Commit Graph

14094 Commits

Author SHA1 Message Date
deathride58 79db3ba93d Merge pull request #5607 from Citadel-Station-13/upstream-merge-35578
[MIRROR] Adds a debug circuitry printer, along with some assorted circuit fixes and tweaks
2018-02-20 15:24:26 +00:00
CitadelStationBot 1c06510231 Automatic changelog generation for PR #5606 [ci skip] 2018-02-20 09:23:52 -06:00
deathride58 5b7f37da25 Merge pull request #5606 from Citadel-Station-13/upstream-merge-35582
[MIRROR] The end-round report now shows the name, area, ckey, damage taken, and last words of the first person to die that round
2018-02-20 15:23:50 +00:00
deathride58 0fb4a03c69 Merge pull request #5605 from Citadel-Station-13/upstream-merge-35621
[MIRROR] Fixes noslip shoes not showing up in nuke ops uplink
2018-02-20 15:23:34 +00:00
CitadelStationBot 6229cc8a21 Automatic changelog generation for PR #5604 [ci skip] 2018-02-20 09:23:24 -06:00
deathride58 d1c08b145f Merge pull request #5604 from Citadel-Station-13/upstream-merge-35633
[MIRROR] Improves mining voucher choices and minebots
2018-02-20 15:23:21 +00:00
deathride58 2a36977048 Merge pull request #5603 from Citadel-Station-13/upstream-merge-35710
[MIRROR] Change-Projectile cleanup (and now you can be ANY* species)
2018-02-20 15:22:50 +00:00
deathride58 cd19411211 Merge pull request #5602 from Citadel-Station-13/upstream-merge-35737
[MIRROR] Italian mustache respects capital letters more
2018-02-20 15:22:33 +00:00
deathride58 a5d9fc4ddd Merge pull request #5601 from Citadel-Station-13/upstream-merge-35740
[MIRROR] Fixes mushroom bowls
2018-02-20 15:21:59 +00:00
deathride58 c9d36d7ec8 Merge pull request #5600 from Citadel-Station-13/upstream-merge-35780
[MIRROR] Fixed instant summon behavior with simple animals
2018-02-20 15:21:39 +00:00
deathride58 77f48a3ceb Merge pull request #5599 from Citadel-Station-13/upstream-merge-35782
[MIRROR] Fixed mutate not removing its effects when refunded
2018-02-20 15:21:16 +00:00
deathride58 e70ba8d322 Merge pull request #5598 from Citadel-Station-13/upstream-merge-35793
[MIRROR] Fixes up foam and smoke code and comments again to atleast be correct
2018-02-20 15:20:51 +00:00
CitadelStationBot 6943a24618 Automatic changelog generation for PR #5597 [ci skip] 2018-02-20 09:20:32 -06:00
deathride58 940351b8de Merge pull request #5597 from Citadel-Station-13/upstream-merge-35804
[MIRROR] Fixes ghost role spawners still showing up in the spawner menu even if they're deleted
2018-02-20 15:20:28 +00:00
CitadelStationBot 5a52b258de Automatic changelog generation for PR #5596 [ci skip] 2018-02-20 09:20:04 -06:00
deathride58 11174ef300 Merge pull request #5596 from Citadel-Station-13/upstream-merge-35805
[MIRROR] Fixes walls under doors breaking to space
2018-02-20 15:20:01 +00:00
CitadelStationBot b4262286b0 Automatic changelog generation for PR #5595 [ci skip] 2018-02-20 09:19:46 -06:00
deathride58 1b27d1a93c Merge pull request #5595 from Citadel-Station-13/upstream-merge-35718
[MIRROR] Adds circutry to diagnostic hud, adds action flags to circuits
2018-02-20 15:19:43 +00:00
CitadelStationBot 306b2db52c Adds a debug circuitry printer, along with some assorted circuit fixes and tweaks 2018-02-19 22:09:01 -06:00
Ashe Higgs 1fe801e155 Adds a debug circuitry printer, along with some assorted circuit fixes and tweaks (#35578)
* Some more circuitry foolin'

