* Part 1 - Adding the component
* Part 2 - Making the WRITE_FILE before changing the pref menu.
* Part 3 - Mirroring existing code, instead of tacking it on because im both lazy, and want a distinction
* Part 4 - Changes the preference tab to accomodate this.
* we made a brief fucky wucky!
* make it look noice
* fuckywucky mk2
* Part 5 - make it apart of the helper list (woops)
* that'yll do it.
* maybe fix?
* nope, just hit the delete button on their flavortext entirely :agony:
* Update preferences_savefile.dm
* Update silicon.dm
* Update preferences.dm
* Update silicon.dm
* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* i hate you
* wrong button
* k
* ok
* bet
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
* Adds a check to see if the user is a cyborg before referring to the offhand.
* Update twohanded.dm
* actually this is a bit more modular
* Update twohanded.dm
* Update twohanded.dm
* buncha things from upstream
* datums globals, onclick
* datums
* game folder, holy shit mirror bot why
* modules
* icons
* dme
* compiles cleanly
* tools purge
* updates maps
* double check just because. and wew lad
* incidentally, this needs more work first
* some things
* weh
* sound cleanup and icons
* reeeee
* compile issues
* oh look, fresh code sync
* cleans up some unused icons
* dirty vars
* reeeeeeeeeeeeeeee
* wew lad. fuck off with this already