Merge pull request #1461 from Citadel-Station-13/upstream-merge-28145

[MIRROR] Syndicate Uplink - Typos & Grammar mk2
This commit is contained in:
LetterJay
2017-06-14 08:58:35 -05:00
committed by GitHub
4 changed files with 57 additions and 47 deletions
@@ -0,0 +1,10 @@
diff a/_maps/RandomRuins/SpaceRuins/deepstorage.dmm b/_maps/RandomRuins/SpaceRuins/deepstorage.dmm (rejected hunks)
@@ -213,7 +213,7 @@
"ee" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Storage"; req_access_txt = "200"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
"ef" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 10},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
"eg" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
-"eh" = (/obj/structure/table,/obj/item/weapon/storage/backpack/dufflebag/sec{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical); desc = "A large duffle bag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."; name = "duffle bag"; pixel_y = 5},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "Armory APC"; pixel_x = 24; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
+"eh" = (/obj/structure/table,/obj/item/weapon/storage/backpack/dufflebag/sec{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical); desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools."; name = "dufflebag"; pixel_y = 5},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "Armory APC"; pixel_x = 24; pixel_y = 0},/turf/open/floor/plasteel/black{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/armory)
"ei" = (/obj/structure/dresser,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
"ej" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp,/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
"ek" = (/obj/structure/bed,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/bedsheet,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid/airless},/area/ruin/deepstorage/dorm)
+2 -2
View File
@@ -43,11 +43,11 @@ GLOBAL_LIST_INIT(security_depts_prefs, list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_
//Backpacks
#define GBACKPACK "Grey Backpack"
#define GSATCHEL "Grey Satchel"
#define GDUFFLEBAG "Grey Dufflebag"
#define GDUFFLEBAG "Grey Dufflebag"
#define LSATCHEL "Leather Satchel"
#define DBACKPACK "Department Backpack"
#define DSATCHEL "Department Satchel"
#define DDUFFLEBAG "Department Dufflebag"
#define DDUFFLEBAG "Department Dufflebag"
GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL))
//Uplink spawn loc
@@ -317,42 +317,42 @@
revealed = 1
/obj/item/weapon/storage/backpack/dufflebag
name = "dufflebag"
desc = "A large dufflebag for holding extra things."
name = "dufflebag"
desc = "A large dufflebag for holding extra things."
icon_state = "duffle"
item_state = "duffle"
slowdown = 1
max_combined_w_class = 30
/obj/item/weapon/storage/backpack/dufflebag/captain
name = "captain's dufflebag"
desc = "A large dufflebag for holding extra captainly goods."
name = "captain's dufflebag"
desc = "A large dufflebag for holding extra captainly goods."
icon_state = "duffle-captain"
item_state = "duffle-captain"
resistance_flags = 0
/obj/item/weapon/storage/backpack/dufflebag/med
name = "medical dufflebag"
desc = "A large dufflebag for holding extra medical supplies."
name = "medical dufflebag"
desc = "A large dufflebag for holding extra medical supplies."
icon_state = "duffle-med"
item_state = "duffle-med"
/obj/item/weapon/storage/backpack/dufflebag/sec
name = "security dufflebag"
desc = "A large dufflebag for holding extra security supplies and ammunition."
name = "security dufflebag"
desc = "A large dufflebag for holding extra security supplies and ammunition."
icon_state = "duffle-sec"
item_state = "duffle-sec"
/obj/item/weapon/storage/backpack/dufflebag/engineering
name = "industrial dufflebag"
desc = "A large dufflebag for holding extra tools and supplies."
name = "industrial dufflebag"
desc = "A large dufflebag for holding extra tools and supplies."
icon_state = "duffle-eng"
item_state = "duffle-eng"
resistance_flags = 0
/obj/item/weapon/storage/backpack/dufflebag/drone
name = "drone dufflebag"
desc = "A large dufflebag for holding tools and hats."
name = "drone dufflebag"
desc = "A large dufflebag for holding tools and hats."
icon_state = "duffle-drone"
item_state = "duffle-drone"
resistance_flags = FIRE_PROOF
@@ -367,8 +367,8 @@
new /obj/item/device/multitool(src)
/obj/item/weapon/storage/backpack/dufflebag/clown
name = "clown's dufflebag"
desc = "A large dufflebag for holding lots of funny gags!"
