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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>code/__DEFINES/sound.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/__DEFINES/sound.html#define">Define Details</a></header><main><h1>code/__DEFINES/sound.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm0"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/__DEFINES/sound.html#define/SOUND_RANGE">SOUND_RANGE</a></th><td>Default range of a sound.</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/SHORT_RANGE_SOUND_EXTRARANGE">SHORT_RANGE_SOUND_EXTRARANGE</a></th><td>default extra range for sounds considered to be quieter</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/SILENCED_SOUND_EXTRARANGE">SILENCED_SOUND_EXTRARANGE</a></th><td>The range deducted from sound range for things that are considered silent / sneaky</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/SOUND_DEFAULT_FALLOFF_DISTANCE">SOUND_DEFAULT_FALLOFF_DISTANCE</a></th><td>Percentage of sound's range where no falloff is applied</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/SOUND_FALLOFF_EXPONENT">SOUND_FALLOFF_EXPONENT</a></th><td>The default exponent of sound falloff</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/SOUND_DEFAULT_DISTANCE_MULTIPLIER">SOUND_DEFAULT_DISTANCE_MULTIPLIER</a></th><td>Default distance multiplier for sounds</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE">SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE</a></th><td>Default range at which sound distance multiplier applies</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/FALLOFF_SOUNDS">FALLOFF_SOUNDS</a></th><td>remove</td></tr><tr><th><a href="code/__DEFINES/sound.html#define/ANNOUNCER_AIMALF">ANNOUNCER_AIMALF</a></th><td>Announcer audio keys</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/ANNOUNCER_AIMALF"><aside class="declaration">#define </aside>ANNOUNCER_AIMALF <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L160"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 160"></a></h3><p>Announcer audio keys</p><h3 id="define/FALLOFF_SOUNDS"><aside class="declaration">#define </aside>FALLOFF_SOUNDS <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L47"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 47"></a></h3><p>remove</p><h3 id="define/SHORT_RANGE_SOUND_EXTRARANGE"><aside class="declaration">#define </aside>SHORT_RANGE_SOUND_EXTRARANGE <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L26"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 26"></a></h3><p>default extra range for sounds considered to be quieter</p><h3 id="define/SILENCED_SOUND_EXTRARANGE"><aside class="declaration">#define </aside>SILENCED_SOUND_EXTRARANGE <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L28"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 28"></a></h3><p>The range deducted from sound range for things that are considered silent / sneaky</p><h3 id="define/SOUND_DEFAULT_DISTANCE_MULTIPLIER"><aside class="declaration">#define </aside>SOUND_DEFAULT_DISTANCE_MULTIPLIER <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L34"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 34"></a></h3><p>Default distance multiplier for sounds</p><h3 id="define/SOUND_DEFAULT_FALLOFF_DISTANCE"><aside class="declaration">#define </aside>SOUND_DEFAULT_FALLOFF_DISTANCE <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L30"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 30"></a></h3><p>Percentage of sound's range where no falloff is applied</p><h3 id="define/SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE"><aside class="declaration">#define </aside>SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L36"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 36"></a></h3><p>Default range at which sound distance multiplier applies</p><h3 id="define/SOUND_FALLOFF_EXPONENT"><aside class="declaration">#define </aside>SOUND_FALLOFF_EXPONENT <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L32"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 32"></a></h3><p>The default exponent of sound falloff</p><h3 id="define/SOUND_RANGE"><aside class="declaration">#define </aside>SOUND_RANGE <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/sound.dm#L24"><img src="git.png" width="16" height="16" title="code/__DEFINES/sound.dm 24"></a></h3><p>Default range of a sound.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>