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1.5 KiB
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2 lines
1.5 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/controllers/configuration/entries/general.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/controllers/configuration/entries/general.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/configuration/entries/general.dm0"><img src="git.png" width="16" height="16" title="code/controllers/configuration/entries/general.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/config_entry.html">config_entry</a>/number/initial_gear_points</th><td>Initial loadout points</td></tr><tr><th>/<a href="datum.html">datum</a>/<a href="datum/config_entry.html">config_entry</a>/flag/use_field_of_vision</th><td>Enables the FoV component, which hides objects and mobs behind the parent from their sight, unless they turn around, duh.
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Camera mobs, AIs, ghosts and some other are of course exempt from this. This also doesn't influence simplemob AI, for the best.</td></tr></table></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |