Commit Graph

74 Commits

Author SHA1 Message Date
Timothy Teakettle f1cd94fc97 emp rework 2020-09-09 23:14:06 +01:00
Artur 82c6a02feb More Testmerge fixes 2020-07-03 15:34:45 +03:00
Ghommie 30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
necromanceranne d0d766efb5 Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts 2020-04-15 19:00:01 +10:00
necromanceranne 0c46c151f9 Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage. 2020-04-03 19:42:25 +11:00
Seris02 8ed4fe9c05 changes 2019-12-27 18:09:30 +08:00
Ghommie f6feeb93ea Mapping in arcade dirs. 2019-10-30 16:47:44 +01:00
Ghommie f725afae64 Random plush spawner tweaks and fixes. 2019-10-29 02:06:22 +01:00
kevinz000 123b478edd Merge pull request #8927 from Ghommie/Ghommie-cit151
Tones down some items attack stamina costs. kills hypereutactic blades copypasta.
2019-08-11 10:12:20 -07:00
Cebutris 3e6112fec0 adds the hug gloves to the arcade reward pool 2019-08-06 16:48:49 -04:00
Ghommie b87442e633 Tones down some items attack stamina costs. kills hypereutactic blades copypasta. 2019-07-19 20:09:16 +02:00
deathride58 fb66d382fa Merge pull request #8727 from Ghommie/Ghommie-cit78
Porting in the "Mediborg's Amputation Adventure" and Minesweeper arcades.
2019-06-28 00:47:09 -04:00
Ghommie 61a6d899d2 Should be ready. 2019-06-26 00:21:06 +02:00
kevinz000 fc9a5415d8 Merge pull request #8678 from Sishen1542/SECMANBAD
Fixes Plush Doll Loot [FOR REAL THIS TIME]
2019-06-23 06:48:53 -07:00
Trilbyspaceclone d85a2f5f4a Update arcade.dm (#8675) 2019-06-23 05:59:35 -07:00
Ghommie 138535f9f6 Porting in the "Mediborg's Amputation Adventure" and Minesweeper arcade machines. 2019-06-22 23:15:51 +02:00
Sishen 95a6b5d7a9 Update arcade.dm 2019-06-17 14:35:24 -04:00
Sishen 96f0f0bd24 Update arcade.dm 2019-06-17 14:31:24 -04:00
Sishen 611aba583f Update arcade.dm 2019-06-09 03:07:22 -04:00
BurgerLua c98d2ce5a0 nuke be gone 2019-06-02 15:21:45 -07:00
BurgerLua e7802a9b03 Arcade Loot Improvements 2019-06-02 02:02:47 -07:00
BlackMajor 10244cd3b1 Plushtide 2
More plushies, /random plush spawner.
Some more dumb sounds.
2019-02-20 01:36:38 +13:00
Tupinambis 0f271498d1 Makes plushies less common. (#7981) 2019-02-13 20:47:09 -08:00
BlackMajor eb0d9ba63b Adds the plushtide. (#7972)
* Plushtide is now

Adds plushies, puts them in arcades and cargo crates. Adjusts cargo crate cost to 1500.

* Small adjustments

Sounds were too quiet, robot misnamed

* Small typo fix

scruppuppy -> scrubpuppy
2019-02-04 00:28:47 -08:00
Poojawa 8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
deathride58 91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
Jordan Brown c25971d569 Merge pull request #38493 from ShizCalev/typo-fix
Corrects typos
2018-06-16 06:19:20 -05:00
deathride58 e279392386 Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128
[MIRROR] Standardizes and cleans up some admin messages & logging
2018-06-09 05:53:25 +00:00
81Denton 2fb5bb10b5 Arcade reward: snack rigs (#38268)
* chew you havisfaction a singlelicious satisfact to snack that up?

* random snack spawn and sponsor name

* static list/initialize
2018-06-05 13:27:39 -05:00
ShizCalev 4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
deathride58 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
Nich 177139a1d3 Replace nauseous with nauseated (#37927) 2018-05-21 03:06:39 -05:00
deathride58 aabd098e2e Merge pull request #6695 from Citadel-Station-13/upstream-merge-37709
[MIRROR] Adds emag_act feedback msg to battle arcade machine
2018-05-11 03:40:41 +00:00
Denton c34cf3d67f Hit it! They call me Cuban Pete I'm the king of the Rumba beat When I play the maracas I go Chic-chic-ky-boom Chic-chic-ky-boom Yes sir, I'm Cuban Pete I'm the craze of my native street When I start to dance everything goes Chic-chic-ky-boom Chic-chic-ky-boom The senioritas they sing And they swing with "terampero" It's very nice! So full of spice! And when they dance in they bring A happy ring that "era keros" Are singing a song All the day long So if you like the beat Take a lesson from Cuban Pete And I'll teach you to Chic-chic-ky-boom Chic-chic-ky-boom Chic-chic-ky-boom He's a really modest guy Although he's the hottest guy In Havana, in Havana Si, senorita I know That you would like a Chic-ky-boom-chick It's very nice - so full of spice I'll place my hand on your hip And if you will just give me your hand Then we shall try Just you and I "Iy-yi-yi!" "Shake your booty, daddy, wow! See ya'!" 2018-05-09 16:19:33 -05:00
Dax Dupont b29f399157 Fixes singuloth not disappeared after a set amount of time. 2018-05-09 13:42:44 -05:00
Poojawa cc6b320f83 game folder 2018-04-23 00:17:28 -05:00
Poojawa 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBot dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
Poojawa 6c7da493d9 Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui

* missed defines and helpsers

* controller things

* datums

* game folder stuff

* module things

* icons

* stragglers

* map sync and updating

wew lad
2018-03-14 16:49:40 -05:00
Qustinnus a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
Leo a5650cccc4 All medal methods are handled on SSmedals as opposed to global procs and also have proper defines, killing with a crusher grants special medals. 2018-02-16 12:18:21 -06:00
deathride58 72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
deathride58 21d5781e37 Update arcade.dm 2018-02-07 14:05:34 -05:00
ShiggyDiggyDo 991922b323 Toy Daggers! 2018-02-07 02:31:58 -06:00
vuonojenmustaturska 903ab00096 Merge pull request #35299 from ShiggyDiggyDo/arcadegrammar
fixes small grammar issue on arcades
2018-02-05 09:11:51 -06:00
CitadelStationBot b16d2148e4 [MIRROR] Steampunk Watches! (#5293)
* Steampunk Watches! (#35187)

* Adds steampunk watches

* Adds steampunk watches to arcade machines

* The steampunk watch can now play a noise!

* Steampunk Watches!
2018-02-05 01:31:16 -06:00
Poojawa fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
Poojawa 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
deathride58 d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
Emmett Gaines 9d0a4722e5 turns the baseturf var into a part time list (#33705) 2017-12-25 19:11:06 -06:00