* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* wack
* animation is now shorter
* linter save me
* i hate you
* k
* k
* k
* i hate you
* wrong button
* k
* ok
* bet
* bet
* bet
* Update item_attack.dm
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
* fix
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
* Starting a replacement of how threat works.
* no, we do it this way
* Added threat levels to jobs
* Added threat to... a lot.
* Updated for traitor classes.
* Fixed errors, except for one.
It's consistently giving me "maximum number of internal arrays exceeded (65535)". I have no idea what could be causing this.
* Added type annotation to GetJob.
* This one I should change though
* wow how'd that happen
* spammable means low threat
* Made story threat have initial threat level on average
* Made somet rulesets force if they won the vote
* )
* Gave EVERY job threat, added a config for it.
* Rebalanced some numbers
* Update code/game/gamemodes/dynamic/dynamic_storytellers.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Removes mush threat
* Makes devil threat scale with form
* reviewing reviewer's review of reviewer
* Gutlunches can be friendly spawned, so no
* Also made forced-friendly mobs not count
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
* Makes Citadel shotguns match TG shotgun fire delay
* Makes Riot + Combat shotguns require two hands to fire
* also makes the 2handed change apply to double barrels and improvs.
* Update miscellaneous.dm
* Update cook.dm
* fixes some bugs
* i broke something again and now fix it
* fixes remote, edits ingredient box contents
* even more wildcard items
who doesn't love eggs, grapes and various kinds of human meat? (skeleton meat is a thing for some reason, and thus it goes. IN THE LIST.)
* removes a random newline
* adds a newline to the end of the file i accidentally removed
* why was there a newline here too
* Added ghost role eligibility to CTF, possession, random animal
* Also added possessed blade to it.
* Also removed some extraneous dead/observer things.
* ahaha whoops
Modifies vanguard to actually fit into a combat system with stamina, since it didn't have any real thing for stamregen despite explicitly stating it caused increased stamregen. Incredible.
* Kills screen-wide EMPs
This makes a small line change to make the EMP reaction's size be determined logarithmically, rather than linearly. That meaning, there's diminishing returns on EMPs. As a consequence, there's not TOO much reason to try to make a very big EMP, like with maxcaps (before toxins became research, anyway), though I'm sure some of you, who like to get the largest numbers on things possible, can still reach some ungodly numbers with payloads. You're welcome to reach for new heights, but you shouldn't be able to lolEMP the entire station.
* EMP shrinking 2
* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* i hate you
* wrong button
* k
* ok
* bet
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>