Commit Graph

22473 Commits

Author SHA1 Message Date
Ghom 941525c74a Merge pull request #12462 from timothyteakettle/fix-kudzu
fixes spacevines
2020-06-08 00:33:51 +02:00
Ghom 0b0d70fca9 Merge pull request #12464 from DeltaFire15/keycard-auth-changes
Makes keycard authentication devices... actually authenticate keycards.
2020-06-08 00:32:10 +02:00
DeltaFire 0cfbee9809 modifies keycard authentification devices
They now actually require an ID to authentificate instead of just 'access' to it.
Additionally, one can no longer initiate and confirm actions with the same ID.
2020-06-06 18:08:30 +02:00
Timothy Teakettle 994ab8ac16 fixes spacevines 2020-06-06 16:00:26 +01:00
Trilbyspaceclone a2c4b741ad ahaha what if they didnt heal? 2020-06-04 21:46:38 -04:00
Trilbyspaceclone 0b0e9011a7 Prevent surgery tools and items from being rad contaminatable (#12413)
* Update tools.dm

* Update tools.dm

* Update robot_modules.dm
2020-06-04 15:56:15 -07:00
Ghom d687a04507 Fixing stationary and instrument-less song datum UIs not updating. (#12425)
* Fixing stationary and instrument-less song datums not updating.

* I forgot this one.
2020-06-04 15:53:57 -07:00
Yawet330 fabfd684ce Silicon Flavortexts. (SCRUTINISE HEAVILY) (#12395)
* Part 1 - Adding the component

* Part 2 - Making the WRITE_FILE before changing the pref menu.

* Part 3 - Mirroring existing code, instead of tacking it on because im both lazy, and want a distinction

* Part 4 - Changes the preference tab to accomodate this.

* we made a brief fucky wucky!

* make it look noice

* fuckywucky mk2

* Part 5 - make it apart of the helper list (woops)

* that'yll do it.

* maybe fix?

* nope, just hit the delete button on their flavortext entirely :agony:

* Update preferences_savefile.dm

* Update silicon.dm

* Update preferences.dm

* Update silicon.dm
2020-06-04 15:53:39 -07:00
Trilbyspaceclone 6db076c42f Lowers the slowdown on snow tiles (#12404)
* Update fancy_floor.dm

* Update fancy_floor.dm
2020-06-04 15:52:30 -07:00
DeltaFire15 0dc57a5a96 Powers Reimagined : Void Volt (#12433)
* Void volt try 2 : Conflict boogaloo

This time with a new branch because >conflicts

* changes up some stuff

some modifications & fixes for void volt while also reorginasing the scripture tier scriptures a bit.

* Tweaks, fixes and changes

After a fuckton of localtesting, I changed around some values / fixed some stuff so it should be fine to have.

* haha yeah uh better not leave that one debug message in

oops!
2020-06-04 15:41:01 -07:00
deathride58 3eb3934e26 Adds Pride Month as a holiday! (#12436)
* Adds pride month as a holiday, complete with assistants spawning with rainbow jumpsuits

* yknow what, while i'm at it, let's compress it
2020-06-04 15:40:31 -07:00
DeltaFire 1a6bfeb0f1 Switch man bad
ifs in switch segments ONLY support constant expressions, NOT vars
2020-06-04 18:32:41 +02:00
Lin 5e37d3ef3b Merge pull request #12430 from Ghommie/Ghommie-cit811
Fixing various icons problems with some clothings.
2020-06-03 20:23:16 +00:00
Ghom d53dca7322 Fixing just a couple issues. (#12417) 2020-06-02 15:30:22 -07:00
Trilbyspaceclone f926dd7f5e Update pockets.dm (#12421) 2020-06-02 15:29:51 -07:00
Ghom 575609ca8a Fixing my fix for reclyclers. (#12422)
* Fixing my bad fix for the recycler.

* rework.

* Ok
2020-06-02 15:29:32 -07:00
ynot01 ab3799ae7a Ports cornrows hairstyles from yogstation (#12423) 2020-06-02 15:29:07 -07:00
Ghom d7954ca077 Yet another PR fixing some issues. (#12424) 2020-06-02 15:29:01 -07:00
TheObserver-sys 0d55a387d0 Powers Remembered: Chants (#12403)
* Initial Commit: Inath-Neq's Mantra

* A Volt of Inspiration

* Bug Squash I

* Bugsquashing II

* Bugsquashing III - Now with effects added!

* Bugsquashing IV: This probably won't work!

* It worked, how about that. Numbers Tweak.

* Better Number Tweaks

Co-authored-by: The0bserver <Gizmomaster777@gmail.com>
2020-06-02 15:27:13 -07:00
Ghom 07e42c079c Fixing cards states and user-less projectiles checking mean armor values. (#12400) 2020-06-02 15:24:13 -07:00
Ghom ea763df326 Photosynthesis element. (#12394)
* Photosynthesis element.

* element yaketi sax.

* Ok, let's just use SSobj which has 20 wait instead of 10.
2020-06-02 15:23:09 -07:00
Ghom a41f40503d More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
* A more lenient soft stamina crit.

* Yea, your shots are gonna go straight toh.

* accuracy whacks (leaves the bow as is for now).

* Fixing stam penalties calculations, spread the range.

* aaaaaah

* 1.4 seconds delay vs 1.2

* Thanks, linter.

