Commit Graph

144 Commits

Author SHA1 Message Date
r4d6
e17d32199d update 2019-12-23 13:30:42 -05:00
r4d6
54b3e3603e update (#3)
* testing, further improvements. Tired.

* FLAK

* Automatic changelog generation for PR #9971 [ci skip]

* Update preferences.dm

* Automatic changelog generation for PR #9736 [ci skip]

* this cannot go wrong

* oop

* Changes required to enable for maintenance protocols

All combat mechs that are special get their internals_access increased so the pilots of the deathsquad / nuke team can fix up their mechs without having to steal a robotics ID. Also removes engineering from being able to access mech internals, seems weird to have if only robotics is allowed to handle mechs, probably remnant of engineering robotics?

* Automatic changelog generation for PR #10115 [ci skip]

* Port boops and handshakes

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* AAAAA

* Add a nose boop sound

* Add a boop sound effect

* Make the boop louder.

* Fixes pubby wall meds being var-edited snowflakes.

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Fixes AI being unable to talk through the holopad.

* Travis had a stroke.

* ports "Standardize obj/updateicon() and update_icons() to update_icon()"

* Update supply.dm

* Update code/modules/vending/cola.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Brings carbon action intent hotkeys down to living.

* Update drink_reagents.dm

* Automatic changelog generation for PR #10180 [ci skip]

* Automatic changelog generation for PR #10181 [ci skip]

* Porting a few martial art code updates.

* Adds gas miners to all maps.

* Compress secK9

* whoops

* Hopefully this won't screw up travis.

* Two slimepeople fixes.

* Automatic changelog generation for PR #10072 [ci skip]

* Automatic changelog generation for PR #10225 [ci skip]

* Update drink_reagents.dm

* Automatic changelog generation for PR #10203 [ci skip]

* Automatic changelog generation for PR #10157 [ci skip]

* Automatic changelog generation for PR #10155 [ci skip]

* Automatic changelog generation for PR #10111 [ci skip]

* Automatic changelog generation for PR #10216 [ci skip]

* Automatic changelog generation for PR #10172 [ci skip]

* Automatic changelog generation for PR #10026 [ci skip]

* Automatic changelog generation for PR #10076 [ci skip]

* Update drinks.dm

* Automatic changelog generation for PR #10153 [ci skip]

* ??

* Update snacks.dm

* oops

* probably fixes only neutral traits existing

* Automatic changelog generation for PR #10227 [ci skip]

* argk

* Chef buffs chef buffs tastier food.

"The strong flavor of" was always in game but someone put it behind an else if statement that would never proc.
Now if there's more than 45% (or 30% if you are a lizzard, hissss) of a reagent in a beaker, you will taste a strong flavor! 
Hurrah!

* Automatic changelog generation for PR #10228 [ci skip]

* fixes the sprites

* Actually hold on

So that not everything in the game now tastes like STRONG FLAVOUR. That'd be annoying.

* Magic number man bad, also all heads can spam CC now

* im baby dumb and removed "a hint of" by accident.

Okay whoops haha there we go now both strong and weak should work.

* oh hey macros.

slightly less ugly ™

* modular man bad.

now mörge this so chefs can make delicious dish, hemk.

* Update carbon.dm

* lolman acctually knows how the stuff work

* AAAAAAAAAAAAAAAAAAAA

* Update flashbang.dm

* thank you based ghomtainer (when)

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* thank you based ghomtainer (when) 2x how did i not notice this

* Automatic changelog generation for PR #10204 [ci skip]

* Converts the main timsorts file from relative pathing to absolute pathing.

* Ports "Added TRAIT_DISK_VERIFIER, refactors how fake disk checks work slightly"

* wew

* Automatic changelog generation for PR #10090 [ci skip]

* Add the sprite for the landmark

* Make it include my files

* Automatic changelog generation for PR #10067 [ci skip]

* Automatic changelog generation for PR #10160 [ci skip]

* drop

* Automatic changelog generation for PR #10079 [ci skip]

* Automatic changelog generation for PR #10207 [ci skip]

* Automatic changelog generation for PR #10214 [ci skip]

* Update mob.dm

* Update mob.dm

* Redo my changes on Box

Hopefully this will fix the conflict with the fire alarms.

* h

* Automatic changelog generation for PR #10193 [ci skip]

* I'm a god. How can you defeat a god? What a grand and intoxicating innocence, how can you be so naive?

* Automatic changelog generation for PR #10054 [ci skip]

* Automatic changelog generation for PR #10126 [ci skip]

* Automatic changelog generation for PR #10142 [ci skip]

* Automatic changelog generation for PR #10051 [ci skip]

* Automatic changelog generation for PR #9925 [ci skip]

* Automatic changelog generation for PR #9563 [ci skip]

* Atomises out the magicnumber change

* Automatic changelog generation for PR #10231 [ci skip]

* Automatic changelog generation for PR #10235 [ci skip]

* Automatic changelog generation for PR #10200 [ci skip]

* Fix the nose boop.

* Remove extra indentations

* Update inhand_holder.dm

* hhh

* ghom help

* ff

* ff

* Automatic changelog generation for PR #10058 [ci skip]

* Automatic changelog generation for PR #10059 [ci skip]

* Automatic changelog generation for PR #9596 [ci skip]

* Automatic changelog generation for PR #9940 [ci skip]

* Automatic changelog generation for PR #10232 [ci skip]

* Automatic changelog generation for PR #10141 [ci skip]

* Begone crap.

* I gotta go fast.

* QoL Update

Move the Engines to a subfolder to be cleaner when there will be 20 submaps on different maps and change the Tesla Submap to incorporate a few changes I did for the Singulo submap.

* Magic number baaad

* Make things even more organized

* Better safe than sorry.

* Automatic changelog generation for PR #10164 [ci skip]

* Automatic changelog generation for PR #10120 [ci skip]

* Automatic changelog generation for PR #10257 [ci skip]

* typo

* Unnecessary OOC note.

* Is merging someone else's PR you personally fixed considerable as self-merging?

* I'm playing dirty because we have too many PRs to merge anyway.

* Automatic changelog generation for PR #10096 [ci skip]

* Automatic changelog generation for PR #9950 [ci skip]

* Automatic changelog generation for PR #10190 [ci skip]

* Automatic changelog generation for PR #9830 [ci skip]

* Suggestions

* Fix indentation

* lowered to 10 after i struggled to open tickets panel

* FUUUUUUUUUUUCK

* Nerfs fun

* FUUUUUUUUUCK v2

* Automatic changelog generation for PR #10263 [ci skip]

* QoL Update

- Rename the cameras and place two more

- Unanchor the shields generators and emitters because they were bugged and will save more time

- Put more rad closets on the Singulo

- Put more insuls on the Tesla since they protect

- Moved the Engineer clothing locker to Boxstation instead of having it in the Engine

- Added a button to the shutters on the north side of PA

- Added a marker to show where to place the console

- Rewire the power wire to be more in a straight line.

* Forgot a "

* Forgot a button on the Tesla

* Update supply.dm

* readds sprites

* Fills white first aid kits to the brim. Ergo how I was fooled into believing it was a tweak and not a nerf.

* Connect the fuel pipe to somewhere

* no more 40% time dilation

* Update __donator.dm

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update custom_items.dm

* Automatic changelog generation for PR #10254 [ci skip]

* Fix areas and tiles getting ripped off

* Also give Tesla's emitters R-floors

* Automatic changelog generation for PR #10093 [ci skip]

* Automatic changelog generation for PR #10210 [ci skip]

* Automatic changelog generation for PR #10246 [ci skip]

* Update custom_items.dm

* Automatic changelog generation for PR #10218 [ci skip]

* Automatic changelog generation for PR #10274 [ci skip]

* Add the option to restrict the Engine that spawn

* Revert "Add the option to restrict the Engine that spawn"

This reverts commit e3e1f91635.

* Revert "Revert "Add the option to restrict the Engine that spawn""

This reverts commit d851beea16.

* Add config options

* Move the config up to avoid conflict

* Automatic changelog generation for PR #10245 [ci skip]

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Lin <linzolle@gmail.com>
Co-authored-by: kappa-sama <44128284+kappa-sama@users.noreply.github.com>
Co-authored-by: DeltaFire15 <46569814+DeltaFire15@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: BlackMajor <henrydyer6@hotmail.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
Co-authored-by: GrayRachnid <Gray_icy@hotmail.com>
Co-authored-by: B1gb3ast <Yeremyrus@live.nl>
Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
Co-authored-by: lolman360 <22850904+lolman360@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: LetterJay <9606363+LetterJay@users.noreply.github.com>
2019-12-23 13:29:44 -05:00
Ghommie
a52e292cc8 Ports "examine-code refactor"... part 1... 2019-11-19 03:28:06 +01:00
Ghommie
1e49ce76d3 Dreamchecker compatibility changes, part 1. 2019-11-10 20:48:30 +01:00
kevinz000
b172c5f691 Merge pull request #9501 from deathride58/stronksecborgs
Borg buffs - Allows jaws to incapacitate, gives secborg a taser, and more! (wall of text in desc)
2019-10-29 21:29:12 -07:00
Ghommie
fc1f10c97f Porting components updates and fixing phantom thief component. 2019-10-23 13:01:31 +02:00
deathride58
f72d058eb5 makes borg flashes actually take eye protection into account 2019-10-19 17:57:05 -04:00
deathride58
7cfd8fa763 zzz 2019-10-14 20:05:15 -04:00
deathride58
b3a81dce01 Secborg buffs - Adds incapacitation functionality to k9 jaws, gives secborg a hybrid taser, tweaks pounces, adds config option to weaken secborgs 2019-10-14 18:18:32 -04:00
Fermi
6b9becce71 Merge branch 'pr/14' 2019-06-14 21:29:04 +01:00
kevinz000
ab565d2483 Merge pull request #8547 from Ghommie/Ghommie-cit29
Moves traits to datums and turn the accessors into defines
2019-06-08 01:22:16 -07:00
kevinz000
68ef76e09a Merge pull request #8432 from Ghommie/Ghommie-cit15
Buffs stunprods to not have a cooldown
2019-06-08 01:03:01 -07:00
Ghommie
d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
Thalpy
6117e3a6aa Fixes to the hypnoflash, 2019-05-29 19:09:40 +01:00
Fermi
336ba8dbad Tidying code. 2019-05-29 02:33:15 +01:00
Fermi
91f10442cf Merge branch 'pr/12' 2019-05-26 02:05:48 +01:00
deathride58
4fc31f6322 Merge branch 'master' into fuckatmos 2019-05-25 15:34:06 -04:00
Ghommie
34cad3786b Reduces stunprod's delay. 2019-05-25 07:35:48 +02:00
Fermi
faf6585b69 Winding down to the final commits. 2019-05-25 01:04:00 +01:00
Poojawa
022e8710f9 port TG#43799 for signallers 2019-05-17 06:21:26 -05:00
deathride58
41375d9737 Increases performance significantly by turning garbage collection into a define 2019-04-14 11:33:28 -04:00
deathride58
2c9deab42e removes add_gas() and assert_gas(). next up: do further testing with garbage_collect() present and not present 2019-04-14 10:33:39 -04:00
deathride58
8b75240d89 fuck atmos - attempts to optimize atmos by removing GAS_META from the gas mixture meta list and removing the usage of gas archive 2019-04-11 17:07:11 -04:00
deathride58
c8d51c4231 Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time 2019-04-02 01:11:29 -04:00
deathride58
31af02d4e6 makes flashes more effective as a utility item rather than a weapon (#7911) 2019-01-27 00:32:40 -08:00
Poojawa
d231018a3a Flashy flash and Gondola Pods
and cult effect addition, fixes CTF
2018-09-21 02:48:17 -05:00
Poojawa
284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58
c8a3f56af6 Merge pull request #7489 from Citadel-Station-13/nanites
Nanites port
2018-09-03 13:47:28 -04:00
kevinz000
0a39366f1a Update flash.dm 2018-08-27 17:57:05 -07:00
LetterJay
1b11773cd9 DB port 2018-08-23 07:20:49 -05:00
kevinz000
b99556c70f Nanites port from /tg/station, original coder XDTM 2018-08-23 01:16:32 -07:00
kevinz000
6b1dbf8561 Update flash.dm 2018-07-16 15:33:53 -07:00
deathride58
0235f37fd0 Merge pull request #7339 from Trilbyspaceclone/patch-3
Adds more to the Autodrobe coin slot!
2018-07-10 02:00:06 -04:00
deathride58
b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
CitadelStationBot
f393d68499 [MIRROR] fixes anomaly cores being flamable (#7207)
* fixes anomaly cores being flamable (#38607)

