Commit Graph

107 Commits

Author SHA1 Message Date
granodd c674058e0d Enables AI Multicam in Config and Adds an Admin Verb (#8030)
* enables AI multicam in config options and gives it a button

* prevents AI players from getting stuck in multicam if turned off mid-multicam
2019-02-22 06:07:54 -08:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
kevinz000 b99556c70f Nanites port from /tg/station, original coder XDTM 2018-08-23 01:16:32 -07:00
deathride58 3e18d8208e Updates to tgstation commit 78e471d 2018-07-05 01:22:27 -04:00
deathride58 b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
Jordan Brown a14bc0615d Merge pull request #38644 from AutomaticFrenzy/patch/cameranet
Port AI static to vis_contents
2018-06-25 20:23:32 -05:00
deathride58 e279392386 Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128
[MIRROR] Standardizes and cleans up some admin messages & logging
2018-06-09 05:53:25 +00:00
Cruix 9c4f4ce17f AI Multicamera mode (#37695)
* Added multicamera mode for AIs

* Minor multicamera fixes

* Cameras near an AI multicamera eye now light up red

* Disabled AI multicamera mode without admin intervention

* Fixed AIs being able to use multicamera mode when they should not
2018-05-31 22:41:48 -05:00
ShizCalev 4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
deathride58 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
kevinz000 3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Poojawa 832f071b59 mob stuff 2018-04-23 02:26:53 -05:00
SailorDave 187fb97388 [READY] A few additions, tweaks, and fixes for integrated circuits (#36270)
* A few additions, tweaks, and fixes for integrated circuits, and some very minor tweaks to hydroponics and carbon/silicon examine() to support those changes.

🆑 SailorDave
rscadd: A new manipulation circuit, the Seed Extractor. Extracts seeds from produce, and outputs a list of the extracted seeds.
rscadd: A new list circuit, the List Filter. Searches through a list for anything matching the desired element and outputs two lists: one containing just the matches, and the other with matches filtered out.
rscadd: A new list circuit, the Set circuit. Removes duplicate entries from a list.
tweak: The Plant Manipulation circuit can now plant seeds, and outputs a list of harvested plants.
tweak: Reagent circuits can now irrigate connected hydroponic trays and inject blood samples into Replica pods.
tweak: The Examiner circuit outputs worn items and other examined details of carbon and silicon mobs into the description pin.
tweak: List Advanced Locator circuit now accepts refs as well as strings.
bugfix: Fixed the Power Transmitter circuit not properly displaying a message when activated.
bugfix: Medical Analyzer circuit can now properly scan non-human mobs.
/🆑

Additional details:
- Plant Manipulation: obj/item/seeds harvest() proc and obj/machinery/hydroponics attack_hand() procs were adjusted slightly to allow this, returning a list when harvested.

- Seed Extractor Module: obj/machinery/seed_extractor /proc/seedify() was adjusted to return a list of seeds.

- Hydroponics replica pod was adjusted to be injectable|drawable, and use reagents and on_reagent_change() rather than a hardcoded attackby(), so other injection methods can use it to allow blood sampling/future reagent reactions regardless of type.

- IC Examiner Module returns a list of examine() messages from mob/living/carbon, mob/living/carbon/human, mob/living/carbon/silicon, and mob/living/carbon/silicon/ai in the description data pin, rather than outputting null since they had an empty desc var. The relevant examine procs were adjusted to return their messages.

 - IC get_data() and set_pin_data() adjusted to return text/num properly and to WEAKREF/un-WEAKREF the contents of passed lists.

* fixes errors from screwy merge conflicts and replaces illegal proc name

* re-added a traits tag that accidentally got removed

* review changes

* plant analyzer outputs irrigation status and connected trays, search circuit uses 2 Cx down from 6

* examiner outputs the occupied turf of the examined object and can also scan turfs

* string inputs on circuit pins now use multiline input; fixed edit/remove not working on list pins; fixed large screens not outputting visible messages when held

* locomotion now has a cooldown of 0.1sec and their complexity + pathfinder complexity reduced

* assemblies can open doors they have access to from a card reader through collision

* Merge master branch; fixes pathfinder AStar runtime; fixes tile pointer; fixes material manager self-ref; various grammar touchups

* review changes

* fixes improper weakref type checking

* fixes seed extractor merge confict, removes unnecessary weakref change

* dang ol merge undoing my changes HECK

* updated to robbym's tile pointer PR with clearer var names

* added missing "not scanned" results to tile analyzer, removes duplicate circuit entries(???? how)
2018-04-22 02:31:10 -05:00
Jordan Brown 78f89423fe Merge pull request #37156 from ExcessiveUseOfCobblestone/patch-38
Stops silicons looping through world every login looking for flippin runes
2018-04-14 21:47:49 -05:00
Poojawa 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
kevinz000 38ae8beefc [READY]AI latejoins 2018-04-06 00:44:31 -05:00
LetterJay 70264c238b icon state fix 2018-04-01 06:18:26 -05:00
LetterJay cb4aa936db Update ai.dm 2018-03-29 18:32:24 -07:00
LetterJay 002c5a2b73 ai icon 2018-03-29 18:32:24 -07:00
CitadelStationBot df15bbe0f0 [MIRROR] New & Fixed AI VOX Sound Files (#6003)
* New & Fixed AI VOX Sound Files

