Commit Graph

142 Commits

Author SHA1 Message Date
81Denton
5ed28b5cd2 Adds "proper" solar/gold/silver crates (#37890)
* adds solar/gold/silver crates

* replaces pubbystation crates

* hhhh

* forgot adding spaces

* travis pls
2018-05-19 02:14:00 -05:00
ShizCalev
0e819cb1fc Fixes container_resist runtimes (#37888) 2018-05-17 10:57:48 -05:00
Jordan Brown
7dc1c116d5 Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
2018-05-14 15:13:33 -05:00
LetterJay
f9f42658e1 Merge pull request #6714 from Citadel-Station-13/upstream-merge-37760
[MIRROR] Fixed stacks sometimes having the wrong amount if created on another stack
2018-05-14 12:28:41 -05:00
LetterJay
c92a18f733 Update syndicate.dm 2018-05-13 22:07:01 -05:00
vuonojenmustaturska
998e49da06 Merge pull request #37809 from Qbopper/secskirts
Adds security jumpskirts this time with less broken github
2018-05-13 12:11:02 -05:00
Alexch2
b0b9240466 Fixes large crates acting like lockers (#37707)
* Fixes large crates acting like lockers

* removes forgotten comment

* Adds Cobby's suggestions, and makes the description more useful. Also improves feedback when using the wrong tool.
2018-05-12 16:41:54 -05:00
Tad Hardesty
021f30f0c0 Fixed stacks sometimes having the wrong amount if created on another stack 2018-05-11 17:30:32 -05:00
deathride58
757cd6aa73 Merge pull request #6668 from Citadel-Station-13/upstream-merge-37680
[MIRROR] Improves skittish code
2018-05-07 12:43:47 +00:00
vuonojenmustaturska
4b36831fbe Merge pull request #37681 from kevinz000/patch-499
Fixes supply pod duping
2018-05-06 16:38:08 -05:00
vuonojenmustaturska
8e791af911 Merge pull request #37680 from kevinz000/patch-498
Improves skittish code
2018-05-06 16:37:57 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Poojawa
cc6b320f83 game folder 2018-04-23 00:17:28 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Jordan Brown
4dbd06b9a2 Merge pull request #36956 from vuonojenmustaturska/anchorbin
Fixes trash bin wrenching message
2018-04-06 09:07:20 -05:00
John Ginnane
80fee95dab Fixed sometimes using items on full storage items (#36711)
* Fixed sometimes using items on full storage items

* Removed redundant code and fixed spray being used on container
2018-04-03 22:02:39 -05:00
Poojawa
e52e52fa5d Removes the old hypospray from CMO closet, updates tator objective 2018-03-21 20:37:29 -05:00
Poojawa
6c7da493d9 Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui

* missed defines and helpsers

* controller things

* datums

* game folder stuff

* module things

* icons

* stragglers

* map sync and updating

wew lad
2018-03-14 16:49:40 -05:00
deathride58
a62aa577f1 Merge pull request #5854 from Citadel-Station-13/upstream-merge-36055
[MIRROR] Techwebs update: Protolathe/Circuit imprinters combined into techfabs!
2018-03-09 19:25:12 +00:00
kevinz000
91ac70a73e RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-07 21:11:56 -06:00
Poojawa
95cb6b23f2 controllers, datums, game 2018-03-06 21:16:46 -06:00
CitadelStationBot
766b85908e [MIRROR] Adds the Ancient Cloning Lab ruin (#5814)
* Adds the Ancient Cloning Lab ruin

* fixes conflicts
2018-03-05 15:20:49 -06:00
CitadelStationBot
de97c9653a [MIRROR] SOMETHING'S WRONG, I HOLD MY HEAD, BILLY HERRINGTON IS FUCKING DEAD (#5792)
* SOMETHING'S WRONG, I HOLD MY HEAD, BILLY HERRINGTON IS FUCKING DEAD

* Update fitness.dm

* fixes compile issue
2018-03-05 12:37:40 -06:00
Ashe Higgs
0a449af83e Adds minor roundstart traits! (ala CDDA, etc.) 2018-03-02 14:38:18 -06:00
Ashe Higgs
08bc84d3db Adds the dish drive, obtainable through techwebs and with circuit boards in the chef and bartender's lockers (#35759)
* Adds the dish drive

* a e s t h e t i c

* Puts a dish drive circuit in the chef locker

* wardrobes, better control

* shiz!

