* HOW ABOUT WE TAKE THE AIR PROCESSING
AND MOVE IT OVER THERE!!!!
* makes gas reactions happen in the original atmos subsystem so gas reactions run at the original atmos speed
* initial iteration
* overlooks
* division -> multiplication
* less magic defines
* meant magic numbers, also BZ reqs -> N2O and plasma
* fusion now reacts to give higher temps
* iteration 2, thanks @Manybones
* small changes
* C O N S I S T E N C Y + more higher bigger temperatures
* testing shit and balance pass ignore this
* major balance pass, woohoo time for more TESTING
* whoops
* minor balancing
* radiation is more better
* desmos links..
* silly me
* more radiation buffs and remnants
* reverting a change i made at 2 am
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync
* sync part 1 - underscore folders in code
* controllers folder
* datums folder
* game folder
* cmon, work
* modules - admin to awaymissions
* cargo to events
* fields to lighting
* mapping > ruins
* rest of the code folder
* rest of the folders in the root directory
* DME
* fixes compiling errors. it compiles so it works
* readds map changes
* fixes dogborg module select
* fixes typo in moduleselect_alternate_icon filepath
add: Analyzers can now scan all kinds of atmospheric machinery - unary, binary, ternary, quaternary, you name it. This means stuff like gas pumps, gas mixers, vents and so forth can be analyzed.
tweak: Analyzers now show temperature in kelvin as well as celsius.
tweak: Analyzers now show total mole count, volume, and mole count of all gases.
tweak: Analyzers show everything at slightly higher degrees of precision.
More accurate and advanced analyzers have been something that I think atmos and toxins mains have been wanting for a while now (including myself). It's always a pain to have to manually add 273.15 to every celsius temperature, or have to use outside tools or VV (which isnt usable in actual games) to calculate mole count for a gas mixture. Not to mention, the ability to analyze things like volume pumps and gas filters makes it easier to manage larger atmos setups. This is just a QoL change for people in any of those jobs. In fact, most players probably don't even know what the fuck is a mole is so adding mole readout to analyzers is a good way to get people to understand atmospherics better.