* oranges-is-gay

* swap

* fixes anomaly cores being flamable
2018-06-20 22:40:54 -07:00
deathride58
e279392386 Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128
[MIRROR] Standardizes and cleans up some admin messages & logging
2018-06-09 05:53:25 +00:00
deathride58
0e3d5a7512 Update infrared.dm 2018-06-09 00:35:13 -04:00
AnturK
2675481198 Fixes infrared emmiters partially. 2018-06-06 14:26:34 -05:00
ShizCalev
67841c3f19 Fixes pocket items being deleted when monkeyizing (#38220) 2018-06-03 09:04:08 -05:00
ShizCalev
4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
LetterJay
69af2087aa Merge pull request #6848 from Citadel-Station-13/upstream-merge-37631
[MIRROR] Buffs atmospheric analyzers to show mole count, volume and higher degrees of precision
2018-05-27 01:32:02 -05:00
vuonojenmustaturska
36b3cbe4bf Removes a couple thousand empty lists (#38000)
door.shockedby
2018-05-23 21:15:41 -05:00
Hatterhat
939e289c3e KNEE 👏 JERK 👏 RE 👏 VERT 👏 "fixes flash icons" (#6861)
* Revert "Automatic changelog generation for PR #6860 [ci skip]"

This reverts commit 1b5238e58e.

* Revert "fixes flash icons (#6860)"

This reverts commit 88382c1058.
2018-05-23 12:06:11 -07:00
Hatterhat
88382c1058 fixes flash icons (#6860)
because people keep whining about it and because kev wanted me to do it for him with a webeditor pr
2018-05-23 11:56:34 -07:00
cyclowns
f37865ee6c Buffs atmospheric analyzers to show mole count, volume and higher degrees of precision (#37631)
add: Analyzers can now scan all kinds of atmospheric machinery - unary, binary, ternary, quaternary, you name it. This means stuff like gas pumps, gas mixers, vents and so forth can be analyzed.

tweak: Analyzers now show temperature in kelvin as well as celsius.

tweak: Analyzers now show total mole count, volume, and mole count of all gases.

tweak: Analyzers show everything at slightly higher degrees of precision.


More accurate and advanced analyzers have been something that I think atmos and toxins mains have been wanting for a while now (including myself). It's always a pain to have to manually add 273.15 to every celsius temperature, or have to use outside tools or VV (which isnt usable in actual games) to calculate mole count for a gas mixture. Not to mention, the ability to analyze things like volume pumps and gas filters makes it easier to manage larger atmos setups. This is just a QoL change for people in any of those jobs. In fact, most players probably don't even know what the fuck is a mole is so adding mole readout to analyzers is a good way to get people to understand atmospherics better.
2018-05-22 22:11:23 -05:00
LetterJay
5f27ac30c7 Merge branch 'master' into upstream-merge-37582 2018-05-22 07:22:42 -05:00
LetterJay
e57cf81636 Merge branch 'master' into upstream-merge-37582 2018-05-21 08:35:21 -05:00
LetterJay
ea9b3622fd Merge branch 'master' into upstream-merge-37476
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2018-05-20 23:11:16 -05:00
LetterJay
cbfa3053ee Merge pull request #6692 from Citadel-Station-13/upstream-merge-37558
[MIRROR] Anomaly Armour Research
2018-05-12 21:36:51 -05:00