Tad Hardesty
4451aca2e8
Refactor weather to use Z traits, assorted related cleanup ( #34633 )
...
* Add a proc for getting the station center
* Add a couple of comments to ZTRAIT defines
* Remove unused global_map list
* Refactor weather to use the trait system
* Un-hardcode the transit z-level
* Use Z traits to determine Portal Storm event areas
* Fix loading away missions containing anything that reads traits
2018-01-21 13:34:04 -06:00
Tad Hardesty
72319a9794
Replace hardcoded z-level numbers with a trait system
2018-01-11 14:06:17 -06:00
kevinz000
66c66f0bd7
[READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on
2017-12-03 15:33:29 -06:00
AnturK
6221aed70c
Fixes space transition (again)
2017-10-12 12:42:38 -05:00
Ashe Higgs
e575bd6685
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
KorPhaeron
d05fdb0eb0
Makes the station Z level into a list instead of a single define
2017-09-11 12:40:35 -05:00
CitadelStationBot
cdbaf5c4e8
Standardized CENTCOM spelling
2017-08-08 09:05:44 -05:00
CitadelStationBot
ca2d03a082
Moves transit space to separate z level. ( #1696 )
2017-06-30 20:56:45 -07:00
CitadelStationBot
29c15fe9fd
Centcomm is on Z1
2017-05-27 20:57:26 -05:00
Poojawa
7e9b96a00f
April sync ( #360 )
...
* Maps and things no code/icons
* helpers defines globalvars
* Onclick world.dm orphaned_procs
* subsystems
Round vote and shuttle autocall done here too
* datums
* Game folder
* Admin - chatter modules
* clothing - mining
* modular computers - zambies
* client
* mob level 1
* mob stage 2 + simple_animal
* silicons n brains
* mob stage 3 + Alien/Monkey
* human mobs
* icons updated
* some sounds
* emitter y u no commit
* update tgstation.dme
* compile fixes
* travis fixes
Also removes Fast digest mode, because reasons.
* tweaks for travis Mentors are broke again
Also fixes Sizeray guns
* oxygen loss fix for vore code.
* removes unused code
* some code updates
* bulk fixes
* further fixes
* outside things
* whoops.
* Maint bar ported
* GLOBs.
2017-04-13 23:37:00 -05:00
Poojawa
f67e9f6d87
Bleeding edgy refresh ( #303 )
...
* not code stuff
* other things
* global vars, defines, helpers
* onclick hud stuff, orphans, world.dm
* controllers and datums
* game folder
* everything not client/mobs in modules
* client folder
* stage 1 mob stuff
* simple animal things
* silicons
* carbon things
* ayylmaos and monkeys
* hyoomahn
* icons n shit
* sprite fixes
* compile fixes
* some fixes I cherrypicked.
* qdel fixes
* forgot brain refractors
2017-03-21 11:44:10 -05:00