* sound overhaul
* renaming folders correctly
* sound code and compile fixes
* sounds working
testing prey-induced loop, as well
* loops should stop upon ejections
Changes the access required from centcomm special ops to captain access.
Comment says it was on purpose, but seems poorly explained. As it is, a
lot of people don't seem to know display cases even CAN be opened. And
the gun is the captain's, why would it need special ops access to
retrieve?
This adds a subtype of borers to the traitor uplink. This version cannot
reproduce and is loyal to the owner who released it.
The borer's objectives are tied to the objectives of their owner and
will greentext together with them.
* Mining Vendor Redo
basically Re adds all the stuff i added back at the start of 6th port,
also re added stimpacks to the lsit becuase i don't see why they needed
to be removed from it
* whetstone removed
whetstone removed
* price balances
just tweaked the prices of the new bundles to make them actually worth
purchasing following a 5 for the price of 4 standard
* The final change
finishes the requested changes
* removes excessive line spacing
* removes trailing comma
* sensible fixes
* this too
* some more
* fixes chair icons
reverted to state before tg pull
* fixes telecomms icons
revert to state before tg pull
* fixes research icons
reverted to before tg pull
* de-whitewashed the stools
* fixed missing broadcaster sprites
* always load from the savefile
helps custom servers who don't want to fuck with the config, this will
never not be wanted with the system we have
* stop it, ghosts
* fixes limb augmentation
https://github.com/tgstation/tgstation/pull/25446
* removes lag
* re-adds sounds
* exception
* makes travis happy
* Update toys.dm
Adds a cute little Ash drake plushie at the bottom
* Add files via upload
* Adds in hand icons for the ash drake plushie
* removed the commented out lines from the plush drake code
-Messed around with another air proc I saw runtiming on server.
-Attempted to fix overlays even further. Test run successful but you never know with random chances that hopefully are now as low as the test run let me see.
-Meddled around with transit space. 2 directions were missing a corrective step against negative rng output.
-Added otie snouts.
-Improved contrast in the corvid markings.
-Added tail wag sprites for husky and otie.
* Borer_chem_lewd_update
Added aphrodisiac and anaphrodisiac to the borer chemical list. Default
costs for now.
* Cloning-genitalia
Previously, clones had DNA for genitals, but not the organs. This should
give organs to any creature that has the DNA for them.
* Revert "Cloning-genitalia"
This reverts commit 67cac7775f1d8813638d3e77daaeed768822dfee.
* I'LL SNEAK THIS IN, TOO
* will it blend
* event tweaking
* new kinkmate sprite
* savefile bugfixes
* drinks got overwritten again
rip
* replaces missing styles
* dildos
* last bit