* Update vox_sounds.dm
2018-03-19 21:15:34 -05:00
Poojawa 6c7da493d9 Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui

* missed defines and helpsers

* controller things

* datums

* game folder stuff

* module things

* icons

* stragglers

* map sync and updating

wew lad
2018-03-14 16:49:40 -05:00
astralloop e8548b392b To go even further byond... the above lighting layer! (#36106)
* This, is my normal form.

* THIS, IS A SUPER SAIYAN ASCENDED.

I CALL IT A SUPER SAIYAN 2

* Update lighting.dm

* Spelling correction (#3)

* Update layers.dm

* Update chunk.dm

* TO GO BYOND....

* Update lighting.dm
2018-03-08 22:43:23 -06:00
CitadelStationBot 30a4705c01 [MIRROR] Clean up all sorts of crap, mostly defines (#5788)
* Clean up all sorts of crap, mostly defines

* fixes compile errors
2018-03-05 13:23:28 -06:00
ShizCalev d2ba2bf0c1 [s] Cameranet fixes (#35733) 2018-02-21 07:31:27 -06:00
oranges 5dc3549801 Merge pull request #35542 from ShizCalev/free-spam-removal
Cleans up some duplicate canusetopic warnings
2018-02-15 20:35:03 -06:00
Poojawa 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
ShizCalev 80095fea0a Replaces cached get_area vars for names (#34338) 2018-01-13 20:56:11 -06:00
deathride58 6957a6f13f Merge branch 'master' into upstream-merge-34105 2018-01-08 20:03:41 +00:00
oranges 1e9598dfbd Clean up a bunch of undefined arg runtimes 2018-01-07 20:53:12 -06:00
deathride58 66f0a9c2b7 mob living silicon 2018-01-04 01:06:25 -05:00
LetterJay a64a1e4a5c Merge branch 'master' into upstream-merge-33783 2017-12-29 06:49:47 -06:00
YPOQ 6fac704a4f Fixes AI eyes getting nullspaced when jumping to deleted cameras (#33856) 2017-12-29 00:28:47 -06:00
YPOQ 752e3f7378 Fixes AI camera lights not updating when tracking mobs (#33849) 2017-12-26 18:30:24 -06:00
vuonojenmustaturska fcceb5ec77 Finishes the forceMove port 2017-12-14 15:40:08 -06:00
vuonojenmustaturska 7f90427a40 Replaces a bunch of loc assignments with forcemoves and moves to nullspace 2017-12-13 13:56:57 -06:00
Jordan Brown 8b9e15d1b5 Merge pull request #33324 from deathride58/foreignfurryaddswidescreen
[Ready] Makes the default view range a config option (Allows hosts to enable widescreen)
2017-12-08 10:35:23 -06:00
MoreRobustThanYou 29ba71765c Datumizes saymodes 2017-12-03 12:56:03 -06:00
Cruix b23c92b056 Added bot path data huds 2017-11-28 06:28:40 -06:00
ShizCalev 5abd1bcdd9 Cleans up some qdel(src)'s in Initialize() 2017-11-26 20:15:18 -06:00
deathride58 3aefa4a907 Update cameranet.dm 2017-11-20 22:29:15 -05:00
Jordan Brown 2498e1ddc0 Cleans up unused code 2017-11-20 10:14:32 -06:00
vuonojenmustaturska 6ce69fb2c8 Replaces a bunch of mob loops with hopefully better ones 2017-11-16 16:09:15 -06:00
Jordan Brown 4b297f509e 512 forward compatibility merge 2017-10-29 10:28:36 -05:00
CitadelStationBot adc2e46114 [MIRROR] Does some code standardization/consistency. (#3161)
* Does some code standardization/consistency.

* fixes merge conflict generation

* Missed a few, oops

* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00
YPOQ d04818e6f9 Fixes AI visiblity checks (#31819) 2017-10-19 05:42:52 -05:00
YPOQ b643de63f5 Removes toggle camera light verb (#31821) 2017-10-17 23:18:52 -05:00
Jordan Brown 4e4f2fa19d Merge pull request #31713 from vuonojenmustaturska/initializefixesoct
Fixes a bunch of runtimes involving supermatter suicides, also some initialize fixes
2017-10-15 11:32:05 -05:00
Tad Hardesty 00606b9303 Fix lavaland turfs looking awkward to AIs (#31554) 2017-10-12 10:40:38 -05:00
LetterJay b0c833059e Update chunk.dm 2017-10-10 04:40:26 -05:00
oranges 494bb0222c Makes cameras work on shuttles 2017-10-10 03:15:13 -05:00