Commit Graph

379 Commits

Author SHA1 Message Date
CitadelStationBot
8ca4b9d614 Clockcult Combat Rebalance + Conversion Rework (#2020)
* Removes Soul Vessel, Cogscarab, and Anima Fragment Scriptures

* Update tips.txt

* no one cares

* manual clockcult syn
2017-08-04 11:46:22 -07:00
CitadelStationBot
ef715b7837 Removes all checks for subsystem existence (#2252) 2017-08-04 08:41:52 -07:00
CitadelStationBot
23ed5ba2a2 Fixes noncultists being able to out literally everyone from bloodcult with a single item (#2212) 2017-08-03 06:18:23 -07:00
CitadelStationBot
1b22c5fe0c [MIRROR] Separates actions.dmi into multiple files (#2214)
* Separates actions.dmi into multiple files

* Delete beam_rifle.dm.rej

* Delete action.dm.rej
2017-08-03 06:09:39 -07:00
CitadelStationBot
dd22c79678 Completes major inhand split project (#2178) 2017-08-02 06:30:33 -05:00
CitadelStationBot
8a4ddbe8a8 [MIRROR] Ports Rapid Cable Layers from /vg/ and paradise (#2162)
* Ports Rapid Cable Layers from /vg/ and paradise

* rej clean up + manual sync

* maps and .rej file cleanup

* sprite and WGW memes

* actual spellchecked memes

* some other map fix memes

* fuck it, let's just hard sync maps

* dumb paperwork shit for maps

* Revert "dumb paperwork shit for maps"

This reverts commit 8e70bbec0f407c334cd81f5b92aafdb90544ca9d.

* *autistic screeching*

* REEEEEEEEEEEEEEEEEEEEE

* Fuck off I want to do something else
2017-08-02 04:56:44 -05:00
CitadelStationBot
76f7fcef9a [MIRROR] Cleaned up paper varedits + tidied up paths (#2156)
* Cleaned up paper varedits + tidied up paths

* work smarter, not harder

* citadel snowflake

* Update uplink_item_cit.dm
2017-08-02 03:17:32 -05:00
CitadelStationBot
55f1de10a6 Spellchecking 2017-08-01 08:46:20 -05:00
kevinz000
bbcad2fa58 Proper mirror PR for the disease refactor because I fucked up the first one. (#2026)
* Revert "im a dumbass and didn't see the .rej files Revert "[MIRROR] Disease Refactor" (#2025)"

This reverts commit 44742cb115.

* Delete shuttle_loan.dm.rej

* Delete life.dm.rej

* Update life.dm

* Delete life.dm.rej

* compile
2017-07-31 23:41:22 -07:00
ktccd
608737376b Borer admin refactor (#2209)
* Refactors and clarifications

Refactors borers to use objective datums instead of relying entirely on
hardcoded snowflake bullshit.
Also adds some FEEDBACK to the punishments, so the host isn't completely
confused why they suddenly keep getting stunlocked and blinded.
Also refactors syndi-borers to display their objectives along the other
borers instead of as an antag, since they TECHNICALLY count as a borer
for their escape objective, enabling them to cooperate.
Refactors borers weakness-chemical to be a variable instead of
hardcoded, allowing admin var-editing to work.
Borers now inherit the objectives of their parent-borer. Normally makes
no difference, but if admins were to give custom objectives to one
borer, then all its children will injerit it.

