Commit Graph

878 Commits

Author SHA1 Message Date
AnturK 80e046572f Allows traitor AI's to take direct control of turrets. (#36154)
* Allows traitor AI's to take direct control of turrets.

* Adds some icons
2018-03-17 07:53:01 -05:00
Poojawa 6c7da493d9 Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui

* missed defines and helpsers

* controller things

* datums

* game folder stuff

* module things

* icons

* stragglers

* map sync and updating

wew lad
2018-03-14 16:49:40 -05:00
CitadelStationBot 64abde83eb [MIRROR] Cult Fixes and Minor Balance Tweaks (#5913)
* Cult Fixes and Minor Balance Tweaks (#36092)

* Fixes and Balance Tweaks

* Faster deconversions

* Shade nerf

* Cult Fixes and Minor Balance Tweaks
2018-03-12 07:01:54 -05:00
CitadelStationBot 6d1d678b3a [MIRROR] Machinery can now also be anchored on any /turf/open/indestructible, instead of only /turf/open/plating (#5915)
* Machines can now be anchored on /turf/open/indestructible (#36311)

* Machinery can now also be anchored on any /turf/open/indestructible, instead of only /turf/open/plating
2018-03-12 06:58:38 -05:00
deathride58 1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
CitadelStationBot 215ceaead3 [MIRROR] Adds welding goggles to engivend (#5890)
* Adds welding goggles to engivend (#36280)

* adds pill bottles/rcd/welding goggles

* atmosia is suffering

* Adds welding goggles to engivend
2018-03-10 07:38:54 -06:00
CitadelStationBot 4e9cff854d [MIRROR] Turrets can be set to shoot people without loyalty implants (#5888)
* Turrets can be set to shoot people without loyalty implants (#36226)

* adds feature to turrets allowing them to be toggled to shoot people who have not been loyalty implanted

* Fixed mistake left when changing variable names

* Turrets can be set to shoot people without loyalty implants
2018-03-10 07:36:00 -06:00
deathride58 2c34acc034 Merge pull request #5853 from Citadel-Station-13/upstream-merge-35475
[MIRROR] [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments]
2018-03-09 20:36:58 +00:00
deathride58 a62aa577f1 Merge pull request #5854 from Citadel-Station-13/upstream-merge-36055
[MIRROR] Techwebs update: Protolathe/Circuit imprinters combined into techfabs!
2018-03-09 19:25:12 +00:00
deathride58 bc5447d97b Merge pull request #5857 from Citadel-Station-13/upstream-merge-35947
[MIRROR] [READY] NTNet airlocks
2018-03-09 19:24:35 +00:00
deathride58 936c6a33f2 Merge remote-tracking branch 'refs/remotes/origin/master' into upstream-merge-35475 2018-03-09 14:18:47 -05:00
deathride58 aa0dbb5603 Merge pull request #5850 from Citadel-Station-13/upstream-merge-36070
[MIRROR] Beacons are no longer radios
2018-03-09 18:41:05 +00:00
ACCount f0cf4ad29d [READY] NTNet airlocks 2018-03-08 22:42:46 -06:00
kevinz000 91ac70a73e RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-07 21:11:56 -06:00
Qustinnus a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
Dax Dupont 72e3ffa562 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:25 -06:00
Poojawa 3c1e557302 compile issues 2018-03-06 22:35:16 -06:00
Poojawa 95cb6b23f2 controllers, datums, game 2018-03-06 21:16:46 -06:00
CitadelStationBot 766b85908e [MIRROR] Adds the Ancient Cloning Lab ruin (#5814)
* Adds the Ancient Cloning Lab ruin

* fixes conflicts
2018-03-05 15:20:49 -06:00
CitadelStationBot 30a4705c01 [MIRROR] Clean up all sorts of crap, mostly defines (#5788)
* Clean up all sorts of crap, mostly defines

* fixes compile errors
2018-03-05 13:23:28 -06:00
CitadelStationBot 6134f79a26 [MIRROR] Converts several species traits into generic traits (#5710)
* Converts several species traits into generic traits