* Fixes blood draw not working
2018-02-19 22:09:01 -06:00
CitadelStationBot 713f1858c1 The end-round report now shows the name, area, ckey, damage taken, and last words of the first person to die that round 2018-02-19 22:08:53 -06:00
Ashe Higgs 7496feb40f The end-round report now shows the name, area, ckey, damage taken, and last words of the first person to die that round (#35582)
* Adds a "first death" feature to the roundend

* no clogging up with antag-rollers

* fixes red text color

* Maintainer review (finally, sorry)
2018-02-19 22:08:52 -06:00
CitadelStationBot b7e8d73a68 Fixes noslip shoes not showing up in nuke ops uplink 2018-02-19 22:08:44 -06:00
YPOQ 87d8be5287 Fixes noslip shoes not showing up in nuke ops uplink (#35621)
* Fixes noslip shoes not showing up for nuke ops

* Updates other references to GLOB.uplink_items

* Removes unnecessary SSticker checks
2018-02-19 22:08:44 -06:00
CitadelStationBot 73046ea58d Improves mining voucher choices and minebots 2018-02-19 22:08:34 -06:00
Joan Lung 8e592f77a2 Improves mining voucher choices and minebots (#35633)
cl Joan
tweak: The crusher kit now includes an advanced mining scanner.
tweak: The resonator kit now includes webbing and a small extinguisher.
tweak: The minebot kit now includes a minebot passthrough kinetic accelerator module, which will cause kinetic accelerator shots to pass through minebots. The welding goggles have been replaced with a welding helmet, allowing you to wear mesons and still be able to repair the minebot without eye damage.
feature: You can now install kinetic accelerator modkits on minebots. Some exceptions may apply. Crowbar to remove modkits.
balance: Minebots now shoot 33% faster by default(3 seconds to 2). The minebot cooldown upgrade still produces a fire rate of 1 second.
balance: Minebots are now slightly less likely to sit in melee like idiots, and are now healed for 15 instead of 10 when welded.
balance: Sentient minebots are penalized; they cannot have armor and melee upgrades installed, and making them sentient will override those upgrades if they were installed. In addition, they move very slightly slower and have their kinetic accelerator's cooldown increased by 1 second.
/cl

the basic scanner sucks ass and nobody wants to use it, it's actually hilarious
also in those stats: minebot picked a mere 6 more times than the conscription kit, because it's an idiot drone, easy to accidentally hit, and did I mention how much it likes going into melee?

tbh it's quite possible the extra buffs aren't needed, just the passthrough module, but it's better to go a little too far rather than not far enough.
2018-02-19 22:08:34 -06:00
CitadelStationBot 1664f82df2 Change-Projectile cleanup (and now you can be ANY* species) 2018-02-19 22:08:26 -06:00
ExcessiveUseOfCobblestone a627418e78 Change-Projectile cleanup (and now you can be ANY* species) (#35710)
cl Cobby
experiment: Being hit by a bolt of change now opens up previously-barred races. Hopefully you don't roll plasmaman!
/cl

    If the subtype for the species was added hehe

I was going to brag about how there wasn't any balance change but this does allow for more of the "fun" races within humans to come up.

Webbit so probably some dumb typo somewhere
2018-02-19 22:08:26 -06:00
CitadelStationBot 86bcd105bb Italian mustache respects capital letters more 2018-02-19 22:08:18 -06:00
oranges 91a404fca7 Merge pull request #35737 from coiax/better-italian
Italian mustache respects capital letters more
2018-02-19 22:08:17 -06:00
CitadelStationBot 1ea37f9688 Fixes mushroom bowls 2018-02-19 22:08:09 -06:00
fludd12 0d03e90e9f Fixes mushroom bowls (#35740)
* Fixes mushroom bowls

Made the mushroom bowl a subtype of the normal bowl, and deleted a
duplicate definition.

Also, adds custom soup and salad support for the mushroom bowls.

