Dsword Wound and slowdown fix
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@@ -23,7 +23,7 @@
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max_integrity = 200
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70)
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resistance_flags = FIRE_PROOF
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wound_bonus = -110
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wound_bonus = -40
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bare_wound_bonus = 20
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block_parry_data = /datum/block_parry_data/dual_esword
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block_chance = 60
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@@ -133,7 +133,7 @@
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total_mass = initial(total_mass)
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wielded = FALSE
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hitsound = "swing_hit"
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slowdown_wielded -= slowdown_wielded
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slowdown -= slowdown_wielded
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STOP_PROCESSING(SSobj, src)
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set_light(0)
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RemoveElement(/datum/element/sword_point)
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@@ -278,6 +278,7 @@
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desc = "A supermassive weapon envisioned to cleave the very fabric of space and time itself in twain, the hypereutactic blade dynamically flash-forges a hypereutactic crystaline nanostructure capable of passing through most known forms of matter like a hot knife through butter."
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force = 7
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hitsound_on = 'sound/weapons/nebhit.ogg'
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wound_bonus = -20
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armour_penetration = 60
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light_color = "#37FFF7"
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rainbow_colors = list("#FF0000", "#FFFF00", "#00FF00", "#00FFFF", "#0000FF","#FF00FF", "#3399ff", "#ff9900", "#fb008b", "#9800ff", "#00ffa3", "#ccff00")
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