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GS13NG/code/datums/components/combat_mode.html
2025-02-05 06:19:18 +00:00

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/combat_mode.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/combat_mode.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/combat_mode.dm0"><img src="git.png" width="16" height="16" title="code/datums/components/combat_mode.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/combat_mode.html">/datum/component/combat_mode</a></th><td>Combat mode component. It makes the user face whichever atom the mouse pointer is hovering,
amongst other things designed outside of this file, namely PvP and PvE stuff, hence the name.
Can be toggled on and off by clicking the screen hud object or by pressing the assigned hotkey (default 'C')</td></tr><tr><th><a href="atom/movable/screen/combattoggle.html">/atom/movable/screen/combattoggle</a></th><td>The screen button.</td></tr></table></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>