Fixes #32471

* Remove a dangling return
2018-02-19 22:08:09 -06:00
CitadelStationBot 1be40ba78c Fixed instant summon behavior with simple animals 2018-02-19 22:08:01 -06:00
Cruix 558b87ce65 Fixed instant summon behavior with simple animals (#35780)
Removed hand slots from lots of things that should not have them
2018-02-19 22:08:01 -06:00
CitadelStationBot 05ff98da77 Fixed mutate not removing its effects when refunded 2018-02-19 22:07:52 -06:00
oranges 07fc2d1f5e Merge pull request #35782 from Cruix/mutate_off
Fixed mutate not removing its effects when refunded
2018-02-19 22:07:52 -06:00
CitadelStationBot f9a04916a9 Fixes up foam and smoke code and comments again to atleast be correct 2018-02-19 22:07:44 -06:00
Jordan Brown c5f3aa7043 Merge pull request #35793 from DaedalusGame/naksu-pls
Fixes up foam and smoke code and comments again to atleast be correct
2018-02-19 22:07:44 -06:00
CitadelStationBot 236f40e25b Fixes ghost role spawners still showing up in the spawner menu even if they're deleted 2018-02-19 22:07:34 -06:00
Jordan Brown ff0f8189c5 Merge pull request #35804 from DaedalusGame/ghost-rolling
Fixes ghost role spawners still showing up in the spawner menu even if they're deleted
2018-02-19 22:07:34 -06:00
CitadelStationBot a13b69481d Fixes walls under doors breaking to space 2018-02-19 22:07:26 -06:00
Jordan Brown 378d8b9c01 Merge pull request #35805 from DaedalusGame/walls-dont-break-to-space-robustin-you-smoothbrain-extraordinaire
Fixes walls under doors breaking to space
2018-02-19 22:07:26 -06:00
CitadelStationBot f9361326ac Adds circutry to diagnostic hud, adds action flags to circuits 2018-02-19 22:07:17 -06:00
Trevor Serpas 108f1c85ff Adds circutry to diagnostic hud, adds action flags to circuits (#35718)
cl
add: Circuits integrity, charge, and overall circuit composition is displayed on diagnostic huds. If the assembly has dangerous circuits then the status icon will display exclamation points, if the assembly can communicate with something far away a wifi icon will appear next to the status icon, and if the circuit can not operate the status icon will display an 'X'.
add: AR interface circuit which can modify the status icon if it is not displaying the exclamation points or the 'X'.
tweak: Locomotive circuits can no longer be added to assemblies that can't use them.
spellcheck: Fixed a typo in the grenade primer description.
code: Added flags to circuits that help group subsets of circuits and regulate them.
/cl

The diagnostic hud addition is meant to allow more counter play to circuits by seeing the assemblies's healths and how dangerous they are. The flags are a useful addition to the code because players shouldn't be able to put circuits in assemblies if the assembly can't use that circuit (this can also be used later for other assemblies which could use unique circuits).

The following circuits are flagged as dangerous:
weapon firing mechanism
grenade primer
thrower

The following circuits are flagged as long range:
NTNet networking circuit
integrated signaler
video camera circuit

possible AR interface displays:
default
alert
move
2018-02-19 22:07:16 -06:00
deathride58 fef23bd7cc Merge pull request #5594 from Poojawa/Tweaks
fixes possible missing sprites
2018-02-20 03:37:39 +00:00
Poojawa 91c9434404 fixes possible missing sprites 2018-02-19 20:03:02 -06:00
CitadelStationBot 86798b91e5 Automatic changelog generation for PR #5590 [ci skip] 2018-02-19 10:48:13 -06:00
CitadelStationBot 1e65c813f0 [MIRROR] Extensive surgery additions (#5590)
* Extensive surgery additions

* Update role_preferences.dm

* Update surgery_step.dm
2018-02-19 10:48:11 -06:00
CitadelStationBot d8faf15832 [MIRROR] Cleans up some spaces (#5593)
* Merge pull request #35811 from ShizCalev/spacing

Cleans up some spaces

* Cleans up some spaces
2018-02-19 10:27:17 -06:00
CitadelStationBot c6fe0229c8 Automatic changelog generation for PR #5592 [ci skip] 2018-02-19 10:23:23 -06:00