silicons
803bff4e5f
funny
2020-11-12 23:34:42 -07:00
Timothy Teakettle
7fb55a02a5
section one
2020-07-24 22:34:22 +01:00
Ghommie
f5ffd7d2a9
Easing fine tuning of the system.
2020-07-03 03:00:33 +02:00
Timothy Teakettle
95b8cd3956
first port
2020-06-10 20:33:01 +01:00
Ghommie
f770586407
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit723
2020-05-05 05:09:29 +02:00
Ghommie
643ef48f0e
Macros, generic skill implementations.
2020-05-05 04:42:34 +02:00
Ghommie
b383066e57
Replacing the MATERIAL_NO_EFFECTS flag with MATERIAL_EFFECTS.
2020-05-02 00:00:49 +02:00
kevinz000
f60cf32562
Merge pull request #11775 from Trilbyspaceclone/frail-crafting
...
Frail crafting - Glass work additions and changes!
2020-04-09 02:41:01 -07:00
TrilbySpaceClone
e9d2e798a3
more glasswork
2020-04-07 17:58:23 -04:00
Ghommie
f6db5764e3
Bringing back accidentally reverted solar panel fixes.
2020-04-06 18:20:34 +02:00
Ghommie
8fbfd07692
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit229
2020-02-22 00:55:32 +01:00
Ghom
0619521418
Merge pull request #10980 from Trilbyspaceclone/cargo_memes_4
...
Corrects a few cargo crates/exports (and nerfs some)
2020-02-19 02:10:25 +01:00
TrilbySpaceClone
e5236eebb1
hey lets do corrections
2020-02-08 17:39:00 -05:00
TrilbySpaceClone
76219e0188
Primortial
2020-02-08 02:21:14 -05:00
Ghommie
95db5084ab
Screw commit history.
2020-02-02 01:26:04 +01:00
Trilbyspaceclone
9466b0f4ca
Merge branch 'master' into glassware
2020-01-23 13:31:04 -05:00
Ghommie
ddf037da92
Trilby's solar panels PR but improved.
2020-01-21 00:28:41 +01:00
TrilbySpaceClone
92dc5e61c3
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into glassware
2020-01-13 03:42:20 -05:00
AffectedArc07
16a37e2769
Standardises all files from CRLF to LF
2020-01-12 14:28:01 +00:00
TrilbySpaceClone
e71d23fc39
more fixes
2019-12-29 02:51:49 -05:00
TrilbySpaceClone
8aee20cdf3
Ready
2019-12-28 17:55:20 -05:00
Winter Flare
6a4c959b0a
Added more crates.
2019-11-24 19:05:03 -05:00
Dap
293034d815
Imagine Updating How Tables Work, But Forgetting MY TABLES
...
## About The Pull Request
Let me just add in a single line so plasmaglass tables actually work.
## Changelog
🆑
fix: You can now make plasmaglass tables again.
/🆑
2019-10-10 09:04:06 -06:00
Poojawa
6d9aa8de70
More carpet options and ways to get them
2019-10-03 22:54:10 -05:00
Chayse Ramsay
0cf1415969
[SPEEDMERGE] Glass Machine :b:roke
2019-09-05 16:28:18 +01:00
Dap
f104ba1f90
Plasmaglass Spears and plasmaglass actually drops plasma shards!
2019-08-25 21:38:04 -06:00
Ghommie
d3d2b8d898
should be ready.
2019-06-06 19:24:20 +02:00
deathride58
7db87db43a
fancier throws, fancier bullet casings, fancier window destruction, fancier bottle smashing ( #7997 )
2019-02-13 21:02:00 -08:00
Poojawa
8b9ef1e400
Game folder
2018-09-11 04:06:45 -05:00
deathride58
91805b8789
and that just leaves the modules folder
2018-07-02 00:28:51 -04:00
YPOQ
a6cfd22b79
Fixes gulag stacker not giving points after RPG loot event ( #38570 )
...
