Commit Graph

14466 Commits

Author SHA1 Message Date
Putnam 847e6382c0 fixes some quirk stuff 2020-02-01 00:32:08 -08:00
Putnam 3d9e84a3f8 Tweaks and fixes 2020-02-01 00:23:45 -08:00
Seris02 3c8dcbbcd2 merp 2020-02-01 16:02:30 +08:00
Ghommie 8923810de2 Something about runtime errors. 2020-02-01 07:19:49 +01:00
Ghommie c75774e67a Actual var. 2020-02-01 06:20:23 +01:00
Ghommie ef3789eeb2 Playback device peeve. 2020-02-01 06:18:22 +01:00
Seris02 fc70b88b06 actually we only need it here 2020-02-01 11:51:15 +08:00
Seris02 20308b54dd exploit fix 2020-02-01 11:48:55 +08:00
Ghommie 07b6d278a1 fixed and brutalized clown op slippery weapons a little. 2020-02-01 04:48:40 +01:00
necromanceranne 66862db7ab Last change to this, now the damage is respected by energy armor 2020-02-01 14:07:23 +11:00
Winter Flare 599185654f Rename, Add item to Loadout
Renamed scrubs based on color, added Mailman Hat to loadout.
2020-01-31 21:54:21 -05:00
Hatterhat be525e3f58 good ol twoliner prs 2020-01-31 20:05:27 -06:00
Artur b4763d947e Kills macrotier 2020-02-01 03:03:55 +01:00
Ghom 1745308cc5 Forgot about this. 2020-02-01 02:14:14 +01:00
Ghom 5257ab2e00 Merge pull request #10559 from Seris02/custompie
custom reagent pie smite
2020-02-01 01:46:15 +01:00
Ghom 7fdabe81ab Merge pull request #10776 from Hatterhat/hecksuitgolres
heck suit resistances - goliath resistance and also acid-proof
2020-02-01 01:44:54 +01:00
Ghom 327bfcac2f Merge pull request #10786 from Commandersand/frick
made the centcomm suit syndies order be a variant with no sensors
2020-02-01 01:42:55 +01:00
Ghom 1c5fe85545 Merge pull request #10793 from Tupinambis/MaskBugFix
Masks are now PROPERLY hidden my headgear that hides masks (Spacesuits, Hardsuits, Rad Hoods, Etc.)
2020-02-01 01:41:36 +01:00
YakumoChen 74fd722871 Update ring.dm 2020-02-01 00:28:04 +00:00
YakumoChen 0020977891 this line ending shit is legitimate cancer 2020-01-31 19:05:23 -05:00
YakumoChen c120221234 Update ring.dm 2020-01-31 23:13:58 +00:00
Ghommie af9060cc15 clown ops uplink consistency. 2020-02-01 00:03:58 +01:00
YakumoChen 35e16c5cd5 Update ring.dm 2020-01-31 22:58:05 +00:00
YakumoChen 6d44e59497 Update ring.dm 2020-01-31 22:56:34 +00:00
Artur 54cd2585cf Merge remote-tracking branch 'upstream/master' into TGUIs_Nexties 2020-01-31 23:18:51 +01:00
Artur 880e8c3e04 Whoopsie 2020-01-31 22:34:01 +01:00
Putnam 809f57a15d also added kill-once objectives 2020-01-31 12:25:19 -08:00
Putnam 29e0ac52c4 fuzzy objectives 2020-01-31 11:52:05 -08:00
Ghommie 335fd6ffa1 a 2020-01-31 19:32:35 +01:00
Ghommie 7f14fa3c71 not-so-wip now. 2020-01-31 19:20:59 +01:00
Artur dd1083e7da How did i fuck up this bad 2020-01-31 18:32:12 +01:00
Artur d0b03877ea Should be right now 2020-01-31 18:24:49 +01:00
Artur bcb2bfca02 Why did tg remove this 2020-01-31 18:21:00 +01:00
Artur 8bb0e30036 Initial Commit V3 2020-01-31 18:17:14 +01:00
Lin 4ced8f62fa Merge pull request #10790 from Citadel-Station-13/Ghommie-patch-1
A little load_character() fix: removing gender restrictions for undergarments/hair styles yet again.
2020-01-31 17:03:40 +00:00
Lin ad4a4b3797 Merge pull request #10782 from Citadel-Station-13/kevinz000-patch-16
nonlethal dueling pistols are now not access locked, lethal ones are now armory locked. also, dueling pistols show their duel datum id (which is added) for better finding when you have many pairs.
2020-01-31 16:58:47 +00:00
YakumoChen 65ca071eb4 linting?? 2020-01-31 14:29:40 +00:00
YakumoChen 6c3069e944 less empty line 2020-01-31 14:15:13 +00:00
YakumoChen c489571d69 Update ring.dm 2020-01-31 13:55:06 +00:00
YakumoChen 32f3b31127 adds two crates 2020-01-31 08:54:07 -05:00
Artur bb8eed7ae6 Initial Commit 2020-01-31 13:41:49 +01:00
YakumoChen 922f91b409 adds ring.dm to gloves 2020-01-31 06:34:29 -05:00
Feasel a70d893580 [Balance Patch - Tend Wounds Edition]
Seriously why the fuck is this doing such little healing and taking so much time to do?

Like, it's literally useless with our synthflesh+silver sulf... meta

Fuckin hell, even bicardine/kelotane heals faster than this shit.

Not anymore.

Today, I'm dramatically improving the healing and giving a decent time reduction to doing this surgery.

I still see the code where it's less efficient on dead bodies, but ehh... price for being dead and this might be stupid good as is.

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PATCH NOTES

- Doubled healing on all Tend Wounds

- Roughly around 40% reduction to time needed to do the step that actually heals.
2020-01-31 03:46:57 -06:00
kevinz000 0d15a0ec8b Update projectile.dm 2020-01-31 01:26:48 -07:00
kevinz000 885b22371b Update _ammunition.dm 2020-01-31 01:25:39 -07:00
kevinz000 9e08f8bed7 Update energy.dm 2020-01-31 01:23:38 -07:00
kevinz000 fe5a83ea52 Update gun.dm 2020-01-31 01:22:53 -07:00
kevinz000 97caad18c5 Update dueling.dm 2020-01-31 01:18:43 -07:00
Seris02 a354f8fb66 fixes highlighting strings 2020-01-31 14:56:28 +08:00
Ghommie 188f726ffd unicode support port wip 2020-01-31 05:32:00 +01:00