kevinz000
09770891a0
fix
2020-05-29 17:53:29 -07:00
kevinz000
14706a98f4
fixes
2020-05-29 17:48:58 -07:00
Ghom
668205c149
Unstucks robot mobs from permanent sprint mode. ( #12389 )
2020-05-29 14:56:19 -07:00
Ghommie
a7934f3f88
event.
2020-05-29 18:58:34 +02:00
Ghommie
e51ac4e745
Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
2020-05-29 17:58:35 +02:00
Artur
a6d7a33669
Exploit fixes for pappah
2020-05-29 18:23:33 +03:00
kevinz000
18bef15afc
captain rapier
2020-05-29 02:36:13 -07:00
KathrinBailey
ff51c9d2db
Improvised Weapons Update: Part 1 ( #12226 )
...
* Improvised Weapons Part 1: Shotgun & Rifle
Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.
* PR not yet ready - just cleaning issues.
Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.
* Reverting changes to shotgun ammo names in the autolathe.
No point calling it 12G when there's no 20G anymore.
* Weapon weight + sprite improvements.
Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.
* oops forgot the "
* Revert "Merge branch 'master' into Improvised-Part-1"
This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.
* Revert "Revert "Merge branch 'master' into Improvised-Part-1""
This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.
* My Github or environment isn't flipping out. no more.
Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.
* Made small weapon parts have w_class small.
I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.
* Duplicate definition refused.
Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.
* Resolved tools.dmi merge conflict.
Just took the dmi from master and put the new sprites on at the end.
* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.
* Please don't conflict
2020-05-28 23:24:42 -07:00
DeltaFire15
ddca75997b
Skewers no longer cause deadchat spam ( #12376 )
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* removes deadchat spam
Yikes
* Ghom's requested change
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-05-28 15:48:01 +02:00
TheFakeElon
9d169fc43e
Adds unum ( #12369 )
...
* unoo
* bracket
* COMMA
* Update toys.dm
* fixes icons
* Update code/game/objects/items/toys.dm
Thanks ghommie
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
* pool noodle and viro
* removes dupes
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-05-28 15:47:44 +02:00
Ghommie
d4083aef33
casing.
2020-05-28 14:44:29 +02:00
Ghommie
295b366da4
Slight boss simple mob improvements.
2020-05-28 14:42:34 +02:00
Rohesie
2857a13933
nested ( #12381 )
2020-05-28 14:12:58 +02:00
Putnam3145
811b801569
fixes ghost role eligibility delay ( #12379 )
2020-05-28 14:11:42 +02:00
kevinz000
03ee37bb06
let's finish parrying
2020-05-28 04:55:43 -07:00
Ghom
cea958f822
Fixing various issues. ( #12368 )
...
* Fixing various issues.
* Lights.
2020-05-28 00:36:57 -07:00
Putnam3145
8e945bca4d
Made restoring roundstart air restore the archive too ( #12367 )
2020-05-28 00:36:51 -07:00
kevinz000
c19e00f6c3
fixes
2020-05-27 21:15:29 -07:00
kevinz000
f326c06324
fixEs
2020-05-27 21:07:07 -07:00
kevinz000
162e79df23
fixes dreamchecker errors
2020-05-27 18:17:00 -07:00
kevinz000
433bd1af79
Merge remote-tracking branch 'citadel/master' into combat_rework
2020-05-27 18:11:15 -07:00
Ghom
16dea7ceed
Revamped the paper wizard robes. ( #12348 )
...
* Better paper wizard robes.
* return value.
* ooo
* Aaa
* aaaa
2020-05-27 18:01:22 -07:00
Ghom
968426fd48
Combat mode component. ( #12338 )
...
* Combat mode component.
* Whoops.
* test.
* Oh
* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
deathride58
93a168d8a8
updates dmapi from dmapi 5.1.0 to dmapi 5.2.1 (based off tgstation/tgstation#51100 ) ( #12364 )
2020-05-27 17:58:43 -07:00
Rohesie
d88c815845
vars ( #12373 )
2020-05-28 01:18:26 +02:00
Lin
54bd506184
Merge pull request #12361 from Ghommie/Ghommie-cit794
...
Fixing some blindness stuff and visible messages.
2020-05-27 22:39:55 +00:00
kevinz000
9ca40290a3
Update _network_builder.dm ( #12370 )
2020-05-27 22:19:16 +02:00
Artur
7faa0cb5fc
Guh
2020-05-27 20:10:50 +03:00
Artur
3c973816d1
Ports https://github.com/tgstation/tgstation/pull/51125/
2020-05-27 12:48:25 +03:00
kevinz000
52ea19da84
adjustment
2020-05-27 00:33:09 -07:00
kevinz000
1c064e9b5a
appearance
2020-05-27 00:12:44 -07:00
kevinz000
dc3f02dbfb
let's make it pretty
2020-05-27 00:08:00 -07:00
kevinz000
88476273fd
almost ready
2020-05-26 23:46:15 -07:00
Ghom
c877358340
Removes the immutable bit from the mining inquisitor/berserk hardsuits' slowdown.
2020-05-26 15:27:34 +02:00
kevinz000
0bfe77e15a
ok ( #12365 )
2020-05-26 15:24:23 +02:00
Ghom
85186a9714
Porting updates related to material datums. ( #12317 )
...
* Porting updates related to material datums.
* art_type
* oh oh
2020-05-25 14:21:00 -07:00
Ghom
e11908a357
Oranges and Paperwork can be picked up again. ( #12351 )
2020-05-25 14:20:10 -07:00
Ghommie
841bb86181
Fixing blindness stuff.
2020-05-25 16:10:25 +02:00
Ghommie
d04d6ae9eb
WIP
2020-05-25 15:06:31 +02:00
kevinz000
be02287dca
category + compile
2020-05-24 15:21:52 -07:00
kevinz000
79f7ba9ac5
keybindings
2020-05-24 15:10:11 -07:00
kevinz000
e4eb49050c
Merge remote-tracking branch 'citadel/master' into combat_rework
2020-05-24 15:03:06 -07:00
kevinz000
95c6c7345c
implementations
2020-05-24 14:56:01 -07:00
Lin
ad57647e64
Merge pull request #12173 from kevinz000/projectiles_2
...
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
Ghom
a41a06bc4b
Fixing beam rifles lacking pin and pacifism checks. ( #12349 )
2020-05-24 13:29:45 -07:00
Ghom
07df0102f8
Demodularizing a few reagents, a client var, the rest hud button. ( #12329 )
2020-05-24 13:21:14 -07:00
Ghom
0a6b755eff
Apotechary chem dispenser nerf. ( #12292 )
...
* Apotechary chem dispenser nerf.
* Spelling and build_path.
2020-05-24 13:20:32 -07:00
Ghom
c8cd97351d
Makes gun weight akimbo restrictions work the other way around. ( #12297 )
...
* Makes gun weight akimbo restrictions work the other way around.
* web edits
2020-05-24 13:19:28 -07:00
Ghom
9fef1b62e1
Removing duplicate total item attack force modifiers. ( #12342 )
2020-05-24 13:12:44 -07:00
Arturlang
32135cc008
Makes bloodsuckers unguttable and undecappable ( #12335 )
...
* Bloodsuckers cant be gutted or beheaded anymore
* Mistakes were made
2020-05-24 13:08:18 -07:00