* Removed a line

Removed a piece of text that was redundant at best and incorrect at
worst. Syndicate borers makes it show up as the default 10 needed when
no other borers existed and normal borers already state their own
objective individually.
2017-07-31 21:45:32 -07:00
ktccd
4c7f288341 Adds a HUD for borers (#2211)
Borers with minds are added to the HUD and can see the HUD.
Humans with a borer are added to the HUD, but CANNOT see the HUD.
If the borer leaves, the human is removed from the HUD.
2017-07-31 21:45:00 -07:00
ktccd
a2f92461a4 Merge pull request #2210 from Citadel-Station-13/upstream-merge-29585
[MIRROR] Improves several Sound Loops' Performance
2017-07-31 22:06:17 +02:00
ktccd
a6e74b9a27 Merge pull request #2193 from Citadel-Station-13/upstream-merge-29572
[MIRROR] Removes a rogue period from the sliver theft objective
2017-07-31 21:51:42 +02:00
CitadelStationBot
3d53f888b1 Improves several Sound Loops' Performance 2017-07-31 14:35:16 -05:00
LetterJay
35fba1933e Merge pull request #2063 from Citadel-Station-13/upstream-merge-29304
[MIRROR] Made some object lists less terrible to read
2017-07-31 03:43:03 -05:00
LetterJay
feeb6cdd8b Update game_mode.dm 2017-07-30 23:24:59 -05:00
LetterJay
77c67b31c6 Merge pull request #2064 from Citadel-Station-13/upstream-merge-29290
[MIRROR] Unwrenching clockwork structures no longer damages them
2017-07-30 23:14:39 -05:00
LetterJay
05f7040d12 Merge pull request #2155 from Citadel-Station-13/kevinz000-patch-4
REEEEEE USE YOUR TRUE/FALSE DEFINES KTCCD
2017-07-30 23:13:42 -05:00
CitadelStationBot
a98322d497 Removes a rogue period from the sliver theft objective 2017-07-30 19:58:11 -05:00
LetterJay
0e131b50e5 Merge pull request #2188 from Citadel-Station-13/upstream-merge-29546
[MIRROR] Grammar fix for revenants
2017-07-29 23:55:51 -05:00
CitadelStationBot
272414bd30 Fixes latejoin antagonist exploit (#2181) 2017-07-29 19:51:16 -07:00
CitadelStationBot
6990dcbceb Grammar fix for revenants 2017-07-29 21:03:12 -05:00
LetterJay
d07b21a9d8 Merge pull request #2174 from Citadel-Station-13/upstream-merge-29325
[MIRROR] Prolonging Prisms have a higher cost to delay, but no longer increase in cost based off of CV
2017-07-29 15:47:48 -05:00
CitadelStationBot
d16f68b4da Sigils of Transmission can now drain power, but Interdiction Lenses have been removed (#2173) 2017-07-28 23:52:02 -07:00
CitadelStationBot
adc7a52b8d BYPASSES THE DEEP FREEZE (#2168) 2017-07-28 23:51:24 -07:00
CitadelStationBot
30cb54a928 Prolonging Prisms have a higher cost to delay, but no longer increase in cost based off of CV 2017-07-28 18:45:22 -05:00
CitadelStationBot
269e2cbd64 Removes the dangerrating variable, which is completely unused (#2157) 2017-07-27 06:44:35 -07:00
kevinz000
b2e176346c Update cit_objectives.dm 2017-07-27 05:29:27 -07:00
ktccd
c52f7a0475 Delayed objective (#2140)
Delayed objective [Latejoiners can now be selected as traitor targets]
2017-07-27 05:27:58 -07:00
CitadelStationBot
147bd4cf97 Lava is no longer a plating subtype (#2138) 2017-07-26 00:05:53 -07:00
CitadelStationBot
3ede530307 Romerol zombies count as dead for assassinate and maroon objectives. (#2130) 2017-07-25 15:34:18 -07:00
CitadelStationBot
3085776125 Reviving Stasis now always regenerates all organs 2017-07-21 18:18:45 -05:00
CitadelStationBot
bfcb068f21 Adds proper containers for some locates (#2080) 2017-07-20 06:31:25 -07:00
LetterJay
993a1ed152 Merge pull request #2078 from Citadel-Station-13/upstream-merge-29285
[MIRROR] Charging the clockwork slab now uses overlays
2017-07-19 13:41:55 -05:00
LetterJay
27b826a6f1 Merge pull request #2033 from Citadel-Station-13/upstream-merge-29260
[MIRROR] Changes all access const to be a define
2017-07-19 13:18:58 -05:00
CitadelStationBot
79fcbfece6 Charging the clockwork slab now uses overlays 2017-07-19 10:57:09 -05:00
CitadelStationBot
88df8a412d Fixes Hijack Objective 2017-07-19 10:24:22 -05:00
CitadelStationBot
88bef4f0c0 Unwrenching clockwork structures no longer damages them 2017-07-18 09:47:52 -05:00
CitadelStationBot
a72962c300 Made some object lists less terrible to read 2017-07-18 09:44:43 -05:00
ktccd
6aeb096054 Updates epinephrine flufftext
Updating with less specific epinephrine flufftext.
2017-07-18 14:43:39 +02:00
ktccd
0a6deecb86 Somehow this didn't get in?
Added camphor also, it was supposed to have been committed already, dang
git-magic!
2017-07-18 11:13:56 +02:00
ktccd
aa049ce481 Adding citadel chems and flufftext
Aphrodisiac and Anaphrodisiac added to borer chem list. Now that TG
removed borers, maybe they'll stay on this time.
Also added flufftext for borer_chems, so that there is some kind of
feedback to the host when their borer puts something in them. I'm not
sure what span class should be used, but the chem is usually beneficial
and the only chem that might be dangerous (meth) is not very subtle as
to miss it just because the span class...

Also added snowflake exception for citadel chem flavor text, because
some people/species cannot feel arousal and thus would not notice the
chemical having any effect.
2017-07-18 10:56:31 +02:00
CitadelStationBot
e522f715a2 [Ready] Shuttle dock() rewrite (#2040) 2017-07-17 22:52:18 -07:00
LetterJay
fbeebdeab9 Merge pull request #2027 from ktccd/Enable-Borer-Random-Event
Enable borer random event
2017-07-17 07:46:01 -05:00
CitadelStationBot
74e5f80257 Fixes the Ark not pushing stuff away even while waiting for components 2017-07-17 07:16:55 -05:00
CitadelStationBot
609ae007ae Changes all access const to be a define 2017-07-16 11:44:47 -05:00
ktccd
f87046aaee Comments 2017-07-15 23:44:13 +02:00
ktccd
accc12103c Enables Random borer event
Enables the borer event, from max 0 occurances to max 1 occurance per
round.
Decreases random chance weight of borer event, from 15 down to the
default 10.
Increases minimum players required up from 15 to 20, as the gamemode at
MINIMUM requires 10 living players to greentext anyway and does poorly
on very lowpop rounds.
Earliest start increased from 20 minutes to 40 minutes, as our rounds
lasts longer than TG rounds do.
2017-07-15 23:44:04 +02:00
CitadelStationBot
54da14ea6b Rename Bumped to CollidedWith (#2017) 2017-07-15 11:44:12 -07:00
kevinz000
44742cb115 im a dumbass and didn't see the .rej files Revert "[MIRROR] Disease Refactor" (#2025)
* Revert "Automatic changelog generation for PR #2021 [ci skip]"

This reverts commit 9d0cd37dd3.

* Revert "Disease Refactor (#2021)"

This reverts commit f2ac487927.
2017-07-15 11:41:36 -07:00