Commit Graph

7928 Commits

Author SHA1 Message Date
kevinz000 c19e00f6c3 fixes 2020-05-27 21:15:29 -07:00
kevinz000 f326c06324 fixEs 2020-05-27 21:07:07 -07:00
kevinz000 162e79df23 fixes dreamchecker errors 2020-05-27 18:17:00 -07:00
kevinz000 433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom 968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Rohesie d88c815845 vars (#12373) 2020-05-28 01:18:26 +02:00
Lin f7864a9245 Merge pull request #12366 from KathrinBailey/Soft-floors-for-soft-paws
Fix: Radiation Shutters
2020-05-27 22:39:09 +00:00
kevinz000 52ea19da84 adjustment 2020-05-27 00:33:09 -07:00
kevinz000 dc3f02dbfb let's make it pretty 2020-05-27 00:08:00 -07:00
kevinz000 88476273fd almost ready 2020-05-26 23:46:15 -07:00
KathrinBailey 7b1e3204fb Fixes radiation shutters.
Changes rad_insulation from 0.2 to -0.5
This should make shutters actually work. It won't protect you from extreme radiation from things such as delaminating supermatters.
2020-05-26 11:32:23 +01:00
Ghom 85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
kevinz000 e4eb49050c Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-24 15:03:06 -07:00
kevinz000 95c6c7345c implementations 2020-05-24 14:56:01 -07:00
Lin ad57647e64 Merge pull request #12173 from kevinz000/projectiles_2
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
Ghom 0a6b755eff Apotechary chem dispenser nerf. (#12292)
* Apotechary chem dispenser nerf.

* Spelling and build_path.
2020-05-24 13:20:32 -07:00
Ghom 292f1afa3c Quick bandaid for table telescreens/buttons. (#12339) 2020-05-24 13:13:20 -07:00
Ghom ba3151bf1e Pills and pill bottles are now volumetric. (#12332) 2020-05-24 13:07:35 -07:00
Ghom ce1f1bdf5e Turning a few components into elements. (#12325)
* Turning a few components into elements.

* eh
2020-05-24 13:06:27 -07:00
Ghom ab5d65a454 Porting the BEPIS research machinery. (#12277)
* Initial B.E.P.I.S port.

* All nodes but sticky tape are in. Sweet.

* Mapping the BEPIS :DDD

* ah

* deers.
2020-05-24 13:05:15 -07:00
kevinz000 e9068f05eb let's play the optimization game featuring lighting (#12310)
* debug proc

* kinda quirky

* let's play the lighting game

* let's play the macro game

* let's play the refactor game

* let's play the optimization game

* let's play the optimization game x2

* yeehaw

* e

* let's play the memory game

* fix

* lighting fix

* sanitization and checks

* mh

* hotkeys fix

* ok
2020-05-23 22:47:42 +02:00
Lin a6d7170d5b Merge pull request #12313 from kevinz000/click_logs
[s]click logging
2020-05-23 20:21:45 +00:00
Sonic121x 807a5c7d1e Fix stuff that no one care about (#12340)
* Update bags.dm

* Fix instant crush

* tweak frame delay

tweak the 3 variant of shutters frame delay to 0.38 per frame,make it took roughly 10 tick to close completely.
2020-05-23 14:48:39 +02:00
Ghom 3430f0130d little canvas fix. (#12328) 2020-05-21 10:07:28 -07:00
Trilbyspaceclone b43a2861b6 Update watertank.dm (#12283) 2020-05-20 18:47:41 -07:00
Ghom 3ac61c0704 Porting tg painting code. (#12305)
* Porting tg painting code.

* yes.
2020-05-20 18:45:36 -07:00
Ghom 7f38e0714b Skill calculation fixes, tweaks, antag and brain damage modifiers. (#12302)
* Skill calculation fixes, tweaks, antag and brain damage modifiers.

* Experience through patience.

* Priority Fix etcetera.
2020-05-20 18:42:58 -07:00
kevinz000 b25a20e3f9 typo 2020-05-20 07:49:55 -07:00
kevinz000 89a14a82f0 ok 2020-05-20 07:46:58 -07:00
Ghom ed90c59d65 Removal of """silk""" (#12221)
* Removal of """silk"""

* AAA

* Ashwalkers now start with durathread seeds
2020-05-19 23:43:46 -07:00
BlackMajor fc921289d6 Merge pull request #12149 from kevinz000/DMAPI5
Updates DMAPI to v5
2020-05-19 22:32:17 +12:00
DeltaFire15 30f296b2c7 Clockies now can summon shields to bash nonbelievers into orbit. (#12252)
* Shield time

Adds a shield for clockies which empowers bashes via the damage it blocks. Might or might not compile yet. Icons going to be added in the next commit because I'd rather not have to revert all instead of just the icons if I do a fucky

* Icon time

Adds the icons for the clockie shield. Just the implementation + icons as of now, no way to get it. Might still not compile 😳

* Compilation issue resolution

Now it compiles. So it works. Maybe.

* Little change

Only harm-intent bashes amplify the bash / use energy.

* Fixes up shield.dms repeair proc and moves the brass shield repair there

Oh cool time to throw in a fix aswell, neat!

* Some tweaks

Buffs the shields armor and integrity since it was VERY easy to break with energy before, now its medium against those and very strong against ballistics. also a bit easier to accumulate charge because its ''only'' 50% block

* Some more stuff for the shield

Adds a spell to summon the shield (20dc time, 600kw cost, tier-two spell)
aswell as adding some ''fun'' for non-clockie users of the shield.

* typo man bad

* more spellchecking

* even more little tweaks

* clarification on a comment

* sound tweak

only plays a special sound if its an empowered bash

* final tweakies before PR

* Abuse safeguard

Yeeah might be best to not allow clockies to bash eachother for infinite charge.

* another typo fix

I really shouldn't have been coding stuff for this at 5 am...

* Safeguards for a VERY specific edge case

Would have caused some weird behavious for edge cases if not resetting the values, so I'm doing it to be sure.

* 5am code bad

same thing like the previous commit but not unreachable because of return statements.

* Applying requested changes / suggestions proposed by Ghommie

Early return statement done by the harmful / servant check, other returns / simillar done via . = ..()

* Formatting
2020-05-18 14:47:44 +02:00
Ghom 9eccef2836 Porting "Personal interaction messages to simple animals" and more. (#12268)
* Porting "Personal interaction messages to simple animals" and more.

* Travis check.

* doc

* whoopsie.

* )
2020-05-18 04:46:57 -07:00
Ghom 95249a4d79 Fixing some issues with floating movetype & co. (#12262) 2020-05-18 04:44:19 -07:00
Trilbyspaceclone 42e6fccde0 Buffs space heaters (#12241)
* Update spaceheater.dm

* Update spaceheater.dm
2020-05-18 02:31:31 +02:00
Ghom 68cd016067 Demodularizing wishgranter, some helpers, and removing unused files. (#12291) 2020-05-17 17:06:05 -07:00
Ghom 08280a853e Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
* Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers'

* Ok, signals.
2020-05-17 17:04:15 -07:00
Ghom 335f5a37b9 Plane adjustments on several low layer objects. (#12286) 2020-05-17 17:02:57 -07:00
Ghom d8d59e5052 Fixing old and new issues alike. (#12281) 2020-05-17 16:47:53 -07:00
Ghom 12ac08d7c5 Porting tesla/electrocute code updates. (#12280)
* Porting tesla/electrocute code updates.

* Why is the dominator being insta-deleted by zaps a good idea?

* Yikes.

* ah
2020-05-17 16:35:17 -07:00
Lin 72b7209c00 Merge pull request #12258 from DeltaFire15/neovgre-stuff
What if you wanted to pilot Neovgre, but god said 'Zrpu znpuvar oebxr.'.
2020-05-17 16:43:07 +00:00
kevinz000 b6a74288b9 [s] cryogenics logging (#12264)
* Update cryopod.dm

* Update admin_investigate.dm

* Update logging.dm

* Update cryopod.dm

* how asleep was i last night gamers

* Update cryopod.dm
2020-05-16 05:00:26 +02:00
Ghom 7c7147cb3e Field of Vision component. (#12075)
* Hopeless WIP for vision cones.

* Core component and hooks done

* Removing clutter.

* linter bashing me for using statements as args.

* Ok.

* continue

* bring back the macro

* Configs and openspace filter.

* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.

* view, viewers and spoopy ghosts.

* Renamed component, admin fun button and snowflakes robots.

* Whoopsie.

* Yikes

* test merge tweak.

* radial yaketi sax.

* Fixed tgui UIs, some messages not displayed to the target.

* Documentation and a little bugfix.

* Pulling QoL, seventh plane made in this PR.

* Fix.

* Tweaks and improvements.

* Update randomverbs.dm
2020-05-15 15:25:04 -07:00
Ghom 9d2399ce9f Removing unused files and fixing some stuff. (#12250) 2020-05-15 07:15:15 -07:00
kevinz000 ce51e95673 Merge pull request #12247 from Ghommie/Ghommie-cit748
Moving wall stuff such as buttons around away from windows.
2020-05-14 22:28:44 -07:00
kevinz000 10944d1b52 The bag of holding (and I guess backpack) balancing pass no one asked for (#11864)
* Ok

* whew

* ok

* fix

* ehh

* fix

* buff disks

* Update _compile_options.dm

* Update tgstation.dme
2020-05-15 03:44:56 +02:00
DeltaFire 87492b1a35 Changes repair value
0.5% per process tick ~ 1sec, so ~200sec to fully heal it without outside interference if on clockie floor.
2020-05-14 20:29:30 +02:00
DeltaFire 07299f4cf0 ... why do people not proofread their code
Fixes
1. Neovgre recharging near sigils
2. Neovgre healing on brass floor
3. ... the weapon firing sound
2020-05-14 20:06:03 +02:00
kevinz000 3079db0c5b Merge pull request #12224 from MrJWhit/added-space-for-a-space-ruin
Adding Space diner location for future use
2020-05-14 04:48:33 -07:00
kevinz000 f44e9b662b Merge pull request #12238 from Ghommie/Ghommie-cit747
Some quick economy fixes and improvements.
2020-05-14 04:48:14 -07:00