* Rebase fail. good thing I made back ups. c:
* Tails more or less done
* wouldn't update cleanly otherwise
* It's completly working now. holy fuck I did it
Just need the refurbished body markings done, then to chop 'em up for full PR status
* MARKINGS DONE AAAAAAAAAAAAA
* fixes digi legs that didn't convert correctly
* ports the refractored preferences
Kinda ugly now tbh. but fuckit
* quality sweep, things should should properly now in general
* Taurs converted and improved! BODYMARKING -> MATRIXED
* oops. s'what I get for not compile checking
* remember to throw shade at furries
* vigorously update markings upon switching species and colors
* re-adds old wolf ears, Big Wolf fixes snout bugs
* few more snout tweaks
* cut the lists, cut everything. reeee
* This code I s2g
* Adds context clues to preferences
Hopefully people will read them before making an OOC fuss
* Fixes hands and feet markings with this one weird trick
remember kids, proper layering and order of operations is important
* Sprite tweaking and polishing
Sergal stuff being worked on
* a few QoL things for species swapping
* how the fuck did I miss these markings
* fleshes out sprites in preperation for marking experimentation later
* fixes catboy problems
* Mam_snout is a thing now,
* pixel adjusted tails, cleaned up wah tail a bit better
also gets digitgate legs missing pixels fixed
* cleans up more shit. ree
* force "plain" instead of none to avoid missing pixel reports
* tweaks to reinspire mapdiff
* Clean up Preference UI
Looks a little better now
* k
* doubly ensure None markings aren't valid
* reee spessman barbie
* brightens pixels around tiger head markings
* YEENS
* Cat ears tweaked because it triggers Kev otherwise
* another session of quality control
* Crows and crow accessories
* husk fixes
* works good enough, mission accomplished
* fixes the proc properly
* cleans up brute force code that isn't needed
* c a t
* let's get this back on the table
* split 'em up because sorting memes
* Gets stuff code-ready, sprite work to continue
Engineering / Atmosia / Cheng
Civilian Space
Blood Red / Red and Black
Riot / Armor vests
Radiation / Fire / Atmosia Fire
Bio Suits (Viro/CMO/basic)
ERT / Deathsquad
* It's messy, but it works so w/e
* let there be more tail access
* finishes naga taur spriting
* memes
* super fixes any lingering memes
* leg experiment
* nah, this isn't gunna work.
* poked at canine again
* saving memes
* tweaks some fixes and things
* finished quad suits, added bomb suits for nagas also
* "inconsistant indentation" Byond you fuck
* Take that, byond
* The war on Byond continues
* let's make sure the explorer gear uses fancy sprites
* syndiE ??? wtf did I sleep type
🆑 Ah yes "Reapers"
add: Finally adds turians, but as a body marking, to have a better look, select the mammal, remove the snout and you won't have any weird looks, you can still add ears and tail, even taur body if anyone is "unique" enough to use it.
🆑 Scolipede, i choose you!!
add: Adds a new whole specie! Scolipede have snout, body marking, taur, tail and ears, for a more good look, try to find dark red colors to fit with it.
add: Added a bit news things, such as bee body marking, insect tail, fish tail and gills which is found in ears, horn for anyone that want to make a demoness or goat, added a tentacle tail, which i can see it will be mostly be used for slimes, the tentacle tail itself was an old sprite of citadel, i only brought back since i found a place to fit it, the real creator of the sprite will have the credit he/she deserves.
fix: Fixed the sprite bug of the octopus taur, it also had it name changed to tentacle
/🆑