Station-13/Ghommie-patch-5
Fixed wheelchair-goers appearing as shoeless
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@@ -182,10 +182,10 @@ There are several things that need to be remembered:
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if(!gloves && bloody_hands)
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var/mutable_appearance/bloody_overlay = mutable_appearance('icons/effects/blood.dmi', "bloodyhands", -GLOVES_LAYER, color = blood_DNA_to_color())
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if(get_num_arms() < 2)
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if(has_left_hand())
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if(get_num_arms(FALSE) < 2)
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if(has_left_hand(FALSE))
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bloody_overlay.icon_state = "bloodyhands_left"
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else if(has_right_hand())
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else if(has_right_hand(FALSE))
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bloody_overlay.icon_state = "bloodyhands_right"
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overlays_standing[GLOVES_LAYER] = bloody_overlay
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@@ -265,7 +265,7 @@ There are several things that need to be remembered:
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/mob/living/carbon/human/update_inv_shoes()
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remove_overlay(SHOES_LAYER)
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if(get_num_legs() <2)
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if(get_num_legs(FALSE) <2)
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return
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if(client && hud_used)
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