Commit Graph

237 Commits

Author SHA1 Message Date
Ghommie
24fe7126c4 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28 2019-08-24 19:05:51 +02:00
Sishen
234d058cc2 Update mecha_control_console.dm 2019-08-10 07:28:35 -04:00
Sishen
b8907c2f97 fixing what i forgot to do 2019-08-09 13:47:36 -04:00
Ghommie
ec2a3ea778 Ports "Bluespace research updates" and "Teleportation standardization, channels, and interception" 2019-07-31 18:56:00 +02:00
kevinz000
7b7f4f8042 Merge pull request #8795 from Sishen1542/emp-rebalance
Buffs tracking beacon EMPs, and makes EMP damage temporarily disable mech equipment
2019-07-29 04:32:51 -07:00
kevinz000
08fd6af7fc Merge pull request #8830 from Ghommie/Ghommie-cit114
Ports the toggleable dark mode to the game!
2019-07-20 11:57:13 -07:00
Ghommie
1e1f8e627f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28 2019-07-15 17:33:41 +02:00
Sishen
befbcdabb0 Update mecha_control_console.dm 2019-07-11 23:11:45 -04:00
kevinz000
1b4df74efb Merge pull request #8802 from Ghommie/Ghommie-cit101
Ports in RPGs for nuke ops, failsafe uplink codes, some carp plushie exploit fix etc.
2019-07-07 02:39:07 -07:00
Ghommie
03315d1cbb Ports a toggleable darkmode to the game! 2019-07-05 22:29:50 +02:00
Ghommie
f39a5d2f6a Ports in RPGs for nuke ops, failsafe uplinks and some carp plushie exploit fix. 2019-06-30 21:53:33 +02:00
Sishen
b263c37a70 mech counterplay ahoy 2019-06-30 13:19:17 -04:00
Arturlang
2ecaa57a98 Description so people know it exists 2019-06-28 11:28:37 +03:00
Arturlang
a9d4f53728 Alt-Keys now let you strafe! Wow! 2019-06-28 11:27:35 +03:00
Ghommie
d5279c8373 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28 2019-06-17 09:51:22 +02:00
kevinz000
2f2885f1d6 Merge pull request #8558 from Ghommie/Ghommie-cit35
Ports in the container_type to reagents flags refactor.
2019-06-08 01:26:28 -07:00
kevinz000
ab565d2483 Merge pull request #8547 from Ghommie/Ghommie-cit29
Moves traits to datums and turn the accessors into defines
2019-06-08 01:22:16 -07:00
Ghommie
7aac9e6280 Updates reagents a bit. 2019-06-07 06:27:04 +02:00
Ghommie
d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
Ghommie
0513f3464a one 2019-06-05 19:20:25 +02:00
deathride58
4fc31f6322 Merge branch 'master' into fuckatmos 2019-05-25 15:34:06 -04:00
Trilbyspaceclone
823dd1a98a Update ripley.dm 2019-04-23 04:40:21 -04:00
deathride58
2c9deab42e removes add_gas() and assert_gas(). next up: do further testing with garbage_collect() present and not present 2019-04-14 10:33:39 -04:00
deathride58
8b75240d89 fuck atmos - attempts to optimize atmos by removing GAS_META from the gas mixture meta list and removing the usage of gas archive 2019-04-11 17:07:11 -04:00
Cyprian
5434c20781 Changing the ripley 2019-04-09 17:09:07 +02:00
deathride58
c8d51c4231 Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time 2019-04-02 01:11:29 -04:00
Trilbyspaceclone
21f111b5e0 [Ready] New mech weapon, Melon Seed Scatter shot! - Requested and helped made by Elllsiy (#7873)
* Fixing updater

