LetterJay
73f54f340f
Merge pull request #3770 from Citadel-Station-13/upstream-merge-32328
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[MIRROR] Refactors the RCD code a tiny bit. One minor balance change
2017-11-03 00:14:58 -05:00
LetterJay
f2ff0e1ad3
Merge pull request #3769 from Citadel-Station-13/upstream-merge-32313
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[MIRROR] Hotel Security spellchecked
2017-11-03 00:14:43 -05:00
LetterJay
02a0da9c38
Merge pull request #3765 from Citadel-Station-13/upstream-merge-31640
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[MIRROR] [Ready]Ghosts can now Health Scan
2017-11-03 00:13:58 -05:00
LetterJay
8d1a80d047
Merge pull request #3763 from Citadel-Station-13/upstream-merge-32270
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[MIRROR] You can now use banhammers as a weapon
2017-11-03 00:13:17 -05:00
LetterJay
8006c60784
Merge pull request #3762 from Citadel-Station-13/upstream-merge-32284
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[MIRROR] Fix a few syntactic aberrations
2017-11-03 00:13:00 -05:00
LetterJay
57655dfd60
Merge pull request #3760 from Citadel-Station-13/upstream-merge-32290
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[MIRROR] fixes being able to recharge an object with an inducer while inside the object
2017-11-03 00:12:22 -05:00
LetterJay
5b890dc8a6
Merge pull request #3749 from Citadel-Station-13/upstream-merge-32288
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[MIRROR] Fixes hand tele adjacent attacks teleporting you
2017-11-02 23:50:38 -05:00
Jalleo
76bce07100
Refactors the RCD code a tiny bit. One minor balance change ( #32328 )
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* Refactors the RCD code a tad to remove a variable from all RCD's and instead get the reinf_walls.dm checks to be a compiled check with a istype.
* Reverts back to variables for the reinforced walls check. Still reduced the amount of nessecary lines for it though
2017-11-02 13:55:46 -05:00
Mercenaryblue
67a91aaf41
Hotel Security spellchecked ( #32313 )
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* spellcheck
interests
* spellcheck
2017-11-02 13:29:15 -05:00
XDTM
d04b5cbeef
Ghosts can now Health Scan ( #31640 )
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* Ghosts can now Health Scan
* cyberbossing
* Update observer.dm
2017-11-02 08:46:42 -05:00
MoreRobustThanYou
4c857e446a
You can now use banhammers as a weapon ( #32270 )
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* You can now use banhammers as a weapon
* Update weaponry.dm
2017-11-02 04:26:06 -05:00
Tad Hardesty
144df6c549
Fix a few syntactic aberrations ( #32284 )
2017-11-02 04:21:51 -05:00
LetterJay
18e4c1c6a0
Merge pull request #3754 from Citadel-Station-13/upstream-merge-32282
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[MIRROR] Fix ghosts causing portals to spark
2017-11-02 04:20:43 -05:00
kevinz000
82e1d1ac35
fixes inducers working from inside things ( #32290 )
2017-11-02 04:15:29 -05:00
CitadelStationBot
b93d28d9aa
Merge pull request #3736 from Citadel-Station-13/upstream-merge-32252
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[MIRROR] Reflector fixes and improvements
2017-11-02 04:07:01 -05:00
CitadelStationBot
9bda3f16c2
Merge pull request #3735 from Citadel-Station-13/upstream-merge-31942
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[MIRROR] Shuttle rotation refactor and significant performance upgrade
2017-11-02 04:06:31 -05:00
Tad Hardesty
4e0a5bf3de
Fix ghosts causing portals to spark
2017-11-02 01:24:50 -05:00
Leo
cf6ee8d4c2
Merge pull request #32288 from kevinz000/patch-369
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Fixes hand tele adjacent attacks teleporting you
2017-11-01 21:38:21 -05:00
LetterJay
84c2be8e2f
Merge pull request #3734 from Citadel-Station-13/upstream-merge-32251
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[MIRROR] Nerfs peaceborg chain bucklestun
2017-11-01 01:44:55 -04:00
LetterJay
5d46fbb8d3
Merge pull request #3730 from Citadel-Station-13/upstream-merge-32250
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[MIRROR] Makes greyscaled cables' color viewable in map editing
2017-11-01 01:44:05 -04:00
ACCount
cfaa6a9cd5
Reflector fixes and improvements
2017-10-31 21:01:45 -05:00
Emmett Gaines
a9f07518a7
Shuttle rotation refactor and significant performance upgrade
2017-10-31 20:23:57 -05:00
AnturK
d792624dd8
Nerfs peaceborg chain bucklestun ( #32251 )
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The definition of a trap option is that you don't know its a trap option until you use it. Obviously anyone who has tried it before realizes that they're a stunted joke but that doesn't make it any worse of a addition to the game.
