Commit Graph

7424 Commits

Author SHA1 Message Date
KathrinBailey b6202ad5a5 Gives shutters glass so the close proc doesn't change opacity 2020-03-30 02:36:27 +01:00
kevinz000 49416886a1 Update turf.dm (#11679) 2020-03-29 17:09:26 +02:00
kevinz000 6cafca3f9f Merge pull request #11652 from Ghommie/Ghommie-cit650
Ports "Makes raw HTML and browser datum popups UTF-8 aware"
2020-03-28 16:00:48 -07:00
kevinz000 938ad42735 Merge pull request #11636 from Trilbyspaceclone/patch-325
Medical Mechs syringe gun now innately know more healing chems
2020-03-28 15:58:14 -07:00
Putnam3145 8a620b0ebc More dynamic rework: help I wasn't done (#11642)
* Starting a replacement of how threat works.

* no, we do it this way

* Added threat levels to jobs

* Added threat to... a lot.

* Updated for traitor classes.

* Fixed errors, except for one.

It's consistently giving me "maximum number of internal arrays exceeded (65535)". I have no idea what could be causing this.

* Added type annotation to GetJob.

* This one I should change though

* wow how'd that happen

* spammable means low threat

* Made story threat have initial threat level on average

* Made somet rulesets force if they won the vote

* )

* Gave EVERY job threat, added a config for it.

* Rebalanced some numbers

* Update code/game/gamemodes/dynamic/dynamic_storytellers.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Removes mush threat

* Makes devil threat scale with form

* reviewing reviewer's review of reviewer

* Gutlunches can be friendly spawned, so no

* Also made forced-friendly mobs not count

* null checks better

* Made antag threats in config, too

* various fixes

* Another couple dynamic fixes

* Made an admin message chunk all one line.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-28 14:46:37 +01:00
kevinz000 eb84d426e1 Merge pull request #11634 from Ghommie/Ghommie-cit645
Fixing a couple issues with sofas.
2020-03-27 21:25:31 -07:00
kevinz000 39e2ae7d1f Merge pull request #11629 from Seris02/nomoreblowingborgs
stops hijackers from being able to remotely blow up borgs (probably)
2020-03-27 21:23:54 -07:00
Ghommie 41e2c60d4a Ports "Makes raw HTML and browser datum popups UTF-8 aware" 2020-03-27 22:52:43 +01:00
Putnam3145 64254ed384 Merge pull request #11647 from BlackMajor/SpaceRuins
Fixes welded lockers spamming chatlogs when resisting.
2020-03-27 00:35:40 -07:00
BlackMajor aa07bf262a lmao one line fix 2020-03-27 20:32:53 +13:00
Putnam3145 170a232d25 Merge pull request #11632 from Citadel-Station-13/Ghommie-patch-4
Chaplains are now inelegible for bloodsuckers.
2020-03-26 18:56:25 -07:00
Lin 76e4d0e0db Merge pull request #11622 from Ghommie/Ghommie-cit643
Antags such as wizard and nuke ops are now flavorless. Also closet megafauna fix.
2020-03-26 18:06:50 -05:00
Trilbyspaceclone e368a7d8e3 Update medical_tools.dm 2020-03-26 17:21:10 -04:00
kevinz000 b32e6c3b5b Merge pull request #11607 from Ghommie/Ghommie-cit642
Adds privates visibility preferences. Also underwear now fulfills its purpose.
2020-03-26 13:24:26 -07:00
Ghom 759182ed90 Update sofa.dm 2020-03-26 21:04:58 +01:00
Ghommie ef3106aab6 Fixing a couple issues with sofas again. 2020-03-26 19:24:56 +01:00
Trilbyspaceclone 8bd238c87c Reblances flares, flashlights and eye-lights (#11404)
* Update flashlight.dm

* makes the torch be enlightend

* Update flashlight.dm

* Update code/game/objects/items/devices/flashlight.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* >makes atmo pipes small items >makes heavy duty flashlight lightweight > muh realism