name = "clown's dufflebag"
desc = "A large dufflebag for holding lots of funny gags!"
icon_state = "duffle-clown"
item_state = "duffle-clown"
@@ -377,8 +377,8 @@
new /obj/item/weapon/reagent_containers/food/snacks/pie/cream(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie
name = "suspicious looking dufflebag"
desc = "A large dufflebag for holding extra tactical supplies."
name = "suspicious looking dufflebag"
desc = "A large dufflebag for holding extra tactical supplies."
icon_state = "duffle-syndie"
item_state = "duffle-syndie"
origin_tech = "syndicate=1"
@@ -386,14 +386,14 @@
slowdown = 0
/obj/item/weapon/storage/backpack/dufflebag/syndie/med
name = "medical dufflebag"
desc = "A large dufflebag for holding extra tactical medical supplies."
name = "medical dufflebag"
desc = "A large dufflebag for holding extra tactical medical supplies."
icon_state = "duffle-syndiemed"
item_state = "duffle-syndiemed"
/obj/item/weapon/storage/backpack/dufflebag/syndie/surgery
name = "surgery dufflebag"
desc = "A suspicious looking dufflebag for holding surgery tools."
name = "surgery dufflebag"
desc = "A suspicious looking dufflebag for holding surgery tools."
icon_state = "duffle-syndiemed"
item_state = "duffle-syndiemed"
@@ -410,13 +410,13 @@
new /obj/item/device/mmi/syndie(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo
name = "ammunition dufflebag"
desc = "A large dufflebag for holding extra weapons ammunition and supplies."
name = "ammunition dufflebag"
desc = "A large dufflebag for holding extra weapons ammunition and supplies."
icon_state = "duffle-syndieammo"
item_state = "duffle-syndieammo"
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun/PopulateContents()
for(var/i in 1 to 6)
@@ -426,14 +426,14 @@
new /obj/item/ammo_box/magazine/m12g/dragon(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
desc = "A large dufflebag, packed to the brim with C20r magazines."
desc = "A large dufflebag, packed to the brim with C20r magazines."
/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg/PopulateContents()
for(var/i in 1 to 9)
new /obj/item/ammo_box/magazine/smgm45(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle
desc = "A large dufflebag containing a C20r, some magazines, and a cheap looking suppressor."
desc = "A large dufflebag containing a C20r, some magazines, and a cheap looking suppressor."
/obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle/PopulateContents()
new /obj/item/ammo_box/magazine/smgm45(src)
@@ -442,7 +442,7 @@
new /obj/item/weapon/suppressor/specialoffer(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle
desc = "A large dufflebag containing a Bulldog, several drums, and a collapsed hardsuit."
desc = "A large dufflebag containing a Bulldog, several drums, and a collapsed hardsuit."
/obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle/PopulateContents()
new /obj/item/ammo_box/magazine/m12g(src)
@@ -451,7 +451,7 @@
new /obj/item/clothing/glasses/thermal/syndi(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle/PopulateContents()
new /obj/item/clothing/shoes/magboots/syndie(src)
@@ -460,7 +460,7 @@
new /obj/item/ammo_box/foambox/riot(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle/PopulateContents()
new /obj/item/clothing/shoes/magboots/syndie(src)
@@ -469,7 +469,7 @@
new /obj/item/ammo_box/foambox/riot(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/bioterrorbundle
desc = "A large dufflebag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
desc = "A large dufflebag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
/obj/item/weapon/storage/backpack/dufflebag/syndie/med/bioterrorbundle/PopulateContents()
new /obj/item/weapon/reagent_containers/spray/chemsprayer/bioterror(src)
@@ -489,7 +489,7 @@
new /obj/item/weapon/grenade/plastic/x4(src)
/obj/item/weapon/storage/backpack/dufflebag/syndie/firestarter
desc = "A large dufflebag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
desc = "A large dufflebag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
/obj/item/weapon/storage/backpack/dufflebag/syndie/firestarter/PopulateContents()
new /obj/item/clothing/under/syndicate/soviet(src)
+15 -15
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@@ -164,7 +164,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/nukeoffer/sniper
name = "Sniper bundle"
desc = "Elegant and refined: Contains a collapsed sniper rifle in an expensive carrying case, a hollowpoint \
desc = "Elegant and refined: Contains a collapsed sniper rifle in an expensive carrying case, a hollow-point \
haemorrhage magazine, a soporific knockout magazine, a free surplus supressor, and a worn out suit and tie."