2017-10-31 17:40:03 -05:00
oranges
59f3a714e2
Merge pull request #32250 from ninjanomnom/map-cable-color
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Makes greyscaled cables' color viewable in map editing
2017-10-31 15:30:45 -05:00
kevinz000
d836803b53
Makes varediting pneumatic cannon easier and makes the code less snowflake-y ( #31752 )
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* Update pneumaticCannon.dm
* Update pneumaticCannon.dm
* Update pneumaticCannon.dm
* Update pneumaticCannon.dm
* Update pneumaticCannon.dm
* Update pneumaticCannon.dm
2017-10-31 09:14:16 -05:00
CitadelStationBot
e7179ba02d
[MIRROR] Removes force from slappers ( #3711 )
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* Merge pull request #32153 from tgstation/Cyberboss-patch-4
Removes force from slappers
* Removes force from slappers
2017-10-31 00:43:48 -07:00
LetterJay
761acb5084
Merge pull request #3706 from Citadel-Station-13/upstream-merge-32134
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[MIRROR] Makes rollerbeds normal-sized items
2017-10-31 03:02:43 -04:00
LetterJay
cfae6fc672
Merge pull request #3704 from Citadel-Station-13/upstream-merge-32146
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[MIRROR] Fixes rollies not being effective
2017-10-31 03:01:56 -04:00
LetterJay
8923b75a74
Merge pull request #3697 from Citadel-Station-13/upstream-merge-32211
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[MIRROR] Fixes cyborg upgrades not applying to held items
2017-10-31 02:59:58 -04:00
LetterJay
6ba4300f6e
Merge pull request #3696 from Citadel-Station-13/upstream-merge-32212
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[MIRROR] fixes radios being perma-stuck on when emped
2017-10-31 02:59:32 -04:00
LetterJay
98874b1f05
Merge pull request #3695 from Citadel-Station-13/upstream-merge-32215
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[MIRROR] fixes sinks applying baton stunforce to stutter without proper conversion between tick and mob life counting.
2017-10-31 02:59:14 -04:00
LetterJay
8c1dcd9429
Merge pull request #3692 from Citadel-Station-13/upstream-merge-31986
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[MIRROR] You can now hide grenades in plushies
2017-10-30 23:33:16 -04:00
LetterJay
f80bb03a23
Merge pull request #3684 from Citadel-Station-13/upstream-merge-32238
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[MIRROR] welder refuelling hotfix
2017-10-30 23:30:22 -04:00
LetterJay
21d4ed4a5f
Merge pull request #3685 from Citadel-Station-13/upstream-merge-32200
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[MIRROR] Adds force to items that lack force and shouldn't.
2017-10-30 22:14:15 -04:00
LetterJay
d3b5b64a51
Merge branch 'master' into upstream-merge-32238
2017-10-30 22:13:51 -04:00
LetterJay
4dbcce6885
Merge pull request #3683 from Citadel-Station-13/upstream-merge-32143
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[MIRROR] Allows filling welders from open containers that have welding fuel in them
2017-10-30 22:12:04 -04:00
LetterJay
636e2a6d90
Update grenade.dm
2017-10-30 17:32:08 -05:00
Jordan Brown
f6ebb15fbd
Merge pull request #32134 from Anonmare/patch-8
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Makes rollerbeds normal-sized items
2017-10-30 15:09:49 -05:00
Jordan Brown
2855553b4e
Merge pull request #32146 from PKPenguin321/patch-20
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Fixes rollies not being effective
2017-10-30 15:01:24 -05:00
Jordan Brown
b859a3f1aa
Merge pull request #32211 from YPOQ/borgupgradefix
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Fixes cyborg upgrades not applying to held items
2017-10-30 14:40:57 -05:00
kevinz000
0efaf92b6f
fixes radios being perma-stuck on when emped ( #32212 )
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* fix radio emps
* woops forgot something!
* Update headset.dm
2017-10-30 14:38:46 -05:00
Jordan Brown
b6343c813b
Merge pull request #32215 from kevinz000/patch-363
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fixes sinks applying baton stunforce to stutter without proper conversion between tick and mob life counting.
2017-10-30 14:37:37 -05:00
Ashe Higgs
0c4c4dc1f2
You can now hide grenades in plushies
2017-10-30 14:34:01 -05:00
Michiyamenotehifunana
d0a28fcd62
NERF EVERYTHING
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EVERYTHING OP NERF NOW also what the fuck how does a whole playerbase ignore balance issues for a whole fucking month only for a vilified member of the community to be so fucking helpful
2017-10-30 15:01:37 +08:00
LetterJay
1fe4eb7d88
Merge pull request #3508 from Michiyamenotehifunana/recolorable-guns
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Recolorable Guns and more ballistics for Security
2017-10-29 23:43:20 -04:00
LetterJay
0256d9af4a
Update tools.dm
2017-10-29 22:41:56 -05:00
bgobandit
119129a80c
Adds force to items that really should hurt when hit by ( #32200 )
2017-10-29 18:49:48 -05:00
PKPenguin321
36893d3188
welder refuelling hotfix
2017-10-29 17:23:15 -05:00
PKPenguin321
ebef4e6607
Allows filling welders from open containers that have welding fuel in them ( #32143 )
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🆑
tweak: You can now use beakers/cups/etc that have welding fuel in them on welders to refuel them.
/🆑
Closes #31339
2017-10-29 16:55:38 -05:00
Mercenaryblue
819244575d
Spooky Spectral Instruments ( #31966 )
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* [dooting intensifies]
Spectral Instruments added
To be used with Spooky Skeletons.
* Spectral Re-balance
The spectral instruments no longer stun living creatures.
Text make you retain your loyalties now.
* Requested Changes
Added variable "too_spooky".
Defines if it will spawn a new instrument.
Re-balanced damage to 5 hits average per conversion.
Added admin notice to changelog.
* Loyalty text fix
* Spooky Trumpets
Removed comment.
Added missing spookiness.
* Spooky Dooting
Major Overhaul.
removed /brass/
Spooky Dooting is now a component.
Boneless humanoids no longer lose stamina.
* Spooky Dooting
mk2
2017-10-29 07:35:16 -05:00