* buncha things from upstream
* datums globals, onclick
* datums
* game folder, holy shit mirror bot why
* modules
* icons
* dme
* compiles cleanly
* tools purge
* updates maps
* double check just because. and wew lad
* incidentally, this needs more work first
* some things
* weh
* sound cleanup and icons
* reeeee
* compile issues
* oh look, fresh code sync
* cleans up some unused icons
* dirty vars
* reeeeeeeeeeeeeeee
* wew lad. fuck off with this already
* Create ERT refactor (#36321)
cl Naksu
admin: ERT creation has been refactored to allow for easier customization and deployment via templates and settings
/cl
* Create ERT refactor
* Makes space cleaner more efficient, reduces spraybottle volume (#36228)
* Buffs janitor by making the space cleaner spray much more efficient
* bump volume to 100, shuffle some vars around
* Makes space cleaner more efficient, reduces spraybottle volume
* Renames various reagent IDs to be more descriptive (#35824)
* changes chloral2/beer2 names, fixes chloral2 desc
* reverts chloral2 name/desc, renames ling adrenals
* caPITALIZATION
* Renames various reagent IDs to be more descriptive
* fixes compile issues with Travis
* Enables the RPED to construct/replace beakers, igniters and bluespace crystals (#35779)
* - Makes it possible to load the rped with beakers, assemblies and other such parts
* - Fixes cell ratings being not really related to desirability
* - sorry uhhh emp cells need to be slightly better than regular cells
* Enables the RPED to construct/replace beakers, igniters and bluespace crystals
* Silver slime extract foods now fry correctly
The invocation to create fried food wasn't correct, and was ending up
creating fried food that had the default name and description.
- Also adds a "syringe/plasma" type, because it's annoying having to
spawn in plasma sheets and grind them and then put them into a syringe,
if you want to test slime spawning stuff.
* Contains