optimizations

This commit is contained in:
kevinz000
2020-01-24 22:08:36 -07:00
parent 798af43cae
commit fec5cf1362

View File

@@ -29,13 +29,10 @@
// Takes care blood loss and regeneration
/mob/living/carbon/human/handle_blood()
if(NOBLOOD in dna.species.species_traits)
if((NOBLOOD in dna.species.species_traits) || (bleed_rate < 0))
bleed_rate = 0
return
if(bleed_rate <= 0)
bleed_rate = 0
if(HAS_TRAIT(src, TRAIT_NOMARROW)) //Bloodsuckers don't need to be here.
return
@@ -94,12 +91,12 @@
//We want an accurate reading of .len
listclearnulls(BP.embedded_objects)
temp_bleed += 0.5*BP.embedded_objects.len
temp_bleed += 0.5 * BP.embedded_objects.len
if(brutedamage >= 20)
temp_bleed += (brutedamage * 0.013)
bleed_rate = max(bleed_rate - 0.50, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases
bleed_rate = max(bleed_rate - 0.5, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases
if(bleed_rate && !bleedsuppress && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
bleed(bleed_rate)
@@ -289,8 +286,7 @@
drop.update_icon()
return
else
temp_blood_DNA = list()
temp_blood_DNA |= drop.blood_DNA.Copy() //we transfer the dna from the drip to the splatter
temp_blood_DNA = drop.blood_DNA.Copy() //transfer dna from drip to splatter.
qdel(drop)//the drip is replaced by a bigger splatter
else
drop = new(T, get_static_viruses())