Commit Graph

195 Commits

Author SHA1 Message Date
Ghommie 129ca9d71f Ports "Refactors NODROP flag into TRAIT_NODROP" 2019-07-13 10:27:39 +02:00
deathride58 1efd1b2634 oh, and lets add a length check real quick to make sure the sleeper actually has shit in it 2019-06-30 04:35:34 -04:00
deathride58 cb5ed2d2cd Tweaks dogborg sleeper insert/resist values, and adds the ability to pry open dogborg sleepers with a crowbar 2019-06-30 04:29:48 -04:00
Ghommie 55795355fd Ports "[s] Fixes pride mirror exploit" 2019-06-19 03:31:36 +02:00
BlackMajor 01a5adbd59 More borg sprites
Most of these need new eye layer sprites but i'll get to that a bit later.
2019-03-02 02:30:21 +13:00
Ghom 704d7403ac Tweaking some cyborg mounted energy guns. (#8037)
* You get yourself a bottle and say, "I don't love anything anymore."

* the sunset.

* I'm nuclear gun, I'm wild.
2019-02-27 16:02:33 -08:00
MediHound f8f482bc69 Changes to Borg upgrades and modules
Disabler Cooler now works for Security and K9, added Crew Pinpointer to Security and MediHound, added Crew Monitor to Medical.
2019-02-11 16:51:36 +01:00
deathride58 621b0675e9 Fancy lighting wave 2 - expands nonbinary colored lighting to more than just flashlights and lights 2018-11-16 21:12:07 -05:00
deathride58 40dd962a16 Adds a non-vore variant for the medihound sleeper, replaces "Allow medihound sleeper" pref with "Voracious medihound sleepers" pref (#7659)
* The medihound sleeper pref no longer disables use of the medihound sleeper, but rather determines the voracious hound sleeper sprite/flavortext

* Axes stray north/south belly sprites in the nonvore variants
2018-11-02 12:53:11 -07:00
Poojawa ca822954e4 Fixes Dogborg animations & huds
Also makes the silent check more sensible for prey loop. Re-adds borg repair balancing.
2018-09-16 16:09:53 -05:00
Poojawa 1a2460ed28 Continous update intergration until being merged
Also tgui fixes/updates
2018-09-15 00:37:29 -05:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
kevinz000 2a6e4fce59 Photography Update 2018-07-20 15:26:13 -07:00
deathride58 924fcc29fb Merge branch 'master' into kevinz000-patch-13 2018-07-06 01:39:25 -04:00
deathride58 f986f9c9f2 makes it compile. should work. hopefully 2018-07-02 15:35:11 -04:00
deathride58 b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
LetterJay 16eefdd1e6 Merge pull request #7264 from Citadel-Station-13/upstream-merge-38646
[MIRROR] [Ready]Expands the list of borg-wearable hats
2018-07-01 09:32:08 -05:00
LetterJay 605f7a1bf6 Merge pull request #7240 from Citadel-Station-13/upstream-merge-38675
[MIRROR] Fixed cyborgs not getting their names at round start
2018-07-01 09:24:46 -05:00
zxaber 673ad79a32 [Ready]Expands the list of borg-wearable hats (#38646)
* Adds the ability to deconstruct empty cyborg shells.

* Update robot_parts.dm

* Update robot.dm

* Update robot.dm

* Update robot.dm

* Update robot_defense.dm

* Update _masks.dm

* Update robot_parts.dm

* Update robot_defense.dm

* replaced type with istype

* Reverting masks.dm

* Removing special snowflake bandana check.

* Update robot_defense.dm

* Added Captain's Crown

By player request.
2018-06-26 15:54:54 -05:00
CitrusGender d50ae43d7f Fixed cyborgs not getting their names at round start 2018-06-24 13:55:03 -05:00
kevinz000 4ffe025624 Cyborgs now drop radio keys on detonation/destruction (#38617)
* Cyborgs now drop radio keys on detonation/destruction

* Woops!

* Update robot.dm

* Use atom rather than turf
2018-06-24 05:16:18 -05:00
kevinz000 a4a27204ae Update robot.dm 2018-06-19 14:46:26 -07:00
Tad Hardesty b5478b6e9d Fix repairing Cyborg headlamp even when its panel is closed (#38550) 2018-06-18 09:35:41 -05:00
oranges 69730f0a60 Merge pull request #38378 from AutomaticFrenzy/patch/deaf-borg-mods
Fix deaf people hearing borg modules going offline
2018-06-11 22:29:51 -05:00
deathride58 e279392386 Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128
[MIRROR] Standardizes and cleans up some admin messages & logging
2018-06-09 05:53:25 +00:00
kevinz000 308a8f16b7 EMPs no longer pulse internal silicon wires 2018-06-01 10:19:28 -05:00
ShizCalev 4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
deathride58 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
LetterJay 5f27ac30c7 Merge branch 'master' into upstream-merge-37582 2018-05-22 07:22:42 -05:00
LetterJay e57cf81636 Merge branch 'master' into upstream-merge-37582 2018-05-21 08:35:21 -05:00
LetterJay ea9b3622fd Merge branch 'master' into upstream-merge-37476
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2018-05-20 23:11:16 -05:00
Jordan Brown 7dc1c116d5 Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
2018-05-14 15:13:33 -05:00
deathride58 6a07a66cb3 Merge branch 'master' into upstream-merge-37476 2018-05-06 07:07:02 +00:00
ShizCalev b5a95e9da8 Makes more messages pronoun sensitive 2018-05-03 17:46:25 -05:00
kevinz000 3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
oranges 7d45e045a3 Uppercases slot defines. 2018-04-27 20:14:39 -05:00
Poojawa 832f071b59 mob stuff 2018-04-23 02:26:53 -05:00
LetterJay 7f90eaf89c Merge pull request #6471 from Citadel-Station-13/upstream-merge-36270
[MIRROR] [READY] A few additions, tweaks, and fixes for integrated circuits
2018-04-22 22:19:28 -05:00
SailorDave 187fb97388 [READY] A few additions, tweaks, and fixes for integrated circuits (#36270)
* A few additions, tweaks, and fixes for integrated circuits, and some very minor tweaks to hydroponics and carbon/silicon examine() to support those changes.

