Commit Graph

235 Commits

Author SHA1 Message Date
Ghommie
a34a7ba5d4 You can't (un)equip garments on/from obscured inventory slots anymore. 2020-06-28 01:10:22 +02:00
Ghommie
29a8d2ed78 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit813 2020-06-20 00:07:47 +02:00
Timothy Teakettle
7fbfb4ad0e Merge remote-tracking branch 'upstream/master' into embed-changes 2020-06-15 22:48:26 +01:00
Timothy Teakettle
34c9a2f821 part 4 2020-06-11 21:45:32 +01:00
Timothy Teakettle
91d61c8560 part 3 2020-06-11 21:30:55 +01:00
Timothy Teakettle
38bf529f3c a tonne of fixes 2020-06-11 20:18:36 +01:00
Timothy Teakettle
4c55e86da7 part 2 2020-06-10 23:14:25 +01:00
Timothy Teakettle
8ec5672b85 tonne of fixes 2020-06-10 21:14:08 +01:00
Timothy Teakettle
95b8cd3956 first port 2020-06-10 20:33:01 +01:00
kevinz000
1a9787a9c2 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-06-02 21:49:43 -07:00
Ghom
a41f40503d More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
* A more lenient soft stamina crit.

* Yea, your shots are gonna go straight toh.

* accuracy whacks (leaves the bow as is for now).

* Fixing stam penalties calculations, spread the range.

* aaaaaah

* 1.4 seconds delay vs 1.2

* Thanks, linter.

* Missed one.
2020-06-02 15:22:06 -07:00
kevinz000
2232271ea5 fixes and render 2020-05-30 22:29:41 -07:00
kevinz000
433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom
968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Rohesie
d88c815845 vars (#12373) 2020-05-28 01:18:26 +02:00
kevinz000
e4eb49050c Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-24 15:03:06 -07:00
Ghom
7f38e0714b Skill calculation fixes, tweaks, antag and brain damage modifiers. (#12302)
* Skill calculation fixes, tweaks, antag and brain damage modifiers.

* Experience through patience.

* Priority Fix etcetera.
2020-05-20 18:42:58 -07:00
kevinz000
10944d1b52 The bag of holding (and I guess backpack) balancing pass no one asked for (#11864)
* Ok

* whew

* ok

* fix

* ehh

* fix

* buff disks

* Update _compile_options.dm

* Update tgstation.dme
2020-05-15 03:44:56 +02:00
Ghommie
300331ccb7 Skill modifiers datum WIP. 2020-05-10 02:11:48 +02:00
Ghommie
3dfef3c393 . 2020-05-08 02:50:14 +02:00
Ghommie
60bdbfaf61 Merge conflicts, procs instead of macros, mood signals. 2020-05-08 02:12:41 +02:00
kevinz000
f034c7c536 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-05 17:38:43 -07:00
Ghommie
001109cfcd About ready. 2020-05-05 20:58:44 +02:00
Ghommie
f770586407 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit723 2020-05-05 05:09:29 +02:00
Ghommie
643ef48f0e Macros, generic skill implementations. 2020-05-05 04:42:34 +02:00
kevinz000
b68f1aaf72 Merge pull request #12084 from Ghommie/Ghommie-cit717
Replacing the MATERIAL_NO_EFFECTS flag with MATERIAL_EFFECTS.
2020-05-02 15:55:19 -07:00
Ghommie
b383066e57 Replacing the MATERIAL_NO_EFFECTS flag with MATERIAL_EFFECTS. 2020-05-02 00:00:49 +02:00
kevinz000
269db0c7d6 Identification components + chameleon clothing from uplink is now obfuscated (#12045)
* fine we'll use components

* syndie kits

* Whew

* examine

* flags

* whew

* compile

* fix

* fix

* ok

* ok

* ok

* done
2020-05-01 18:39:45 +02:00
kevinz000
4e8a8dbebd Update items.dm 2020-04-27 02:55:11 -07:00
kevinz000
da61b04ed0 Merge pull request #11997 from Ghommie/Ghommie-cit705
code for designs' security level requirements.
2020-04-25 16:53:48 -07:00
Ghommie
e0a51903a1 Not yet implemented design security level requirements. 2020-04-24 00:51:04 +02:00
kevinz000
c551006295 catch dropped 2020-04-22 10:54:42 -07:00
Ghommie
fe43581d31 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit667 2020-04-16 15:09:52 +02:00
Ghom
49e36e47ff Merge pull request #11809 from kevinz000/storage_rework
Adds baystation-style volumetric space storage support
2020-04-14 13:17:11 +02:00
Ghommie
05a954f000 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit611 2020-04-13 02:01:01 +02:00
kevinz000
d149ce47a6 ok 2020-04-09 21:31:35 -07:00
kevinz000
857716c473 k 2020-04-09 09:30:28 -07:00
Ghommie
7c1e5aa2c9 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit655 2020-04-09 15:46:19 +02:00
Ghommie
d2b624a908 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit667 2020-04-09 14:59:40 +02:00
kevinz000
a888c7c29a continue 2020-04-09 02:52:32 -07:00
kevinz000
3c4c397c46 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-04-08 04:04:45 -07:00
Lin
8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
kevinz000
0d0ee1cd46 Merge remote-tracking branch 'citadel/master' into storage_rework 2020-04-06 18:40:58 -07:00
kevinz000
154e145e25 storage 2020-04-06 18:40:20 -07:00
Ghommie
56669f9296 Minor snowflakes clothing variations refactor. Removal of copypasted states. 2020-04-04 00:22:18 +02:00
Ghommie
45d1917f0f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit655 2020-04-02 16:07:13 +02:00
Ghommie
c3faf94d8f WIP 2020-03-30 05:29:39 +02:00
actioninja
f419653c28 functionality 2020-03-28 23:50:06 -07:00
kevinz000
8fe064da74 save memory.. 2020-03-26 14:13:18 -07:00
kevinz000
289d581e66 ok bet 2020-03-26 12:19:09 -07:00