Commit Graph

115 Commits

Author SHA1 Message Date
PatrickLeeJohnson 367447c96f milkshakes and stuff 2025-01-08 20:13:29 +03:00
evilew 7966f0ed98 cost nerf
- modular greysuit now costs 0 in the loadout
- fatty exoskeleton costs 3
2025-01-06 02:18:37 +01:00
evilew bbe86c63c4 adding in goat ears 2024-12-29 00:47:13 +01:00
Alphas00 d4ed2bc4b7 Small fixes 2024-12-22 13:27:51 +01:00
Alphas00 7597de2ab8 Mobility exoskeleton & modules, max fat genital sizes
Added the mobility exoskeleton, weak MODsuit that comes with mobility-related modules.
Added mobility-related modules
Added preference for max genital sizes due to fat increase
2024-12-22 13:05:34 +01:00
Metis 2402580023 runtime fix 2024-12-19 15:43:35 -05:00
AbsFree 348a2496dd adjusted temperatur calculations 2024-12-17 10:18:48 +01:00
AbsFree 5f61b40fea added check for when we ran out of fuel 2024-12-17 10:01:24 +01:00
AbsFree 0d041fbf2e maybe would be nice if you removed the gasses you're using to form it eh? 2024-12-17 09:59:55 +01:00
Phantastic-Swan cf6edd84ba Merge branch 'evilew:master' into master 2024-12-17 07:44:17 +01:00
AbsFree 900f825272 adjusted odor strength and odor, if someone ever sees it, we will know 2024-12-16 20:45:56 +01:00
AbsFree ba9e7f8f25 made the reaction exothermic, added efficiency based on temperature 2024-12-15 21:50:15 +01:00
Swan c84583f817 fixed an error 2024-12-15 19:33:33 +01:00
Swan 7a779f389f made priority a sane number, added max reaction temp, changed comments 2024-12-15 17:18:17 +01:00
Swan 77d1f0f43f changed odor_strength to 2 but it STILL DOESN'T WORK WHY DOESN'T IT WOOOOOOORK?! 2024-12-15 17:13:16 +01:00
Swan 5408a7b72e changed comments 2024-12-15 16:57:30 +01:00
Swan 9d4bedb0d1 changed color to be the same as lipoifier, added odor strength 2024-12-15 16:48:51 +01:00
Swan 9dc705805f added lipoifium 2024-12-15 16:34:49 +01:00
Swan 4012621746 Added atmos gasses WG option 2024-12-14 20:56:21 +01:00
Swan f5717c43b5 changed requirements from plasma and N2 to BZ and trit 2024-12-14 19:54:44 +01:00
Alphas00 9cd54a58dd Modular Items Fullness fix & Comments
Fixed fullness not causing modular items to update the sprites
Added comments to modular items code
2024-12-14 16:07:53 +01:00
Swan 2e19d2d97c added odor and overlay hopefully 2024-12-13 13:38:51 +01:00
evilew 0389da552b Merge pull request #43 from SeepingVisage/master
add horse snout
2024-12-13 03:12:17 +01:00
Swan fc95da1557 added TODO's 2024-12-12 19:56:29 +01:00
Swan 662aba8e00 added lipoifium 2024-12-12 18:04:52 +01:00
SeepingVisage eb12d02496 fix horse
wrong icon sheet
2024-12-11 14:59:26 -05:00
SeepingVisage 840e8b7dcc horse
horse snout
2024-12-11 14:51:06 -05:00
Alphas00 ddef09510b Hair Porting Define
Tweaked the file for GS13 ported hair to utilize a single, streamlined line of code to quickly integrate hair
2024-12-11 16:48:40 +01:00
Alphas00 8eb38e5244 Fatten mode and vore fatness, Modular jumpsuit options
Ported Fatten vore mode
Ported vore fatness hide function which makes you appear fatter based on how fat the people you've vored are
Readded grey jumpsuits as an option in loadouts
Readded grey jumpsuits to ClothesMate
The helplessness prefs for clothes now ignore modular clothes as did the original modular grey jumpsuit
2024-12-10 11:13:03 +01:00
evilew 4c43ea5bb0 Merge pull request #40 from evilew/stuff
big bottles / beanbag
2024-12-10 03:37:06 +01:00
evilew b85ec05e6d Merge pull request #39 from SeepingVisage/stuff
makes it so that the bottles retain their original names
2024-12-10 03:32:43 +01:00
evilew 6be60b9bd7 small tweaks
- mostly just fixes to maps (saunas, adding some beanbags)
- new big bottle
