Commit Graph

7911 Commits

Author SHA1 Message Date
Ghom
bc4e4ca9f3 Fixing an issue with wooden barricades / wood sheets interaction (#12360) 2020-05-28 00:35:40 -07:00
Ghom
968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Rohesie
d88c815845 vars (#12373) 2020-05-28 01:18:26 +02:00
Lin
f7864a9245 Merge pull request #12366 from KathrinBailey/Soft-floors-for-soft-paws
Fix: Radiation Shutters
2020-05-27 22:39:09 +00:00
KathrinBailey
7b1e3204fb Fixes radiation shutters.
Changes rad_insulation from 0.2 to -0.5
This should make shutters actually work. It won't protect you from extreme radiation from things such as delaminating supermatters.
2020-05-26 11:32:23 +01:00
Ghom
85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Lin
ad57647e64 Merge pull request #12173 from kevinz000/projectiles_2
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
Ghom
0a6b755eff Apotechary chem dispenser nerf. (#12292)
* Apotechary chem dispenser nerf.

* Spelling and build_path.
2020-05-24 13:20:32 -07:00
Ghom
292f1afa3c Quick bandaid for table telescreens/buttons. (#12339) 2020-05-24 13:13:20 -07:00
Ghom
ba3151bf1e Pills and pill bottles are now volumetric. (#12332) 2020-05-24 13:07:35 -07:00
Ghom
ce1f1bdf5e Turning a few components into elements. (#12325)
* Turning a few components into elements.

* eh
2020-05-24 13:06:27 -07:00
Ghom
ab5d65a454 Porting the BEPIS research machinery. (#12277)
* Initial B.E.P.I.S port.

* All nodes but sticky tape are in. Sweet.

* Mapping the BEPIS :DDD

* ah

* deers.
2020-05-24 13:05:15 -07:00
kevinz000
e9068f05eb let's play the optimization game featuring lighting (#12310)
* debug proc

* kinda quirky

* let's play the lighting game

* let's play the macro game

* let's play the refactor game

* let's play the optimization game

* let's play the optimization game x2

* yeehaw

* e

* let's play the memory game

* fix

* lighting fix

* sanitization and checks

* mh

* hotkeys fix

* ok
2020-05-23 22:47:42 +02:00
Lin
a6d7170d5b Merge pull request #12313 from kevinz000/click_logs
[s]click logging
2020-05-23 20:21:45 +00:00
Sonic121x
807a5c7d1e Fix stuff that no one care about (#12340)
* Update bags.dm

* Fix instant crush

* tweak frame delay

tweak the 3 variant of shutters frame delay to 0.38 per frame,make it took roughly 10 tick to close completely.
2020-05-23 14:48:39 +02:00
Ghom
3430f0130d little canvas fix. (#12328) 2020-05-21 10:07:28 -07:00
Trilbyspaceclone
b43a2861b6 Update watertank.dm (#12283) 2020-05-20 18:47:41 -07:00
Ghom
3ac61c0704 Porting tg painting code. (#12305)
* Porting tg painting code.

* yes.
2020-05-20 18:45:36 -07:00
Ghom
7f38e0714b Skill calculation fixes, tweaks, antag and brain damage modifiers. (#12302)
* Skill calculation fixes, tweaks, antag and brain damage modifiers.

* Experience through patience.

* Priority Fix etcetera.
2020-05-20 18:42:58 -07:00
kevinz000
b25a20e3f9 typo 2020-05-20 07:49:55 -07:00
kevinz000
89a14a82f0 ok 2020-05-20 07:46:58 -07:00
Ghom
ed90c59d65 Removal of """silk""" (#12221)
* Removal of """silk"""

* AAA

* Ashwalkers now start with durathread seeds
2020-05-19 23:43:46 -07:00
BlackMajor
fc921289d6 Merge pull request #12149 from kevinz000/DMAPI5
Updates DMAPI to v5
2020-05-19 22:32:17 +12:00
DeltaFire15
30f296b2c7 Clockies now can summon shields to bash nonbelievers into orbit. (#12252)
* Shield time

Adds a shield for clockies which empowers bashes via the damage it blocks. Might or might not compile yet. Icons going to be added in the next commit because I'd rather not have to revert all instead of just the icons if I do a fucky

* Icon time

Adds the icons for the clockie shield. Just the implementation + icons as of now, no way to get it. Might still not compile 😳

* Compilation issue resolution

Now it compiles. So it works. Maybe.

* Little change

Only harm-intent bashes amplify the bash / use energy.

* Fixes up shield.dms repeair proc and moves the brass shield repair there

Oh cool time to throw in a fix aswell, neat!

* Some tweaks

Buffs the shields armor and integrity since it was VERY easy to break with energy before, now its medium against those and very strong against ballistics. also a bit easier to accumulate charge because its ''only'' 50% block

* Some more stuff for the shield

Adds a spell to summon the shield (20dc time, 600kw cost, tier-two spell)
aswell as adding some ''fun'' for non-clockie users of the shield.

* typo man bad

* more spellchecking

* even more little tweaks

* clarification on a comment

* sound tweak

only plays a special sound if its an empowered bash

* final tweakies before PR

* Abuse safeguard

Yeeah might be best to not allow clockies to bash eachother for infinite charge.

* another typo fix

I really shouldn't have been coding stuff for this at 5 am...

* Safeguards for a VERY specific edge case

Would have caused some weird behavious for edge cases if not resetting the values, so I'm doing it to be sure.

