evilew
e073063399
tweaking event balance
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- nerfed most disruptive events from happening, raising pop requirement
- stopped radstorms and heart attacks from occuring
- slightly buffed lighter or less destructive events
2024-10-13 14:53:10 +02:00
SandPoot
54641ce201
send
2023-01-23 20:44:28 -03:00
Putnam3145
01c945d690
Rebalances some event player counts
2022-07-28 16:18:35 -07:00
Putnam
4ef4220c88
Completely decouples events from dynamic.
2020-09-03 16:38:16 -07:00
Ghommie
e51ac4e745
Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
2020-05-29 17:58:35 +02:00
Seris02
f1292c503c
makes it a trait
2019-12-30 11:33:15 +08:00
Seris02
69d82338bc
excludes certain ghost roles from being affected by health events
2019-12-28 16:46:50 +08:00
Putnam
68e18ea92f
m o r e
2019-11-09 04:07:38 -08:00
CitadelStationBot
a2e6253f00
[MIRROR] Disease antagonist ( #5815 )
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* Disease antagonist
* Update mobs.dm
* can I go to sleep yet
2018-03-05 15:20:59 -06:00
CitadelStationBot
4fed776e7e
[MIRROR] Heart Attack Event Actually Works Now ( #5717 )
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* Merge pull request #35928 from Robustin/brokenhearts
Heart Attack Event Actually Works Now
* Heart Attack Event Actually Works Now
2018-02-27 05:04:12 -06:00
81Denton
cfd768e09f
Changes event earliest_start to use time helpers ( #35841 )
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* uses time helpers, tweaks santa/shuttle loan times
* hourS
2018-02-21 11:38:26 -06:00
MoreRobustThanYou
9c957f5a0b
Heart Disease 2: Electric Boogaloo ( #35296 )
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* Heart Disease 2: Electric Boogaloo
* Upd8
2018-02-08 03:02:29 -06:00