* Missed one.
2020-06-02 15:22:06 -07:00
Ghom 0d7d2071ec Merge pull request #12232 from Trilbyspaceclone/patch-379
Makes seed points take into acount more varables so that you can get more points!
2020-06-02 23:50:14 +02:00
Ghom 1c3bfa623f Merge pull request #12175 from Detective-Google/snaxi2
Adds a New map, Snow Taxi (A vgstation13 map port)
2020-06-02 23:48:50 +02:00
Ghom 26f90b5fcf Merge pull request #12429 from coldud13/altclick_grinder+biogen
Alt-click to remove containers from reagent grinder / biogen
2020-06-02 23:39:22 +02:00
Trilbyspaceclone 916a1ab349 Update objective_items.dm (#12420) 2020-06-02 23:37:05 +02:00
Ghommie 1a9484cf2e Fixing missing clothing icons etc. 2020-06-02 17:43:31 +02:00
coldud13 17d4c99b25 alt click to remove containers from reagent grinder and biogenerator 2020-06-02 19:10:41 +10:00
Arturlang 597432424c Buffs lunging gloves a bit, so they arent a detriment to the user as much (#12336)
* Buffs leap all around

* Kev suggestions

* Im stoopid
2020-06-01 21:51:41 +02:00
kevinz000 effa47ec93 Update projectile.dm (#12380) 2020-06-01 21:46:02 +02:00
Lin e80cee9b4c Merge pull request #12406 from Citadel-Station-13/Ghommie-patch-1
Fixing holodeck bedsheet magic in a better fashion.
2020-06-01 01:21:20 +00:00
Yawet330 8e26876634 Makes Spears rational. (#12401)
* hate spears, hate elances, hate embedding.

* Update code/game/objects/items/twohanded.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/game/objects/items/twohanded.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/game/objects/items/twohanded.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/game/objects/items/twohanded.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-06-01 01:44:31 +02:00
Letter N 1fc73700c5 Telecomms TGUI (#12145)
* aaaaaa

* branch hell

* time to sync

* build

* adds more """functionality""" for telemonitor

* messaging pda thing

* bakes tgui

* someone didn't finish the code for req. consoles

* go use [TELECOMM STUFF].on, it's better

* build stuff

* a

* interface for teleinteraction

* tgui

* ready for launch - not tested yet

* build

* built ui

* bitflag readability and bye oldcode!

* bepis

* build ui
2020-06-01 00:22:40 +02:00
Lin 348885a58d Merge pull request #12382 from Ghommie/Ghommie-cit797
Slight simple mob boss improvements.
2020-05-31 15:22:23 +00:00
Sonic121x b7411bf9a0 Fix The X-01 Multiphase energy gun box (#12409)
Fix /obj/item/storage/secure/briefcase/hos/multiphase_box/PopulateContents()
2020-05-31 13:50:31 +02:00
Ghom 48b327ea74 chemistry/bio bags nerf and little pill volumetric tweak. (#12392)
* chemistry bag nerf and little pill volumetric tweak.

* Yea, sure why not?

* hey.

* Kevinz review.
2020-05-31 00:54:28 -07:00
Letter N af1aa9758d matrix and orbit thing (#12399) 2020-05-31 02:20:20 +02:00
Ghom bfd23bec04 That won't help us. 2020-05-31 01:50:17 +02:00
Ghom effd1b0158 Fixing bedsheet magic in a better fashion. 2020-05-31 01:46:16 +02:00
Ghom 25dbed5b0b Made the decal component an element. (#12388)
* Made the decal component an element.

* Is this really worth it?

* Oh.
2020-05-30 14:06:53 -07:00
Ghom f572fe4607 Revert "Framework for (hopefully) reducing memory usage by replacing thousands of decals with turfs that look visually identical (#12383)" (#12387)
This reverts commit ab86d669a7.
2020-05-30 14:06:38 -07:00
Putnam3145 266707b119 Readded feeding to simplemobs (#12378) 2020-05-29 20:01:51 -07:00
Rohesie 5ab8d41d9a horns (#12384) 2020-05-30 03:25:27 +02:00
Arturlang d7dc6bb57c Makes bloodsuckers not get fat (#12391) 2020-05-30 03:24:46 +02:00
Chayse Ramsay f95222fee0 For the stranger there among them had a big iron on his hip. Big iron on his hiiiiiiip. (#12155)
* HoS modular revolver, ported from vore

* Bugfixing, sanity checks etc.

* Update hos.dm

* Sprite fixed

* Automatic changelog compile [ci skip]

* HoS Weapon Selection

* Icons

* Clamp fix, removing rogue items from ye olde list

* Update ammo.dmi

* Requested Changes Part 1

* Beacon fixed (kind of)

* Subtypes fix

* User

* Giving process_chamber a user so that the proc can use to_chat without requiring loc, fixes switching so the gun only switches to the same type when empty

* redundant item

* Adds an examine notice on how to remove the magazine

* Requested Changes

* Icons

Co-authored-by: Changelogs <action@github.com>
2020-05-30 03:17:56 +02:00
Ghom 668205c149 Unstucks robot mobs from permanent sprint mode. (#12389) 2020-05-29 14:56:19 -07:00
KathrinBailey ab86d669a7 Framework for (hopefully) reducing memory usage by replacing thousands of decals with turfs that look visually identical (#12383)
* yeah don't worry trilby I have the 'sprites'

* conflict
2020-05-28 23:30:34 -07:00
KathrinBailey ff51c9d2db Improvised Weapons Update: Part 1 (#12226)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict
2020-05-28 23:24:42 -07:00
DeltaFire15 ddca75997b Skewers no longer cause deadchat spam (#12376)
* removes deadchat spam

Yikes

* Ghom's requested change

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-05-28 15:48:01 +02:00
TheFakeElon 9d169fc43e Adds unum (#12369)
* unoo

* bracket

* COMMA

* Update toys.dm

* fixes icons

* Update code/game/objects/items/toys.dm

Thanks ghommie

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* pool noodle and viro

* removes dupes

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-05-28 15:47:44 +02:00