* 5am code bad

same thing like the previous commit but not unreachable because of return statements.

* Applying requested changes / suggestions proposed by Ghommie

Early return statement done by the harmful / servant check, other returns / simillar done via . = ..()

* Formatting
2020-05-18 14:47:44 +02:00
Ghom
9eccef2836 Porting "Personal interaction messages to simple animals" and more. (#12268)
* Porting "Personal interaction messages to simple animals" and more.

* Travis check.

* doc

* whoopsie.

* )
2020-05-18 04:46:57 -07:00
Ghom
95249a4d79 Fixing some issues with floating movetype & co. (#12262) 2020-05-18 04:44:19 -07:00
Trilbyspaceclone
42e6fccde0 Buffs space heaters (#12241)
* Update spaceheater.dm

* Update spaceheater.dm
2020-05-18 02:31:31 +02:00
Ghom
68cd016067 Demodularizing wishgranter, some helpers, and removing unused files. (#12291) 2020-05-17 17:06:05 -07:00
Ghom
08280a853e Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
* Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers'

* Ok, signals.
2020-05-17 17:04:15 -07:00
Ghom
335f5a37b9 Plane adjustments on several low layer objects. (#12286) 2020-05-17 17:02:57 -07:00
Ghom
d8d59e5052 Fixing old and new issues alike. (#12281) 2020-05-17 16:47:53 -07:00
Ghom
12ac08d7c5 Porting tesla/electrocute code updates. (#12280)
* Porting tesla/electrocute code updates.

* Why is the dominator being insta-deleted by zaps a good idea?

* Yikes.

* ah
2020-05-17 16:35:17 -07:00
Lin
72b7209c00 Merge pull request #12258 from DeltaFire15/neovgre-stuff
What if you wanted to pilot Neovgre, but god said 'Zrpu znpuvar oebxr.'.
2020-05-17 16:43:07 +00:00
kevinz000
b6a74288b9 [s] cryogenics logging (#12264)
* Update cryopod.dm

* Update admin_investigate.dm

* Update logging.dm

* Update cryopod.dm

* how asleep was i last night gamers

* Update cryopod.dm
2020-05-16 05:00:26 +02:00
Ghom
7c7147cb3e Field of Vision component. (#12075)
* Hopeless WIP for vision cones.

* Core component and hooks done

* Removing clutter.

* linter bashing me for using statements as args.

* Ok.

* continue

* bring back the macro

* Configs and openspace filter.

* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.

* view, viewers and spoopy ghosts.

* Renamed component, admin fun button and snowflakes robots.

* Whoopsie.

* Yikes

* test merge tweak.

* radial yaketi sax.

* Fixed tgui UIs, some messages not displayed to the target.

* Documentation and a little bugfix.

* Pulling QoL, seventh plane made in this PR.

* Fix.

* Tweaks and improvements.

* Update randomverbs.dm
2020-05-15 15:25:04 -07:00
Ghom
9d2399ce9f Removing unused files and fixing some stuff. (#12250) 2020-05-15 07:15:15 -07:00
kevinz000
ce51e95673 Merge pull request #12247 from Ghommie/Ghommie-cit748
Moving wall stuff such as buttons around away from windows.
2020-05-14 22:28:44 -07:00
kevinz000
10944d1b52 The bag of holding (and I guess backpack) balancing pass no one asked for (#11864)
* Ok

* whew

* ok

* fix

* ehh

* fix

* buff disks

* Update _compile_options.dm

* Update tgstation.dme
2020-05-15 03:44:56 +02:00
DeltaFire
87492b1a35 Changes repair value
0.5% per process tick ~ 1sec, so ~200sec to fully heal it without outside interference if on clockie floor.
2020-05-14 20:29:30 +02:00
DeltaFire
07299f4cf0 ... why do people not proofread their code
Fixes
1. Neovgre recharging near sigils
2. Neovgre healing on brass floor
3. ... the weapon firing sound
2020-05-14 20:06:03 +02:00
kevinz000
3079db0c5b Merge pull request #12224 from MrJWhit/added-space-for-a-space-ruin
Adding Space diner location for future use
2020-05-14 04:48:33 -07:00
kevinz000
f44e9b662b Merge pull request #12238 from Ghommie/Ghommie-cit747
Some quick economy fixes and improvements.
2020-05-14 04:48:14 -07:00
kevinz000
616d104c23 Merge pull request #12189 from Ghommie/Ghommie-cit735
Skill modifier datums.
2020-05-14 04:46:24 -07:00
Ghommie
fc5d5fb087 Moving buttons away from windows. 2020-05-14 00:23:47 +02:00
Ghommie
62418ced9d floor 2020-05-13 03:50:27 +02:00
Ghommie
88e499a39a Some quick economy fixes and improvements. 2020-05-13 03:31:16 +02:00
kevinz000
5364666d0c Merge pull request #12212 from Trilbyspaceclone/patch-376
Buffs and corrects organ storage box
2020-05-12 12:34:45 -07:00
kevinz000
395d434e6e Merge pull request #12200 from Ghommie/Ghommie-cit738
nutrition adjustment wrapper procs from tg.
2020-05-12 12:28:02 -07:00
kevinz000
afbbde610a Merge pull request #12201 from Ghommie/Ghommie-cit740
Purging unused dogborg items.
2020-05-12 12:27:26 -07:00
Ghommie
7fb96ab0cf Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit685 2020-05-12 20:06:59 +02:00