Update reactive_armour.dm
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@@ -37,6 +37,7 @@
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actions_types = list(/datum/action/item_action/toggle)
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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hit_reaction_chance = 50 // Only on the chest yet blocks all attacks?
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
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/obj/item/clothing/suit/armor/reactive/attack_self(mob/user)
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active = !(active)
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@@ -65,7 +66,7 @@
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name = "reactive teleport armor"
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desc = "Someone separated our Research Director from his own head!"
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var/tele_range = 6
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var/rad_amount= 15
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var/rad_amount= 120
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reactivearmor_cooldown_duration = 100
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/obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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@@ -93,7 +94,7 @@
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if(!isturf(picked))
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return
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H.forceMove(picked)
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H.rad_act(rad_amount)
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radiation_pulse(src, rad_amount)
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reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration
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return 1
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return 0
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