🆑 SailorDave
rscadd: A new manipulation circuit, the Seed Extractor. Extracts seeds from produce, and outputs a list of the extracted seeds.
rscadd: A new list circuit, the List Filter. Searches through a list for anything matching the desired element and outputs two lists: one containing just the matches, and the other with matches filtered out.
rscadd: A new list circuit, the Set circuit. Removes duplicate entries from a list.
tweak: The Plant Manipulation circuit can now plant seeds, and outputs a list of harvested plants.
tweak: Reagent circuits can now irrigate connected hydroponic trays and inject blood samples into Replica pods.
tweak: The Examiner circuit outputs worn items and other examined details of carbon and silicon mobs into the description pin.
tweak: List Advanced Locator circuit now accepts refs as well as strings.
bugfix: Fixed the Power Transmitter circuit not properly displaying a message when activated.
bugfix: Medical Analyzer circuit can now properly scan non-human mobs.
/🆑

Additional details:
- Plant Manipulation: obj/item/seeds harvest() proc and obj/machinery/hydroponics attack_hand() procs were adjusted slightly to allow this, returning a list when harvested.

- Seed Extractor Module: obj/machinery/seed_extractor /proc/seedify() was adjusted to return a list of seeds.

- Hydroponics replica pod was adjusted to be injectable|drawable, and use reagents and on_reagent_change() rather than a hardcoded attackby(), so other injection methods can use it to allow blood sampling/future reagent reactions regardless of type.

- IC Examiner Module returns a list of examine() messages from mob/living/carbon, mob/living/carbon/human, mob/living/carbon/silicon, and mob/living/carbon/silicon/ai in the description data pin, rather than outputting null since they had an empty desc var. The relevant examine procs were adjusted to return their messages.

 - IC get_data() and set_pin_data() adjusted to return text/num properly and to WEAKREF/un-WEAKREF the contents of passed lists.

* fixes errors from screwy merge conflicts and replaces illegal proc name

* re-added a traits tag that accidentally got removed

* review changes

* plant analyzer outputs irrigation status and connected trays, search circuit uses 2 Cx down from 6

* examiner outputs the occupied turf of the examined object and can also scan turfs

* string inputs on circuit pins now use multiline input; fixed edit/remove not working on list pins; fixed large screens not outputting visible messages when held

* locomotion now has a cooldown of 0.1sec and their complexity + pathfinder complexity reduced

* assemblies can open doors they have access to from a card reader through collision

* Merge master branch; fixes pathfinder AStar runtime; fixes tile pointer; fixes material manager self-ref; various grammar touchups

* review changes

* fixes improper weakref type checking

* fixes seed extractor merge confict, removes unnecessary weakref change

* dang ol merge undoing my changes HECK

* updated to robbym's tile pointer PR with clearer var names

* added missing "not scanned" results to tile analyzer, removes duplicate circuit entries(???? how)
2018-04-22 02:31:10 -05:00
vuonojenmustaturska ed201bc65d Gives mining bots back their mesons (#37196)
* Gives mining bots back their mesons

* qdel
2018-04-16 04:36:40 -05:00
Poojawa 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Poojawa 75a49c53c8 Fixes dogborg sitting (#6112) 2018-04-01 04:06:10 -05:00
CitadelStationBot 9f182d89ed [MIRROR] Distinguishes law types by colour (#6022)
* Distinguishes law types by colour

* merge conflict
2018-03-19 22:17:24 -05:00
Poojawa 013c908ebf Update robot.dm 2018-03-06 23:39:06 -06:00
Poojawa 3c1e557302 compile issues 2018-03-06 22:35:16 -06:00
Poojawa 455ee7e687 modules 2018-03-06 21:45:16 -06:00
Poojawa 61b121a4c9 Dogborg fixes, Borg construction animations! (#5725)
* major re-works

* Resting verb in, but the icons don't refresh correctly

* tweaks self heal for engiborgs

* minor fixes

* Fixes borg animation flicker

* ore pup stuff, maybe.

* tweaks from upstream input

* adds the basically useless check for dogborg specific modules

* cleans up code and Scrubpup Animation!

* Update robot_modules.dm
2018-03-04 11:53:48 -06:00
deathride58 21179c9105 Merge pull request #5631 from Citadel-Station-13/upstream-merge-35733
[MIRROR] [s] Cameranet fixes
2018-02-23 13:21:23 +00:00
Poojawa 743b1239bb Fixes dogborg offsets and gun layering (#5668)
* Fixes dogborg offsets.

* Fixes Dogborg laser overlays

* comment fix.
2018-02-22 23:48:24 -06:00
ShizCalev d2ba2bf0c1 [s] Cameranet fixes (#35733) 2018-02-21 07:31:27 -06:00