* Fixes power cell name and makes borgs use a standard high capacity cell. (#35265)
* Fixes name for upgraded power cell
* Harmonizes battery for cyborgs
* Remove duplicate battery code
* Fixes power cell name and makes borgs use a standard high capacity cell.
* Fixes attackby in expressconsole.dm, moves bluespace pod upgrade further down the line in techwebs (#35249)
* yaga
* node change
* okay cobby
* Fixes attackby in expressconsole.dm, moves bluespace pod upgrade further down the line in techwebs
* Merge pull request #35248 from KorPhaeron/gravity2
Fixes mecha grav catapult not being available in techwebs
* Fixes mecha grav catapult not being available in techwebs
* Adds sprites for conveyor belt constructs (#35252)
* lemme just convey this thought
* slight sprite update
* asdf
* Adds sprites for conveyor belt constructs
* raises the cid check disconnect time out (#35244)
Disconnects from deleting the client are immediate, where are other commands are queued to some degree or another, browse is the worst one of all since it has to queue behind after connect resource sends as well as the asset cache or browse_rsc calls.
I'm finding hints that clients on lagger connections are getting disconnected before getting the reconnect command, and I was able to reproduce this myself on a cell phone connection while connecting to terry
* Raises the cid check disconnect time out
* Merge pull request #35145 from vuonojenmustaturska/acidtypos
Fixes a couple of typos and ports one New to Initialize
* Fixes a couple of typos and ports one New to Initialize
* Merge pull request #35122 from CosmicScientist/you-say-tomaetoe-i-say-tomato-youre-wrong
Tomatoes and other foods found to have girl parts; removed from vegetable piles
* Tomatoes and other foods found to have girl parts; removed from vegetable piles
* initial commit - adds night shifts
* fixes lighting not updating when nightshift is triggered and fixes compiling issues
* makes red alert override nightshift
* Update lighting.dm
* adds announcements for nightshift changes
* fixes nightshift flip-flopping during the night, adjusts night message a little, moves from minor_announce to priority_announce
* Update cit_nightshift.dm
* fixes compiling errors
* Very temp I want to see what people believe is a more suitable size because this is ridiculous
* Damn comments being my bane when I have to redo a local branch and mess up grr
* Does the request from the maintainer
* apparantly you need shuttles, who knew
* some tweaks
Sprites need adjustments
Janidogs need adjustments in UI
* Hm, maybe a fix. Revert attempt to rename sprites
* [MIRROR] Better Chat Squashing (#5193)
* Merge pull request #35058 from uraniummeltdown/chatsquash
Better Chat Squashing
* Better Chat Squashing
* [MIRROR] Sexy Solar Sprites (#5191)
* replaced solar panel sprites with better ones
* Sexy Solar Sprites
* Automatic changelog generation for PR #5191 [ci skip]
* [MIRROR] New Coffin Sprite (#5190)
* coffins have a new sprite (#34995)
* New Coffin Sprite
* Automatic changelog generation for PR #5190 [ci skip]
* [MIRROR] Makes fire colorful and anime (#5187)
* Makes fire colorful and anime (#34977)
* - Makes fire colorful and anime
* - Updates light color on fires
- Makes fire update color less often (1/7th as often)
* - Changes the transition from blue to purple to be much more gradual, it starts at 40000 and peaks at 120000 Kelvin now
- Changes fusion fire (>4 million Kelvin) to have a slight colorshift to it (It's just the druggy overlay).
* - Moves fire above gas (and everything else)
- Changes fire alpha for low temperature fires to compensate for items no longer rendering on top of fire
* - Makes the new fire layer a define and makes sure it isn't above "Hyperspace Ripples" whatever that is
* - Removes comment
* - FIRE_LAYER is already defined for burning humans.
* Makes fire colorful and anime
* Automatic changelog generation for PR #5187 [ci skip]
* [MIRROR] Expand Cyborg (#5183)
* Expand Cyborg (#34958)
* Expand Cyborg
* i ded pls nerf
* Oh sheet
* Expand Cyborg
* Automatic changelog generation for PR #5183 [ci skip]
* [MIRROR] Cosmic Bedsheet (#5170)
* adds cosmic space bedsheet
* Cosmic Bedsheet
* [MIRROR] The punisher no longer punishes ticker subsystems with delayed fires (#5174)
* Merge pull request #34964 from MrStonedOne/patch-463
The punisher no longer punishes ticker subsystems with delayed fires
* The punisher no longer punishes ticker subsystems with delayed fires
* Fuck this I'm done with it
* Merge pull request #35055 from 81Denton/hecking-typo
Typo fix in Bubblegum desc and outdated comment
* Typo fix in Bubblegum desc and outdated comment
* Makes fire colorful and anime (#34977)
* - Makes fire colorful and anime
* - Updates light color on fires
- Makes fire update color less often (1/7th as often)
* - Changes the transition from blue to purple to be much more gradual, it starts at 40000 and peaks at 120000 Kelvin now
- Changes fusion fire (>4 million Kelvin) to have a slight colorshift to it (It's just the druggy overlay).
* - Moves fire above gas (and everything else)
- Changes fire alpha for low temperature fires to compensate for items no longer rendering on top of fire
* - Makes the new fire layer a define and makes sure it isn't above "Hyperspace Ripples" whatever that is
* - Removes comment
* - FIRE_LAYER is already defined for burning humans.
* Makes fire colorful and anime