Hatterhat
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30a9ad5059
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yeehaw :)
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2021-03-23 18:55:00 -05:00 |
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Hatterhat
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6bac90f8de
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uhh initial commit ig
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2021-03-22 21:23:00 -05:00 |
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silicons
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06f6a7eb46
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Merge pull request #14360 from Hatterhat/pipegun
pipe shotgun reskins
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2021-03-06 17:00:15 -07:00 |
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silicons
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21905f45f3
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Merge pull request #14353 from dzahlus/small-big-iron-on-his-hip-in-his-pocket
MWS-01 Changes
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2021-03-06 16:59:46 -07:00 |
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Hatterhat
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fcdebd7d63
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lets get it
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2021-03-02 23:19:45 -06:00 |
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dzahlus
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a168f79287
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god i hate byond sound engine
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2021-03-02 18:14:58 +01:00 |
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dzahlus
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f0a34723d7
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tase lase
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2021-03-01 23:58:29 +01:00 |
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qweq12yt
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2bfe99c2be
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fixes kinetic accelerator reload() proc
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2021-02-28 23:27:52 -03:00 |
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dzahlus
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6dabe348fa
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fixes oversights
fixes grenadelauncher.ogg being used where it shouldnt FOR GOOD NOW I SWEAR. Bokken sound fixed, mech weapons now use proper sound too
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2021-02-08 14:43:33 +01:00 |
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dzahlus
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c896d50e56
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get hardscoped
new weapon sounds for the sniper rifle and the AT pistol
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2021-02-03 22:29:08 +01:00 |
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dzahlus
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6da6c0749c
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gunshotshotgunshot.ogg
Yeah I use the gunshotshotgunshot you know why? Also fixes firing_sound erro to fire_sound on surplus rifle
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2021-02-03 22:14:27 +01:00 |
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dzahlus
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2ffe5dda10
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RIFLEMAN 300m FRONT
BRO WHERE I CANT FUCKING SEE SHIT FUCKING TERMINATOR AI. Adds unique rifle sounds for AR, M90 and Mosin.
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2021-02-03 21:35:49 +01:00 |
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dzahlus
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33b3122bd4
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LMG MOUNTED AND LOADED
new L6 SAW sounds
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2021-02-03 21:14:01 +01:00 |
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dzahlus
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46a170b1c5
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my ammunition finally feels depleted again
machine gun sound diversification, also "ammunition depleted" for WT550 as it's the NT counterpart to the C20r.
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2021-02-03 20:04:17 +01:00 |
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dzahlus
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364d1a3239
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you're pretty good
But let me show you why they call me, Revolver.
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2021-02-03 18:49:49 +01:00 |
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Hatterhat
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e006587f4b
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today i will not test my code
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2021-01-19 17:24:33 -06:00 |
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silicons
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af524f4a07
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Merge pull request #14029 from HeroWithYay/Sci_Guns_Fix
Ports TG code for wormhole projector and gravity gun.
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2021-01-17 20:41:20 -07:00 |
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The0bserver
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1b469bdfda
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The power of overwriting...
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2021-01-14 01:03:48 -05:00 |
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The0bserver
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55cd69746d
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A change in tact, perhaps?
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2021-01-13 23:08:05 -05:00 |
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The0bserver
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2b8b9086ec
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Revert "Initial Commit:Goodbye rifle! You won't be missed!"
This reverts commit 1836d0106a.
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2021-01-13 22:14:36 -05:00 |
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The0bserver
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1836d0106a
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Initial Commit:Goodbye rifle! You won't be missed!
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2021-01-13 21:42:08 -05:00 |
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HeroWithYay
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f8870c7c5d
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Fixed another error in the examine text.
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2021-01-12 08:16:10 +13:00 |
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HeroWithYay
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f4c5fa9b7c
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Fixed an error in the examine text.
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2021-01-12 08:15:20 +13:00 |
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HeroWithYay
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2c8b83bcaa
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Wormhole Projector and Gravity Gun now use anomaly cores instead of firing pins.