item = /obj/item/weapon/storage/briefcase/sniperbundle
cost = 20 // normally 26
@@ -202,7 +202,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/dangerous/shotgun
name = "Bulldog Shotgun"
desc = "A fully-loaded semi-automatic drum-fed shotgun. Compatiable with all 12g rounds. Designed for close \
desc = "A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close \
quarter anti-personnel engagements."
item = /obj/item/weapon/gun/ballistic/automatic/shotgun/bulldog
cost = 8
@@ -241,7 +241,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/dangerous/sniper
name = "Sniper Rifle"
desc = "Ranged fury, Syndicate style. guaranteed to cause shock and awe or your TC back!"
desc = "Ranged fury, Syndicate style. Guaranteed to cause shock and awe or your TC back!"
item = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle/syndicate
cost = 16
surplus = 25
@@ -260,7 +260,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
fit into a pocket or slip into a bag unnoticed. It will synthesize \
and fire bolts tipped with a paralyzing toxin that will briefly stun \
targets and cause them to slur as if inebriated. It can produce an \
infinite amount of bolts, but takes time to automatically recharge \
infinite number of bolts, but takes time to automatically recharge \
after each shot."
item = /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow
cost = 12
@@ -455,22 +455,22 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
include_modes = list(/datum/game_mode/nuclear)
/datum/uplink_item/ammo/shotgun/bag
name = "12g Ammo Duffelbag"
desc = "A duffelbag filled with enough 12g ammo to supply an entire team, at a discounted price."
name = "12g Ammo Dufflebag"
desc = "A dufflebag filled with enough 12g ammo to supply an entire team, at a discounted price."
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun
cost = 12
/datum/uplink_item/ammo/smg
name = ".45 SMG Magazine"
desc = "An additional 20-round .45 magazine sutable for use with the C-20r submachine gun. \
desc = "An additional 20-round .45 magazine suitable for use with the C-20r submachine gun. \
These bullets pack a lot of punch that can knock most targets down, but do limited overall damage."
item = /obj/item/ammo_box/magazine/smgm45
cost = 3
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
/datum/uplink_item/ammo/smg/bag
name = ".45 Ammo Duffelbag"
desc = "A duffelbag filled with enough .45 ammo to supply an entire team, at a discounted price."
name = ".45 Ammo Dufflebag"
desc = "A dufflebag filled with enough .45 ammo to supply an entire team, at a discounted price."
item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
cost = 20
include_modes = list(/datum/game_mode/nuclear)
@@ -591,7 +591,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/support/mauler
name = "Mauler Exosuit"
desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targetting, thrust vectoring, \
desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring, \
and deployable smoke."
item = /obj/mecha/combat/marauder/mauler/loaded
cost = 140
@@ -865,7 +865,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/suits/hardsuit/elite
name = "Elite Syndicate Hardsuit"
desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate Hardsuit."
desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate hardsuit."
item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
cost = 8
include_modes = list(/datum/game_mode/nuclear)
@@ -932,7 +932,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/device_tools/thermal
name = "Thermal Imaging Glasses"
desc = "These goggles can be turned to resemble common eyewears throughout the station. \
desc = "These goggles can be turned to resemble common eyewear found throughout the station. \
They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, \
emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms \
and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks."
@@ -1068,7 +1068,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
cost = 3
/datum/uplink_item/device_tools/assault_pod
name = "Assault Pod Targetting Device"
name = "Assault Pod Targeting Device"
desc = "Use to select the landing zone of your assault pod."
item = /obj/item/device/assault_pod
cost = 30
@@ -1345,8 +1345,8 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/badass/bundle
name = "Syndicate Bundle"
desc = "Syndicate Bundles are specialised groups of items that arrive in a plain box. \
These items are collectively worth more than 20 telecrystals, but you do not know which specialisation \
desc = "Syndicate Bundles are specialized groups of items that arrive in a plain box. \
These items are collectively worth more than 20 telecrystals, but you do not know which specialization \
you will receive."
item = /obj/item/weapon/storage/box/syndicate
cost = 20