2024-12-10 02:40:35 +01:00
SeepingVisage c848981604 makes it so that the bottles retain their original names
original names for bigbottles even if filled with something else
2024-12-09 20:37:45 -05:00
evilew a167d6e433 finishing up big bottles
- sprites and properties of bottles were fixed
2024-12-09 21:27:38 +01:00
evilew 90b0df326d directional beanbag chairs 2024-12-09 20:18:57 +01:00
Alphas00 b4e4253a5b Further modular items tweak and breasts fix
Further tweaked modular item functions and fixed an error with breasts sprites
2024-12-09 20:09:45 +01:00
evilew 8f6e5f9ee4 we love dumping everything into one commit!
- added beanbag and GATO beanbag chairs
- added big bottles of soda (found in gato cola vendors)
- tweaked prices of RCDs and insuls
2024-12-09 19:43:32 +01:00
Alphas00 6eca3fed86 Modular items update tweak, Water Sponge vapor function
Changed modular items to update periodically though handle_fatness, not just when fatness is changed.
Water Sponge vapor function restored and updated
2024-12-09 12:16:45 +01:00
Alphas00 67b91defbf Modular suits tag
Added (Modular) to the grey jumpsuits to mark their state as modular items
2024-12-08 22:03:03 +01:00
Alphas00 1718d3bcf7 GS13 plant mutations fix
Re-introduced munchies weed and blueberries and potential mutations for cannabis and berries respectively
2024-12-08 21:58:39 +01:00
Alphas00 078517584e Department grey suits
Added departmental colored grey suits as placeholders for jumpsuit modular sprites
Removed the modular grey suit as it is now outdated
2024-12-06 18:43:36 +01:00
Alphas00 bed38679b9 Modular Clothes System V2
Introduction of the second, improved version of a system for modular clothes, with the aim to allow the transformation of any given item to a modular one.
Tweaked layer defines to add in specific layers for modular clothes sprites
2024-12-05 16:57:42 +01:00
evilew 167717ee37 fixes
- fixed airlock directions and gato-ified festivestation a bit
- fixed some presets of comfy chairs
- nerfed mealdors
2024-11-22 05:02:56 +01:00
evilew c75eb1d8b5 Merge branch 'master' of https://github.com/sheepishgoat/GS13-Citadel into maps-we-got-them 2024-11-21 23:03:17 +01:00
evilew 2dd9f92643 Merge pull request #26 from sheepishgoat/tweaklandia
Plentitude of Small Fixes 3: The Return of Tweaks
2024-11-21 01:06:47 +01:00
evilew df6bd86f82 bodyparts and stuff
- fixed a typo in untie shoes event
- ported more snouts, tails, taurs, hair and stuff
- med analyzer has better sprites now
2024-11-18 19:22:30 +01:00
Alphas00 cce387ea41 GS13 drink icons fix
Added a var to consumable reagents that allows drinking glasses to locate icons in the GS13 drinks.dmi file
Fixed icons for oily oafs, glyphid slammer, belly bloats, blobby mary, beltbuster mead, heavy cafe, fruits tea and snakebite
2024-11-18 12:37:56 +01:00
Alphas00 60c2228fd5 GS13 plants fix & ported GS13 drink icons
Ported and fixed the icons for blueberries and munchies weed.
All icons for GS13 plants "compressed" into 3 files (seeds, fruits, plants).
Ported sprites for dwarven and fatty drinks (not added in-game yet)

The drinks' sprites have not been added in because of the way drink sprites work. The glass changes its icon state among those in its original icon file. Adding the sprites to those files would cause upstream conflicts
2024-11-18 10:14:07 +01:00
evilew fa1ef5fa3b Merge pull request #23 from AlManiak/feature/Fix_stuffed_belly
Fixed stuffed belly sprite for non-round belly
2024-11-17 20:35:30 +01:00
evilew 10a07b2b0d Merge pull request #21 from ReoDaProtovali/Fixing-the-fixes
Plentitide of small fixes part 2: electric boogaloo
2024-11-17 20:35:18 +01:00