* Update traits.dm

* Update mousetrap.dm

* Update corporate.dm

* Update jellypeople.dm

* snowflake fix
2018-03-05 12:34:01 -06:00
BordListian 07270c198f Makes machines constructable either anchored or unanchored (#35968)
* - Makes machines constructable either anchored or unanchored if the board allows it

* - Tesla Coils connect to the network if anchored
2018-03-02 14:38:02 -06:00
CitadelStationBot 2c5b8a586b [MIRROR] Operating computers now display required surgery chems (#5701)
* Operating computers now display required surgery chems

* Rebuilds tgui
2018-02-27 05:05:02 -06:00
CitadelStationBot 5f6c41fa30 [MIRROR] Ports more operations to "tool_act" (#5718)
* Merge pull request #35854 from ACCount12/more_tool_act

Ports more operations to "tool_act"

* Ports more operations to "tool_act"
2018-02-27 05:04:27 -06:00
CitadelStationBot f001f3aa4a [MIRROR] Readjusts doppler array formula for thermonuclear explosions (#5684)
* Merge pull request #35914 from DaedalusGame/every-bomb-is-precious-but-not-diamond-level-precious-did-you-know-that-diamonds-arent-actually-worth-anything

Readjusts doppler array formula for thermonuclear explosions

* Readjusts doppler array formula for thermonuclear explosions
2018-02-24 06:06:46 -06:00
LetterJay 6ce5985f9f Merge pull request #5638 from Citadel-Station-13/upstream-merge-35775
[MIRROR] [READY]Randomized Station Time + Night Shifts
2018-02-24 00:24:47 -06:00
CitadelStationBot 4351621e7d [MIRROR] Enables the RPED to construct/replace beakers, igniters and bluespace crystals (#5673)
* Enables the RPED to construct/replace beakers, igniters and bluespace crystals (#35779)

* - Makes it possible to load the rped with beakers, assemblies and other such parts

* - Fixes cell ratings being not really related to desirability

* - sorry uhhh emp cells need to be slightly better than regular cells

* Enables the RPED to construct/replace beakers, igniters and bluespace crystals
2018-02-23 17:42:24 -06:00
deathride58 21179c9105 Merge pull request #5631 from Citadel-Station-13/upstream-merge-35733
[MIRROR] [s] Cameranet fixes
2018-02-23 13:21:23 +00:00
CitadelStationBot b66e76d97b [MIRROR] Fixes firelock deconstruction (#5664)
* Fixes firelock deconstruction (#35884)

* Fixes firelock deconstruction
2018-02-22 23:42:26 -06:00
CitadelStationBot 556961c08b [MIRROR] Fixes players killing themselves by whispering inside clone pods (#5662)
* shut the fuck up donnie you're out of your element (#35875)

* Fixes players killing themselves by whispering inside clone pods
2018-02-22 23:40:50 -06:00
CitadelStationBot af34232b1a [MIRROR] Adds techweb doppler arrays and fixes their name/desc (#5653)
* adds techweb doppler arrays, fixes techweb desc/name (#35846)

* Adds techweb doppler arrays and fixes their name/desc
2018-02-22 01:29:26 -06:00
CitadelStationBot 23b98e4e52 [MIRROR] Holopads have a special animation for an unanswered incoming call (#5644)
* Holopads have a special animation for an unanswered incoming call (#35391)

* Holopads have a special animation for an unanswered incoming call

🆑 coiax
add: Holopads now flash a green line when there is an incoming call.
/🆑

* Holopads have a special animation for an unanswered incoming call
2018-02-21 19:48:10 -06:00
CitadelStationBot 530f060c77 [MIRROR] Fixes windoors dropping extra cable (#5648)
* Merge pull request #35857 from Repukan/TWOCABLES

Fixes windoors dropping extra cable

* Fixes windoors dropping extra cable
2018-02-21 19:43:56 -06:00
Jordan Brown bc2f2a9728 [READY]Randomized Station Time + Night Shifts 2018-02-21 12:02:28 -06:00
ShizCalev d2ba2bf0c1 [s] Cameranet fixes (#35733) 2018-02-21 07:31:27 -06:00
Ashe Higgs 08bc84d3db Adds the dish drive, obtainable through techwebs and with circuit boards in the chef and bartender's lockers (#35759)
* Adds the dish drive

* a e s t h e t i c

* Puts a dish drive circuit in the chef locker

* wardrobes, better control

* shiz!

* shiz! (x2)
2018-02-20 17:10:40 -06:00
deathride58 182ec24fa2 Merge pull request #5610 from Citadel-Station-13/upstream-merge-35464
[MIRROR] Adds tutorial holopads for the hazard course.
2018-02-20 15:25:45 +00:00
Dax Dupont 4f5dd83be9 Adds tutorial holopads for the hazard course. (#35464)
* Hazard Course

* Hello, and welcome to the Black Mesa Hazard Course, where you'll be trained in the use of a Hazardous Environment Suit.

* Ain't no grave
2018-02-19 22:09:26 -06:00
Jordan Brown 378d8b9c01 Merge pull request #35805 from DaedalusGame/walls-dont-break-to-space-robustin-you-smoothbrain-extraordinaire
Fixes walls under doors breaking to space
2018-02-19 22:07:26 -06:00
CitadelStationBot 1e65c813f0 [MIRROR] Extensive surgery additions (#5590)
* Extensive surgery additions

* Update role_preferences.dm

* Update surgery_step.dm
2018-02-19 10:48:11 -06:00
CitadelStationBot 58af563131 [MIRROR] Redeems my sins. Defib mount fixes. (#5588)
* Redeems my sins. Defib mount fixes. (#35727)

* Never again

* stuff

* Bumps up the recharge.

* Redeems my sins. Defib mount fixes.
2018-02-19 10:22:21 -06:00
fludd12 954bb7330e Sake! (#5538)
* Sake!

🆑 Fel and LeonDuvall
add: You can now drink sake! Can be found in the bar, or made with rice
and sugar.
/🆑

Sprites and idea courtesy of LeonDuvall.
Can be made with 15u rice and 5u sugar at 400k.

* Does the thing

Modularization of vending machines would require a lot more effort than
is remotely worth for such a simple change. Fortunately, not a lot of
new alcohols are added to it often, so it should be fine.
2018-02-18 19:26:55 -06:00
Poojawa 7d488e8f4c Citadel'd Maps from #5523 (#5551)
* #5523 commit + sanity upload

* reee

* Syncs home brew CItadel changes

* updates cit_map_files

* reee.
2018-02-17 18:04:28 -06:00
CitadelStationBot b3266870a6 [MIRROR] Fixes some tool interactions (#5555)
* Merge pull request #35724 from DaxDupont/bordlisten-loves-the-cocks

Fixes some tool interactions

* Fixes some tool interactions
2018-02-17 17:46:46 -06:00
deathride58 f072def90e Merge pull request #5533 from Citadel-Station-13/upstream-merge-35673
[MIRROR] All medal methods are handled on SSmedals as opposed to global procs and also have proper defines, killing with a crusher grants special medals.
2018-02-17 20:44:57 +00:00
deathride58 fc041fbb34 Merge pull request #5549 from Citadel-Station-13/upstream-merge-35732
[MIRROR] fixes poddoor examine message
2018-02-17 19:31:47 +00:00
deathride58 fb65a98117 Merge pull request #5516 from Citadel-Station-13/upstream-merge-35668
[MIRROR] Quote the armor lists
2018-02-17 19:29:50 +00:00
yorii f03905ebde fixes poddoor examine message (#35732)
examining a blast door do longer gives the regular door examination about the maintenance panel.
2018-02-17 13:16:53 -06:00
BordListian dbdb29d913 - Makes lava not burn unconstructed heat-exhanging pipes (#35705) 2018-02-17 10:14:20 -06:00
Leo a5650cccc4 All medal methods are handled on SSmedals as opposed to global procs and also have proper defines, killing with a crusher grants special medals. 2018-02-16 12:18:21 -06:00