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-26 16:49:49 +01:00
Ghom 8e54cbe364 Update dynamic_rulesets_roundstart.dm 2020-03-26 15:54:38 +01:00
Ghom 75a9bc0b80 Update bloodsucker.dm 2020-03-26 15:54:02 +01:00
Seris02 17f4b0f34f I assume this works 2020-03-26 17:46:41 +08:00
Ghommie 36d5d5e141 Antagonists such as wizard and nuke ops are now more anonymous. 2020-03-25 23:33:50 +01:00
kevinz000 388e6d46df Merge pull request #11603 from KathrinBailey/Kat-Furniture
Kat Shutter Balancing & Sprite Updates: COVID-19 Shut-In Edition
2020-03-25 12:22:42 -07:00
kevinz000 6464c2470a Merge pull request #11600 from Ghommie/Ghommie-cit641
Removes dead flightsuit code leftovers and bad hook.
2020-03-25 12:20:17 -07:00
kevinz000 f41e5655d8 Merge pull request #11592 from Ghommie/Ghommie-cit639
Fixing an inconsistency with nuclear bombs exploding on station level space.
2020-03-25 12:19:15 -07:00
kevinz000 cbb5d52ca1 Melee Stagger (#11443)
* combat refactoring

* i hate this

* mobility flags part 2 time xd

* whew

* stuff

* a

* ok

* changes

* Wew

* k

* add flags

* FUCKYOUVORE

* fixes

* typo

* no using this in hard stamcrit

* update icon

* woopsy

* . = ..()

* sigh

* Update living_combat.dm

* wew

* wups

* fix

* wack

* animation is now shorter

* linter save me

* i hate you

* k

* k

* k

* i hate you

* wrong button

* k

* ok

* bet

* bet

* bet

* Update item_attack.dm

* k

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* early returns

* skreee

* agony

* k

* k

* k

* k

* wack

* compile

* wack

* fix

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-25 18:37:39 +01:00
Putnam3145 3d8084709b A dynamic rework: target threat levels (#11515)
* Starting a replacement of how threat works.

* no, we do it this way

* Added threat levels to jobs

* Added threat to... a lot.

* Updated for traitor classes.

* Fixed errors, except for one.

It's consistently giving me "maximum number of internal arrays exceeded (65535)". I have no idea what could be causing this.

* Added type annotation to GetJob.

* This one I should change though

* wow how'd that happen

* spammable means low threat

* Made story threat have initial threat level on average

* Made somet rulesets force if they won the vote

* )

* Gave EVERY job threat, added a config for it.

* Rebalanced some numbers

* Update code/game/gamemodes/dynamic/dynamic_storytellers.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Removes mush threat

* Makes devil threat scale with form

* reviewing reviewer's review of reviewer

* Gutlunches can be friendly spawned, so no

* Also made forced-friendly mobs not count

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-25 17:40:37 +01:00
Ghommie f3b6b2f8e4 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit642 2020-03-25 02:49:02 +01:00
Ghommie c9f02d97a1 Privates Visibility Preferences. Also Undergarments having a purpose. 2020-03-25 02:47:16 +01:00
KathrinBailey 134d861fd7 KAT SHUTTERS ALL OF THE STUFF
Checked: Animations timings, the buttons in-game (they open and close), the radiation insulation (rad shutters don't block rads once open but do once closed, 0.2x multiplier to rads). Animations all play and the shutters actually open and close.
2020-03-24 20:13:48 +00:00
Timothy Teakettle 62d1a1f734 cook now gets to choose their ingredient box + sushi ingredient box (#11590)
* Update miscellaneous.dm

* Update cook.dm

* fixes some bugs

* i broke something again and now fix it

* fixes remote, edits ingredient box contents

* even more wildcard items

who doesn't love eggs, grapes and various kinds of human meat? (skeleton meat is a thing for some reason, and thus it goes. IN THE LIST.)

