3 lines
1.4 KiB
HTML
3 lines
1.4 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/combat_mode.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/combat_mode.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/combat_mode.dm0"><img src="git.png" width="16" height="16" title="code/datums/components/combat_mode.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/combat_mode.html">/datum/component/combat_mode</a></th><td>Combat mode component. It makes the user face whichever atom the mouse pointer is hovering,
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amongst other things designed outside of this file, namely PvP and PvE stuff, hence the name.
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Can be toggled on and off by clicking the screen hud object or by pressing the assigned hotkey (default 'C')</td></tr><tr><th><a href="atom/movable/screen/combattoggle.html">/atom/movable/screen/combattoggle</a></th><td>The screen button.</td></tr></table></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |