* Rebase fail. good thing I made back ups. c:
* Tails more or less done
* wouldn't update cleanly otherwise
* It's completly working now. holy fuck I did it
Just need the refurbished body markings done, then to chop 'em up for full PR status
* MARKINGS DONE AAAAAAAAAAAAA
* fixes digi legs that didn't convert correctly
* ports the refractored preferences
Kinda ugly now tbh. but fuckit
* quality sweep, things should should properly now in general
* Taurs converted and improved! BODYMARKING -> MATRIXED
* oops. s'what I get for not compile checking
* remember to throw shade at furries
* vigorously update markings upon switching species and colors
* re-adds old wolf ears, Big Wolf fixes snout bugs
* few more snout tweaks
* cut the lists, cut everything. reeee
* This code I s2g
* Adds context clues to preferences
Hopefully people will read them before making an OOC fuss
* Fixes hands and feet markings with this one weird trick
remember kids, proper layering and order of operations is important
* Sprite tweaking and polishing
Sergal stuff being worked on
* a few QoL things for species swapping
* how the fuck did I miss these markings
* fleshes out sprites in preperation for marking experimentation later
* fixes catboy problems
* Mam_snout is a thing now,
* pixel adjusted tails, cleaned up wah tail a bit better
also gets digitgate legs missing pixels fixed
* cleans up more shit. ree
* force "plain" instead of none to avoid missing pixel reports
* tweaks to reinspire mapdiff
* Clean up Preference UI
Looks a little better now
* k
* doubly ensure None markings aren't valid
* reee spessman barbie
* brightens pixels around tiger head markings
* YEENS
* Cat ears tweaked because it triggers Kev otherwise
* another session of quality control
* Crows and crow accessories
* husk fixes
* works good enough, mission accomplished
* fixes the proc properly
* cleans up brute force code that isn't needed
* c a t
* More crusader armor variants to pick from
Not modularized.
* Makes armor name generic/same with exception of horned and winged helmets
* goddamn it fucking hell what the shit AAAAAAAA
New crusader armor is now digitigrade compatible, also fixes digitigrade templar armor.
* Plushtide is now
Adds plushies, puts them in arcades and cargo crates. Adjusts cargo crate cost to 1500.
* Small adjustments
Sounds were too quiet, robot misnamed
* Small typo fix
scruppuppy -> scrubpuppy
Added: monochrome. Two new table sprites for the other new carpet. New cargo supply crate for the two new carpets. Changed: the name of the new carpet to "blackred" so it would avoid confusion with the original carpet.
Miners are always going and saying that they amass so many points while mining, yet nothing is worthwhile enough to buy with said points so they sit there wasted usually. This adds a new premium Kinetic Accelerator with stronger base stats, meanwhile it costs 8K mining points. Will later be adding premium edition of Kinetic crusher. Ideal goal is to encourage miners to mine enough ore for station to get this gear before they go out to hunt for real.