* removes a random newline

* adds a newline to the end of the file i accidentally removed

* why was there a newline here too
2020-03-24 20:39:46 +01:00
Ghommie 54cdae148d Removes uncompiled flightsuit code leftovers and bad hooks. 2020-03-24 20:28:13 +01:00
Trilbyspaceclone f8147e5a85 Ports over Mortars and Pestles (#11546)
* 2 ports for the commit of 1!

ports -[ready]ghetto grinder
#43600
ports - Mortar and Pestle Fixes #48086
Links -
https://github.com/tgstation/tgstation/pull/43600
https://github.com/tgstation/tgstation/pull/48086

* what if we didnt have that...

* Apply suggestions from code review

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-24 14:03:31 +01:00
Ghommie 97ad47f3fd Fixing an inconsistency with nuclear bombs exploding on station level space. 2020-03-23 22:40:02 +01:00
kevinz000 ea7c1058b5 Merge pull request #11524 from Ghommie/Ghommie-cit627
More or less ports "Clothing /under repath"
2020-03-23 10:40:31 -07:00
kevinz000 33317e20fe Merge pull request #11570 from zeroisthebiggay/contractorrandomitemspowergaming
moves sneaksuit to bundles, removes useless contractor items, adds sneaksuit to contractor pool of random items
2020-03-23 10:38:22 -07:00
kevinz000 dfec544d71 Merge pull request #11578 from Ghommie/Ghommie-cit636
Fixing owner not being set in mutation/on_aquiring.
2020-03-23 10:36:17 -07:00
keronshb 830f646383 Revert "Merge pull request #11225 from r4d6/Random-Mining"
This reverts commit ea5774e713.
2020-03-22 15:55:08 -04:00
Ghommie 3c2cb76792 Fixing owner not being set in mutation/on_aquiring. 2020-03-22 15:23:05 +01:00
kevinz000 0b71b51360 Update stunbaton.dm (#11559) 2020-03-22 13:37:16 +01:00
Putnam3145 368d47aa69 Adds ghost role eligibility to various ghost roles. (#11549)
* Added ghost role eligibility to CTF, possession, random animal

* Also added possessed blade to it.

* Also removed some extraneous dead/observer things.

* ahaha whoops
2020-03-22 13:02:23 +01:00
Putnam3145 ab1274c832 Massive optimization for sink objective. (#11563) 2020-03-22 13:01:36 +01:00
Ghommie 86898cc451 Force pushed updates 2020-03-22 01:43:19 +01:00
ZeroMan 46d80cd784 i forgot a comma 2020-03-21 20:18:44 -04:00
ZeroMan a5f988e0be fuck me up fam 2020-03-21 19:43:43 -04:00
kevinz000 0e3193e929 relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important (#11376)
* combat refactoring

* i hate this

* mobility flags part 2 time xd

* whew

* stuff

* a

* ok

* changes

* Wew

* k

* add flags

* FUCKYOUVORE

* fixes

* typo

* no using this in hard stamcrit

* update icon

* woopsy

* . = ..()

* sigh

* Update living_combat.dm

* wew

* wups

* fix

* i hate you

* wrong button

* k

* ok

* bet

* k

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* early returns

* skreee

* agony

* k

* k

* k

* k

* wack

* compile

* wack

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-21 16:04:26 +01:00
necromanceranne 94c700a06c NVG Nerf/Syndicate NVG Buff (#11548)
* nerfs the shit out of nvg and gives syndicate special flashproof versions

* forgot about this one

* bleh
2020-03-21 15:31:59 +01:00
ZeroMan 93b1ade0bc Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into uplinkclothinggetssuckies
# Conflicts:
#	code/modules/uplink/uplink_items/uplink_badass.dm
2020-03-21 02:17:13 -04:00
kevinz000 d1da7c8131 Merge pull request #11529 from Trilbyspaceclone/patch-312
Small pipes
2020-03-20 22:57:43 -07:00
kevinz000 e687c7cefc Merge pull request #11544 from Trilbyspaceclone/patch-319
New Old Ninja Steal Goals
2020-03-20 22:48:45 -07:00
kevinz000 4eaa3a22c2 fixes beam rifles and some micro optimizations to projectiles and readds the chameleon gun for debugging (#11528)
* wew

* ah

* k

* k

* faster
2020-03-21 02:45:34 +01:00