* Adds the gunthingy

* makes the bullet

* Update mecha_designs.dm

* Update all_nodes.dm

* Fixes stam harm
2019-01-03 04:38:10 -08:00
Poojawa
12a9989a7c runtime fixes 2018-09-22 04:06:06 -05:00
Poojawa
42db44b39e Alien Ruin fix, various cherrypicked upstream fixes
Also adds new buildmode
2018-09-13 22:55:11 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
kevinz000
b99556c70f Nanites port from /tg/station, original coder XDTM 2018-08-23 01:16:32 -07:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
CitadelStationBot
4780f3a20b [MIRROR] Add a missing space in mechacode (#7080)
* Merge pull request #38413 from Tlaltecuhtli/patch-45

Add a missing space in mechacode

* Add a missing space in mechacode
2018-06-15 02:50:06 -07:00
oranges
1d0f775f56 Merge pull request #38360 from ShizCalev/key-cleanup
Cleans up some logging
2018-06-11 22:29:27 -05:00
deathride58
e279392386 Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128
[MIRROR] Standardizes and cleans up some admin messages & logging
2018-06-09 05:53:25 +00:00
deathride58
b49458e0ba Merge branch 'master' into upstream-merge-38116 2018-06-05 21:30:21 +00:00
Tad Hardesty
95bbfb29d1 Fix mecha mouse pointer issues (#38213)
* Fix mecha mouse pointer issues

* Migrate ranged ability mouse pointers to new system
2018-06-03 09:03:06 -05:00
Jordan Brown
5e15a988f6 Refactor machinery to default to being anchored 2018-06-01 11:28:19 -05:00
ShizCalev
4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
CitadelStationBot
d62cb31e9b [MIRROR] Shuffles Exited() call to after loc is actually changed in forceMove. Fixes storage forcing everything to mouse opacity fulltile (#6884)
* Delete some duplicate macro definitions

* sql changelog changes ping the host

* Templates the caravan ambush ruin shuttles

* Update CODEOWNERS

* Update components.dm

* Shuffles Exited() call to after loc is actually changed in forceMove. Fixes storage forcing everything to mouse opacity fulltile

* Initial Placeholder

* Update caravanambush.dmm
2018-05-27 19:27:56 -07:00
LetterJay
e4eb4939b4 Merge pull request #6636 from Citadel-Station-13/upstream-merge-37582
[MIRROR] Makes more messages pronoun sensitive
2018-05-23 07:46:26 -05:00
LetterJay
06b7cdf27a Merge branch 'master' into upstream-merge-37529 2018-05-22 08:02:46 -05:00
LetterJay
e57cf81636 Merge branch 'master' into upstream-merge-37582 2018-05-21 08:35:21 -05:00
LetterJay
f9f42658e1 Merge pull request #6714 from Citadel-Station-13/upstream-merge-37760
[MIRROR] Fixed stacks sometimes having the wrong amount if created on another stack
2018-05-14 12:28:41 -05:00
Barhandar
bcd2b0a3b0 Replaces adding goliath plates to clothing and APLUs with a customizable tracking component (#37525)
add: Amount of goliath plates is now shown in examine for explorer suits and mining hardsuits.


I was peeved by being unable to tell whether the armour is upgraded or not except by trying to stick more plates on it.

I think a more correct way would be to add a plate amount var to these items similarly to APLU plating and then have description mention their amount and, for added transparency, that it's possible to improve it if there's 0 plates.

Please point the errors/wrongs in it, since "current armour value minus constant divided by value each plate adds" is rather clunky code.
2018-05-13 18:55:56 -05:00
Tad Hardesty
021f30f0c0 Fixed stacks sometimes having the wrong amount if created on another stack 2018-05-11 17:30:32 -05:00
Tad Hardesty
a1db36f316 Distinguish between DNA and ID when failing to enter a mech 2018-05-09 16:22:03 -05:00
Fox McCloud
f5031bc4f7 Fixes Several Machines Materials Insertion (#37432)
* Fixes Several Machines Materials Insertion

* attackby disable and show on examine fix
2018-05-04 04:40:56 -05:00
ShizCalev
b5a95e9da8 Makes more messages pronoun sensitive 2018-05-03 17:46:25 -05:00