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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/controllers/configuration/entries/general.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/controllers/configuration/entries/general.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/configuration/entries/general.dm0"><img src="git.png" width="16" height="16" title="code/controllers/configuration/entries/general.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/config_entry.html">config_entry</a>/number/initial_gear_points</th><td>Initial loadout points</td></tr><tr><th>/<a href="datum.html">datum</a>/<a href="datum/config_entry.html">config_entry</a>/flag/use_field_of_vision</th><td>Enables the FoV component, which hides objects and mobs behind the parent from their sight, unless they turn around, duh.
Camera mobs, AIs, ghosts and some other are of course exempt from this. This also doesn't influence simplemob AI, for the best.</td></tr></table></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>