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2021-01-12 08:03:15 +13:00 |
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silicons
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5b03f5b0ec
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more
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2020-11-12 23:36:18 -07:00 |
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Trilby
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3307711f08
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suppression
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2020-10-28 13:00:02 -04:00 |
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kappa-sama
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b3fc60c3f5
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this too
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2020-10-20 19:44:10 -04:00 |
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BlackMajor
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9e909095a8
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Merge pull request #13015 from silicons/combat_rework_experimental
Combat v4: Redesigning Stamina, Sprint, Combat mode
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2020-10-11 18:38:53 +13:00 |
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silicons
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7f611a98e1
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Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
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2020-10-10 22:23:22 -07:00 |
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DeltaFire
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9990337f32
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fixes a bunch of portal runtimes
Ah yes lets just change the basic portal generation proc but not change the actual calls to it for the most part, what could go wrong?!
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2020-10-10 23:40:12 +02:00 |
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silicons
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19f1e99a8c
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mass ports like 15 tg prs + counting (#13386)
* changes
* ok
* changes
* sigh
* fixes
* changes
* fix
* fix
* alright
* fixes
git pus
* fix
* fix
* fix
* test
* ok
* Update code/modules/paperwork/ticketmachine.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com>
* ok
* compile and other stuff
* ok
* fix
* fix
* Fix
* Update menu.dm
* Update view.dm
* Update preferences.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com>
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
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2020-10-10 12:20:33 +02:00 |
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silicons
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1b1efce556
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Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
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2020-10-06 17:11:21 -07:00 |
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silicons
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8eac1cb939
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Merge pull request #13511 from Hatterhat/hakitavolver
additional revolver sprites
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2020-10-06 16:51:18 -07:00 |
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Hatterhat
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5a517be5e7
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thanks toriate
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2020-10-06 12:47:00 -05:00 |
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Hatterhat
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2e7101fdc5
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funny revolver sprites - squashed
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2020-10-05 22:56:52 -05:00 |
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DeltaFire
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d54a899695
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fixes KA modkits being installed in borgs by others
These have been broken for so long holy fuck
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2020-10-01 17:13:03 +02:00 |
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silicons
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8b36cf6f64
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Merge pull request #13375 from timothyteakettle/emp-rework
the emp rework (emp severity reduces as you move from epicentre, severity is 1-100)
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2020-10-01 03:01:18 -07:00 |
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silicons
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9fef16964c
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Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
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2020-09-21 03:13:51 -07:00 |
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Artur
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435565f1d8
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Merge remote-tracking branch 'origin/master' into TGUI_Updoot
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2020-09-21 00:16:12 +03:00 |
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silicons
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1ea0dd9f76
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Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
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2020-09-19 15:56:13 -07:00 |
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Timothy Teakettle
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f1cd94fc97
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emp rework
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2020-09-09 23:14:06 +01:00 |
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silicons
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9e204f167f
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Merge pull request #12452 from Trilbyspaceclone/spike-loot-differentces
Miner Loot Shuffle MK III
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2020-09-06 01:58:46 -07:00 |
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BlackMajor
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8b59b4a80d
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Merge pull request #13332 from Citadel-Station-13/silicons-patch-31
makes magweapons emp-immune
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2020-09-06 18:05:34 +12:00 |
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BlackMajor
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75e38edb43
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Merge pull request #13287 from Citadel-Station-13/revert-13122-haha
Reverts load delays because it's still a problem and by god am I just done at this point
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2020-09-06 18:01:09 +12:00 |
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silicons
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cbcacaa0af
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Update magweapon.dm
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2020-09-02 15:51:28 -07:00 |
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Artur
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d47a670f84
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Cant put these on objects..
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2020-09-02 19:10:35 +03:00 |
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Artur
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3bef4ba35e
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TGUI updates + statpanel
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2020-09-02 17:52:47 +03:00 |
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Trilbyspaceclone
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9c8f3305bb
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Merge branch 'master' into spike-loot-differentces
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2020-08-30 00:41:42 -04:00 |
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silicons
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05b5d39732
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Update ballistic.dm
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2020-08-29 21:38:45 -07:00 |
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Trilbyspaceclone
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c4885d81f3
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Merge branch 'master' into spike-loot-differentces
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2020-08-27 03:41:14 -04:00 |
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