* shiz! (x2)
2018-02-20 17:10:40 -06:00
Chayse Ramsay
0b42003f53 Merge branch 'master' into QM-as-Head 2018-02-18 03:46:35 +00:00
Chayse Ramsay
377c116662 Merge branch 'master' into QM-as-Head 2018-02-16 13:09:58 +00:00
Jordan Brown
f9353da855 Quote the armor lists 2018-02-16 00:26:26 -06:00
ShizCalev
98bbfb8709 [s]Fixes writing bugs/exploits 2018-02-15 16:10:03 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
Chayse Ramsay
a1116f6dc8 QM is now a Head of Staff, everyone rejoice 2018-02-12 01:52:33 +00:00
ShizCalev
f4685cfe01 [s] Fixes altclick exploits 2018-02-11 05:08:00 -06:00
CitadelStationBot
717da969a6 [MIRROR] Var cleanup and map fixes (#5359)
* Merge pull request #35429 from ShizCalev/snowdin-cleanup

Var cleanup and map fixes

* Var cleanup and map fixes
2018-02-07 20:04:04 -06:00
CitadelStationBot
b6c4bd6e01 [MIRROR] Fixes bloodpack sprite issues (#5333)
* Fixes bloodpack sprite issues

* Update packs.dm

* fuck this godamn map
2018-02-06 18:24:51 -06:00
CitadelStationBot
92212cdcb6 [MIRROR] Moves the spare ID inside the captain's locker (#5291)
* Moves the spare ID inside the captain's locker (#35219)

* Places captain's spare inside the locker

* Removes captain's spare from the map

* Added a missing (src)

* Moves the spare ID inside the captain's locker
2018-02-05 05:36:09 -06:00
Poojawa
f8b030f18f Can't trust people not to cause problems. 2018-02-04 19:11:10 -06:00
Poojawa
40c98ad9ff adds sickshot to the same lockers as defibs 2018-02-03 10:40:42 -06:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
Poojawa
a24788842b dogborg tweaks, so fuggin DUMB (#5202)
* apparantly you need shuttles, who knew

* some tweaks

Sprites need adjustments
Janidogs need adjustments in UI

* Hm, maybe a fix. Revert attempt to rename sprites

* [MIRROR] Better Chat Squashing (#5193)

* Merge pull request #35058 from uraniummeltdown/chatsquash

Better Chat Squashing

* Better Chat Squashing

* [MIRROR] Sexy Solar Sprites (#5191)

* replaced solar panel sprites with better ones

* Sexy Solar Sprites

* Automatic changelog generation for PR #5191 [ci skip]

* [MIRROR] New Coffin Sprite (#5190)

* coffins have a new sprite (#34995)

* New Coffin Sprite

* Automatic changelog generation for PR #5190 [ci skip]

* [MIRROR] Makes fire colorful and anime (#5187)

* Makes fire colorful and anime (#34977)

* - Makes fire colorful and anime

* - Updates light color on fires
- Makes fire update color less often (1/7th as often)

* - Changes the transition from blue to purple to be much more gradual, it starts at 40000 and peaks at 120000 Kelvin now
- Changes fusion fire (>4 million Kelvin) to have a slight colorshift to it (It's just the druggy overlay).

* - Moves fire above gas (and everything else)
- Changes fire alpha for low temperature fires to compensate for items no longer rendering on top of fire

* - Makes the new fire layer a define and makes sure it isn't above "Hyperspace Ripples" whatever that is

* - Removes comment

* - FIRE_LAYER is already defined for burning humans.

* Makes fire colorful and anime

* Automatic changelog generation for PR #5187 [ci skip]

* [MIRROR] Expand Cyborg (#5183)

* Expand Cyborg (#34958)

* Expand Cyborg

* i ded pls nerf

* Oh sheet

* Expand Cyborg

* Automatic changelog generation for PR #5183 [ci skip]

* [MIRROR] Cosmic Bedsheet (#5170)

* adds cosmic space bedsheet

* Cosmic Bedsheet

* [MIRROR] The punisher no longer punishes ticker subsystems with delayed fires (#5174)

* Merge pull request #34964 from MrStonedOne/patch-463

The punisher no longer punishes ticker subsystems with delayed fires

* The punisher no longer punishes ticker subsystems with delayed fires

* Fuck this I'm done with it
2018-01-30 15:17:46 -06:00
MrDoomBringer
8e090b430b Adds the Bluespace Drop Pod upgrade to the cargo express console 2018-01-23 01:36:43 -06:00
Jordan Brown
5e58abca3a Merge pull request #34551 from MrDoomBringer/DropItLikeItsHottest
fixes supply drop pods being impossible to dissassemble
2018-01-19 09:43:21 -06:00
Iamgoofball
a5a1838bcb Rocket Pods now require manual disassembly (#34374)
Bluespacing out simply wasn't metal enough tbh
2018-01-14 21:59:20 -06:00
Leo
fc8de4df70 Merge pull request #34282 from Cyberboss/ClosetFix22
Fix hitting closets with wrenches
2018-01-11 17:11:37 -06:00
oranges
1f88c0c660 [READY]Cargo Update: Nanotrasen Supply Drop Pods! 2018-01-10 03:12:07 -06:00
deathride58
d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
nicbn
6f9ecf2f32 New closet sprites (#33207)
They're new sprites deal with it
2017-12-14 15:49:49 -06:00
deathride58
bd2010eabb Update bins.dm 2017-12-13 16:46:18 -05:00
vuonojenmustaturska
7f90427a40 Replaces a bunch of loc assignments with forcemoves and moves to nullspace 2017-12-13 13:56:57 -06:00