Commit Graph

85 Commits

Author SHA1 Message Date
Poojawa
e6597a192a Fixed duplicate turfs 2019-04-14 00:04:24 -05:00
Poojawa
ec76f36099 plz fuck off with these map changes kthx 2018-09-11 12:51:45 -05:00
Poojawa
fa70720cc1 Map Conversions 2018-09-11 08:58:34 -05:00
deathride58
db2a15d42d maps, tools, goon folder, icons, sounds, and strings. everything except code 2018-07-01 23:54:31 -04:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Poojawa
0d5d992732 compile fixes + initial map port 2018-04-23 03:37:10 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Armhulen
2d8b007086 Refactors Spell and Martial Art Books to use Action Granters! 2018-03-28 12:18:06 -05:00
CitadelStationBot
bb1aaf01e7 [MIRROR] Plastic flaps are now airtight (#6098)
* Plastic flaps are now airtight (#36659)

* flaps

* fucking flaps, how do they work?

* Plastic flaps are now airtight
2018-03-26 04:20:12 -05:00
CitadelStationBot
1d6d8b454c [MIRROR] Defaults auxbase/escape pod/assault pod/elevator port timidity to FALSE (#6017)
* Defaults auxbase/escape pod/assault pod/elevator port timidity to FALSE

* FUCK (#36483)

F A L S E
semicolon be gone
2018-03-19 21:12:46 -05:00
Poojawa
6c7da493d9 Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui

* missed defines and helpsers

* controller things

* datums

* game folder stuff

* module things

* icons

* stragglers

* map sync and updating

wew lad
2018-03-14 16:49:40 -05:00
CitadelStationBot
a999863e5c [MIRROR] Fixes mirror var desync (#5883)
* Fixes mirror var desync (#36251)

* Fixes mirror var desync
2018-03-10 07:17:52 -06:00
deathride58
a62aa577f1 Merge pull request #5854 from Citadel-Station-13/upstream-merge-36055
[MIRROR] Techwebs update: Protolathe/Circuit imprinters combined into techfabs!
2018-03-09 19:25:12 +00:00
kevinz000
91ac70a73e RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-07 21:11:56 -06:00
Dax Dupont
72e3ffa562 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:25 -06:00
vuonojenmustaturska
afb1ab021b Removes SNPCs (#36016)
* he's dead, jim

* a few stragglers

* Restores the populate world-verb
2018-02-28 00:12:12 -06:00
deathride58
21179c9105 Merge pull request #5631 from Citadel-Station-13/upstream-merge-35733
[MIRROR] [s] Cameranet fixes
2018-02-23 13:21:23 +00:00
CitadelStationBot
862a229652 [MIRROR] Removes input/output plates and their last remaining use (#5658)
* Removes input/output plates and their last remaining use (#35800)

* - Removes input/output plates and their last remaining use

* - ok fine updates the map too

* - loco loco

* Removes input/output plates and their last remaining use
2018-02-22 23:38:48 -06:00
ShizCalev
d2ba2bf0c1 [s] Cameranet fixes (#35733) 2018-02-21 07:31:27 -06:00
Poojawa
7d488e8f4c Citadel'd Maps from #5523 (#5551)
* #5523 commit + sanity upload

* reee

* Syncs home brew CItadel changes

* updates cit_map_files

* reee.
2018-02-17 18:04:28 -06:00
Jordan Brown
c58a9c4a27 Merge pull request #35654 from ShizCalev/snowdin-fix
Fixes turret faction on snowdin map
2018-02-15 10:39:34 -06:00
Jordan Brown
ebd82bfe50 Merge pull request #35518 from ShizCalev/ACCESS-FIXES-MK2
Actually fixes broken accesses
2018-02-11 15:48:40 -06:00
CitadelStationBot
717da969a6 [MIRROR] Var cleanup and map fixes (#5359)
* Merge pull request #35429 from ShizCalev/snowdin-cleanup

Var cleanup and map fixes

* Var cleanup and map fixes
2018-02-07 20:04:04 -06:00
CitadelStationBot
7126b61205 [MIRROR] Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag (#5327)
* Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag

* really? Like, a dozen fucking map conflicts. this map was fucked entirely
2018-02-06 19:06:31 -06:00
CitadelStationBot
b6c4bd6e01 [MIRROR] Fixes bloodpack sprite issues (#5333)
* Fixes bloodpack sprite issues

* Update packs.dm

* fuck this godamn map
2018-02-06 18:24:51 -06:00
Poojawa
4be9acea1d Snowdin pixel_x bugs 2018-02-05 21:39:21 -06:00
MMMiracles
4c6bdf1a9e Snowdin 2.0 2018-02-05 09:10:40 -06:00
CitadelStationBot
5385333a64 Fixes some broken accesses (#5287) 2018-02-05 02:25:16 -06:00
CitadelStationBot
799038ab26 [MIRROR] blasts away a double stacked blast door in atmosia (#5240)
* blasts away a double stacked blast door in atmosia

* blasts away a double stacked blast door in atmosia
2018-02-04 22:20:26 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
Jordan Brown
5d4531010d Merge pull request #34841 from ShizCalev/derelict-fix
Fixes derelict area issues
2018-01-24 18:09:54 -06:00
Leo
b59c8c6e71 Merge pull request #34581 from ShizCalev/stacked-turf-cleanup
Corrects some stacked turf
2018-01-19 08:16:31 -06:00
ShizCalev
f93ca08aa7 Fixes irreparable plating (#34472) 2018-01-18 20:13:25 -06:00
deathride58
9e0f8384e5 ATTEMPT NUMBER 2 AT SEPARATING MODIFIED MAPS FROM TG MAPS 2018-01-17 23:51:54 -05:00
oranges
8c1c9f5cd7 Merge pull request #34161 from ShizCalev/bot_sssembly
Consolidates bot assemblies under one parent, fixes bot parts switching types when the bot is destroyed
2018-01-13 04:23:03 -06:00
deathride58
d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
Emmett Gaines
9d0a4722e5 turns the baseturf var into a part time list (#33705) 2017-12-25 19:11:06 -06:00
Armhulen
8a0aa32335 Mi-go 2017-12-17 04:11:01 -06:00
CitadelStationBot
cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
uraniummeltdown
d6b0683846 Airlock Construction Update 2017-12-10 15:23:34 -06:00
ACCount
435e46e407 Moves some machine sprites into /machines/ folder 2017-12-05 03:24:03 -06:00
kevinz000
66c66f0bd7 [READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on 2017-12-03 15:33:29 -06:00
ACCount
2147c60b7f Replaces "console screen" stock part with glass sheets 2017-11-23 18:53:47 -06:00
ShizCalev
8a83b50113 Stacked turf cleanup (#32933) 2017-11-21 22:28:48 -06:00
ShizCalev
2c65f5c6b5 Fixes dynamic lighting / nearstation area issues. 2017-11-21 08:41:54 -06:00
WJohn
e8ddae5d98 Cleans up floors.dmi a bit and adds new turf decals. 2017-11-20 20:48:06 -06:00
deathride58
fb62491701 manual map syncs + manual missed pr mirrors 2017-11-17 21:34:49 -05:00
ShizCalev
b89cedcb08 Cleans up wire varedits (#32427) 2017-11-05 17:36:31 -06:00
ACCount
a3783943a7 Internal map improvements (#32310)
* Internal map improvements

* More map sheet fixes

* PubbyStation fix

* More map fixes
2017-11-02 01:23:30 -05:00