4 lines
1.4 KiB
HTML
4 lines
1.4 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/game/objects/effects/effect_system/effects_other.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/game/objects/effects/effect_system/effects_other.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/effect_system/effects_other.dm0"><img src="git.png" width="16" height="16" title="code/game/objects/effects/effect_system/effects_other.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/effect_system/trail_follow</th><td>///// Attach a trail to any object, that spawns when it moves (like for the jetpack)
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just pass in the object to attach it to in set_up
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Then do start() to start it and stop() to stop it, obviously
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and don't call start() in a loop that will be repeated otherwise it'll get spammed!</td></tr></table></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |