 
|
1f0ad3e68c
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its a lil janky but we take those (#15834)
Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
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2022-09-17 13:47:24 -07:00 |
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necromanceranne
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9919a23966
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This fixes everyone being a pugilist holy fuck
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2020-04-21 00:36:54 +10:00 |
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necromanceranne
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4d1abaad3a
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fecc
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2020-04-15 19:59:55 +10:00 |
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necromanceranne
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80ce9b70af
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hecc
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2020-04-15 19:48:18 +10:00 |
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necromanceranne
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d0d766efb5
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Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts
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2020-04-15 19:00:01 +10:00 |
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necromanceranne
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b6d079f91f
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fixes rising bass and sleeping carp not dodging
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2020-04-11 13:00:32 +10:00 |
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necromanceranne
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f0a738ef21
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I'm sneaking in a nerf to scarp here shush shush
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2020-04-08 22:53:51 +10:00 |
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necromanceranne
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b494aa3370
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Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now
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2020-04-07 17:51:25 +10:00 |
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necromanceranne
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ff4847b441
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Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode
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2020-04-06 15:01:59 +10:00 |
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necromanceranne
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0c46c151f9
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Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage.
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2020-04-03 19:42:25 +11:00 |
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necromanceranne
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e3f6f07e73
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some adjustments for now
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2020-03-11 15:26:21 +11:00 |
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necromanceranne
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f41f78b162
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Massively refactors martial arts, ports New Sleeping Carp
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2020-03-10 20:09:31 +11:00 |
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kevinz000
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2d02ae0077
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oops
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2020-03-03 21:06:29 -07:00 |
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kevinz000
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6354b48659
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fix
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2020-03-03 20:58:06 -07:00 |
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Seris02
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8c4c2842d0
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fixes and code improvements
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2020-03-03 19:27:09 +08:00 |
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Seris02
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de6e8012f3
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balances yee
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2020-02-26 17:49:37 +08:00 |
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kevinz000
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6a8a606f97
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Merge remote-tracking branch 'citadel/master' into mobility_flags
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2020-02-04 16:01:25 -07:00 |
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Seris02
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6304ddbc9e
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one fix
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2020-01-31 12:44:38 +08:00 |
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Seris02
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5f1a2bed76
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rising bass changes
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2020-01-31 12:42:22 +08:00 |
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kevinz000
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0fc6d0e891
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compile
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2020-01-11 11:28:03 -08:00 |
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kevinz000
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7378d91684
|
([\W\.])Knockdown\(
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2020-01-06 03:39:20 -08:00 |
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Ghommie
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edd05cebea
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Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit367
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2019-12-30 00:28:36 +01:00 |
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Seris02
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a106fde6cc
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a few fixes here and there and updating it
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2019-12-24 23:38:27 +08:00 |
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 Seris02andGitHub
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4a68a5c33f
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fixes combo text
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2019-12-16 12:59:19 +08:00 |
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 Seris02andGitHub
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2d9f463fd7
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fixes a typo
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2019-11-10 15:48:40 +08:00 |
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Seris02
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99ea3f9b71
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more fixes + fixes the last fixes.
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2019-11-10 15:09:17 +08:00 |
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Seris02
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7dc22e3ae0
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makes rising bass a little less hacky with code
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2019-11-10 10:25:23 +08:00 |
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Seris02
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68014392ca
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Fixes the fork?
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2019-11-09 21:38:17 +08:00 |
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Seris02
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8a4197bbf5
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Merge branch 'rising_bass' of https://github.com/Seris02/Citadel-Station-13 into rising_bass
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2019-11-09 21:15:54 +08:00 |
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Seris02
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8dfbc652cb
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ADDS THE NEW MARTIAL ART - RISING BASS!!
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2019-11-09 21:11:36 +08:00 |
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 Seris02andGitHub
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b9238d0290
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copying my file from my mac
henk
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2019-11-08 20:14:41 +08:00 |
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Seris02
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6b774745b3
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adds the rising bass file so I can port the file over from my mac
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2019-11-08 20:06:42 +08:00 |
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