* Fixes gulag stacker not giving points after RPG loot event
* Moves point values to type vars
* cleanup
2018-06-21 16:30:39 -05:00
FrozenGuy5
e9ef82513c
Add plasma rein glass to the ORM & adjusts material values on the various glass sheets ( #37464 )
...
* Update smelting_designs.dm
* Tweaks material values on titanium glass.
* Optimizes math & fixes errors and inconsistencies
2018-05-13 06:13:36 -05:00
kevinz000
3369c804b2
Kills off /obj/item/device ( #6561 )
2018-04-30 00:06:58 -05:00
CitadelStationBot
6134f79a26
[MIRROR] Converts several species traits into generic traits ( #5710 )
...
* Converts several species traits into generic traits
* Update traits.dm
* Update mousetrap.dm
* Update corporate.dm
* Update jellypeople.dm
* snowflake fix
2018-03-05 12:34:01 -06:00
Ashe Higgs
0a449af83e
Adds minor roundstart traits! (ala CDDA, etc.)
2018-03-02 14:38:18 -06:00
Ashe Higgs
a7d5e4cdcf
Refactors butchering to a component - item-based butchering effectiveness, speed, and chances ( #35744 )
...
* Butchering component
* auto-butchering based on toolspeed
* Gives drills their butchering back
* redoes toggles
2018-02-25 14:50:29 -06:00
CitadelStationBot
5a532dd606
[MIRROR] Sheet icon fixes ( #5585 )
...
* Sheet icon fixes
* Update sheet_types.dm
2018-02-19 10:21:32 -06:00
Jordan Brown
f9353da855
Quote the armor lists
2018-02-16 00:26:26 -06:00
deathride58
72ff7be9bd
code folder. 221 files changed wew
2018-02-12 21:03:40 -05:00
uraniummeltdown
e3ec8a648a
Buildable Shuttle/Plastitanium Windows ( #35376 )
...
* use titanium/plastitanium on unanchored reinforced fulltile window to make shuttle/plastitanium windows
* updates titanium/plastitanium sprites, adds titanium glass and plastitanium glass, fixes material amount in mineral glass
2018-02-11 05:13:37 -06:00
MrDoomBringer
4d206f56e8
Adds ~70 more suicides
2018-01-23 01:39:07 -06:00
Tlaltecuhtli
7aa8bf9b69
fixes some grinder recipes ( #34093 )
...
* commit
help what is this
* ddd
* sdsadsda
* fegdhfd
* ddddddddddddddd
2018-01-07 20:36:29 -06:00
Ashe Higgs
2aef00daf0
All-In-One grinder results are now defined by type, not by huge lists
2017-12-14 15:48:39 -06:00
Jordan Brown
057d05df91
Merge pull request #33484 from vuonojenmustaturska/eminencefix
...
Fixes glass shard/bananium floor behavior for cameras and ghosts
2017-12-13 09:14:16 -06:00
CitadelStationBot
cc0b768c72
[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES ( #4014 )
...
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES
* resetting all the maps because we can worry about them later.
* Regexing
* I'm fucked
* Fixes
* .
* maps
* bleh
* ree
* fixes
2017-12-11 16:36:38 -08:00
coiax
9d59e36289
Add caltrop component for spikey floor objects ( #33280 )
...
* Add caltrop component for spikey floor objects
The caltrop component now can be added to any crossable atom, and it'll
act like a shard of glass, or a d4. Additional flags are possible for it
to bypass shoes or ignore people who are walking.
This means d4 don't reimplement shard logic, and also open the window
for caltrop grenades later.
Also, it taught me how components work.
* Code review I
* Caltrop damage is 4
* Cactus hurts
* Whoops
* Ignore restraints = true
2017-12-10 10:32:03 -06:00
LetterJay
188193eb61
here we go again ( #2456 )
2017-08-24 19:24:25 -07:00
CitadelStationBot
dd22c79678
Completes major inhand split project ( #2178 )
2017-08-02 06:30:33 -05:00
CitadelStationBot
90c2a4f867
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
CitadelStationBot
2d84e09851
Fixes plasma glass merging with normal glass
2017-07-08 09:45:46 -05:00